Booleans YAY Posted January 4, 2017 Posted January 4, 2017 Thanks for this update, hopefully my rare walking issue is resolved now
Hafdellaren Posted January 4, 2017 Posted January 4, 2017 Great, but I still have problems jumping over the wilderness ditch when first time jumping in the session.
Alek Posted January 5, 2017 Author Posted January 5, 2017 Great, but I still have problems jumping over the wilderness ditch when first time jumping in the session. Not sure what that's about, but the tile visibility issue affects only tiles that were in the void. Since it's clicking the wilderness ditch, that issue is unrelated. Please make a bug report if you feel you found an issue! 1
Alek Posted January 5, 2017 Author Posted January 5, 2017 lol Have fun with 0 post count and a 14 day posting restriction. 5
Eliot Posted January 5, 2017 Posted January 5, 2017 (edited) Coolio, I'm not sure if it's been noted anywhere but I'm curious about the difference in CPU usage when using no render mode. Edited January 5, 2017 by Eliot
Chris Posted January 5, 2017 Posted January 5, 2017 Coolio, I'm not sure if it's been noted anywhere but I'm curious about the difference in CPU usage when using no render mode. ask @Abuse he had an image of 100 clients open i think
swiffyp Posted January 6, 2017 Posted January 6, 2017 Overhead prayers doesn't work in this release.. Could you please fix it asap? Thanks for the hard work!