Popular Post Chris Posted August 12, 2016 Popular Post Share Posted August 12, 2016 (edited) Script Version: 40.0 | Last Updated: 10/11/2023 [MM/DD/YYYY] LEADERBOARDS: https://cnar.dev/projects/edragons/leaderboard.php Script Progress Pictures Blue dragons(Watchtower): Blue dragons(Taverly w/Melee): Metal Dragons(Brimhaven w/ Range): Green Dragons(West) + Lootbag / Anti-pk supported: Script Development Updates Spoiler Update v13.3 Updated dragon mode Black dragons (Zanaris). Issues with combat interact has been fixed. Script v12.9 --Brutals dev build 12.96 Changes to on leave functionality: was staying till out of prayer then leaving. -> now leaves if (no potions and < 6 prayer points) Pathing issue do to door handler: fixed. Script v12.8 Updated: Myth Guild modes Updated: Antifire withdraw and drinking *Now supports all antifire potions in the game* Updated: Pathing for Myth Guild modes Script Update V12.7 Added: Prayer auto enable[PROTECT_FROM_MAGIC & PROTECT_ITEM] once teleblocked and escaping. Will disable the prayers once it reaches a bank or out of wilderness. Requested by @123klaid Added: Break handler support. Will be triggered when < 3 minutes until break starts. Will make its way back to the bank and wait. Requested by @123klaid Added: Auto set display mode to Fixed Mode. This will reduce any possible errors at the moment. Should you wish to continue with resizable, once the script starts simply pause and enable resizable mode. ( At this time I will only consider VALID bug reports made issued in FIXED MODE ) Added: Auto open lootbag ONLY when you first start the script with a bag visible in the inventory. Fixed: Pathing issues with Graveyard Green Dragons mode. Meaning I redid all the pathing for leaving the area. Reported by Nik#6503 Finalizing my fixes then will push the update to be approved shortly. Media: [INFO][Bot #1][01/15 03:23:07 PM]: Started random solver : BreakManager [INFO][Bot #1][01/15 03:25:08 PM]: Random solver exited : BreakManager [INFO][Bot #1][01/15 03:25:09 PM]: Just finished a break. setting break flag off! [INFO][Bot #1][01/15 03:25:10 PM]: Started random solver : Auto Login Update 12.6 [Internal refactor work] Update v12.5 Added support for open lootingbag. Adjusted looting to account for an open lootingbag. Made changes to Anti-PK listener Update v12.4 Fixed: Looting bag was reported not working. Fixed due to using item id to note the 'unopened bag' now checks string. Should now properly deposit bag at bank Fixed: Worldhop bug at Brutal Dragons Beta modes. Value was triggering unnecessary hopping. Code flaw that has been patched. See LINK if you dont want to wait for SDN update Update v12.3 Update to how the script tracks profit with a new EarningsTrackerTM Updated the Anti-pk to include (Projectiles targeting player[spells, range, etc]) and If you are (poisoned & have antipoision potions enabled) Other script improvements Thank you for patiently waiting! Please allow up to 48 hours for the SDN patch to be accepted. (Depends on the current SDN managers time) Update v12.2 Update to taverly mode: drops pie dish Update to looting bag handler: Should now keep the bag in the inventory even if the bot accidently opens the bag (closed and opened bag have different ingame IDs) java.lang.AbstractMethodError: client.getLowestAvailableCameraPitch()I | Should be fixed on a client update. Thank you for patiently waiting! Please allow up to 48 hours for the SDN patch to be accepted. (Depends on the current SDN managers time) Update v12.1 NEW: Item price caching system in place. Grabs price data from summary.json Path: C:\Users\Name\OSBot\Data\DragonsAIO\summary.json Guide: The script will auto-download the JSON file ONCE (unless you select re download option in the GUI). Every script restart will grab pricing from the same file stored in the path above. This will help limit the bandwidth throttle when loading up multiple accounts. How it will help: 1) Improve script start up time 2) Now show all possible profit depending on your loot list. Before: I would pick and choose and assign the profit variable to each. Update: Fixed issues with having Anti-PK off and it still triggering. Will now ignore everything, including world-hopping at the bank. Thanks @BronzeTier Added: Added short-bow to the ammo check & ammo register. Thanks @HoneyDewBubbleT Update: Fixed pathing for all 4 random banking paths for Graveyard mode. Thanks @BronzeTier Added: Another message monitor check to further verify if the Looting Bag is full. Thanks @BronzeTier Sorry for the delay. Was busy with school and other stuff. v12.0 *Pending* Updated: Metals melee avoidance using brutals melee avoidance algorithm Updated: Metals alchables list + added Mystic smoke staff to one of the alch requirements list Updated: GUI options for Metals to "Steel dragons(Brimhaven)" & "Iron dragons(Brimhaven)" Added: Metals dragon priority. after aggro it will prioritize your mode choice above ^ Updated: Metals profit counter by adding more stackables to the profit monitor v11.8-11.9 Added: Brutal red dragons BETA Brutal blue dragons BETA Improvements: Removed the delays when looting If you are safe-spotting, it now ignores the check for anti-dragon shield. Changes to the Brutal mode routing + combat Changes to taverly walking routes Changes to worldhopping task Changes to GUI v11.7 Fixed taverly mode walking to bank issue. Added more lootables and adjusted the profit counter for GDK and BlueDK modes Fixed banking bug when eatToFull mode is on. v11.6 Updated West GDK pathing Updated incorrect naming when looking for antifire extended. Updated CLI script loading for linux distro v11.5 in testing 5 bots ^ in lowresource, no interface CLI mode. w/ Script debugging enabled & paint / other script resources disabled. Added new CLI parameter low resource script mode [ex. -script 898:gdkEastFile_true] *Set second parameter to true to enable this simple bot interface. Updated: Anti-PK Thread Updated: Potion sleep times causing it to fail super set dosage Updated: Deathwalking task to support falador respawn area. Now runs to falador bank if you have falador respawn. Added: Attack Option Handler for NPCs (GDK MODES) -> Now sets your NPC Attack Option to ALWAYS_LEFT_CLICK Updated: Script start up price loading speed. Now loads pricing per mode and will now not try to load for all modes. Known bug: Osbot WorldHopper API going to Bounty / PVP causing this error to spam v11.4: Deathwalking bug fixes Worldhopping issue not opening tab mini fix Potion consumable changes [If its time to drink supper attack, Drink super strength as well. Proper boosting,etc.] Addition: East Green Dragons [Games/Dueling, Games/Glory] Taverly dungeon changes Custom Special Attack handler Updated Paint calculations v11.3 Changes to potion boost algorithms Changes to walking routes + removal of webwalker pathing for all of the GDK modes including deathwalking pathing Added randomized routes Script now drinks an antipoison if its poisoned while attacked by a pker (GDK modes) Added Mysterious emblems to the lootlist Added Adamant kiteshield to the toggle *adamant ore button* in the lootlist With the removal of webwalker in certain modes, you will notice lower memory usage than before. Changes to anti-pk teleblock walking path to ditch Other things I forgot v11.2 Changes to potion sip boost ranges. Now randomized after every sip using the rs boost algorithm (5 + 15% * Static level) Changes to anti-ban methods. Random Seed, Added new Boolean trackers & adjusted Time trackers, Added randomized delays based on the rng seed during certain actions such as (Before attacking NPC, when picking up items). Changes to Looting Bag API. Changes to script dependencies. v11.0 - 11.1 - Changes to the Taverly Walker Route *Bug with safespot mode off and using the tunnel.* - Added items to brutal black dragon beta mode loot list - Other small changes v10.0 Added stamina support for Taverly modes Fixed graveyard GDK issue. v9.9 Added bolt restock when out of bolts and safe spotting in wilderness. or when your bolt amount is less than 40 and the bank is open. Boltlimit is set when you start the script. (ex start with 300bolts, later when low it will restock to 300 bolts) (If this is a popular feature I will incorporate it into all safe spotting modes.) Added supported safe spots to the script manual for graveyard GDK. Edited the safe spot return mechanic for certain modes. Added a stop function if you start metal dragon mode at the bank. YOU MUST START AT THE DRAGONS ROOM WITH YOUR SUPPLIES. Hopefully this clears any confusion about the mode. To-Do: Stamina support for Taverly mode. Attack Style Settings reconfig after death. (Currently working on this request) GDK EAST DRAGONS (maybe) Work on a fix for the breaking system stopping the script. v9.8 Edited the brutals melee avoidance walkable tiles + added failsafes Edited watchtower pathing to account for the warning toggle before entering the cavern Added safespot saving/loading to the new GUI / CLI file loading (please see new template under CLI information) Removed old melee avoidance code that was still running in the live versions causing errors in Brutals Beta Mode v9.7 Path fixes for: Watchtower & Brutal Blacks modes & Taverly Ammo looting reworked Web-walker Removed in Modes: Taverly Blue/Black, Zeah Brutal black, Watchtower Blue, Lost City Black Removed Anti-ban that only ran in Taverly blue mode. Global anti-ban still remains To Do: Full remove the use of Web-walker in Excellent AIO Dragons to reduce resources used. Improve beta modes Add brutal red/blue v9.6 Brutal black dragons BETA changes bolt looting fix when not using safespot *loots stacks of 3+* adjusted bank task for brutals mode changes to leave task (stay if out of antifire pots but still protected., stay a bit longer if prayer is still available but no prayer pots., food, etc.) big changes v9.5 Adjusted metal dragons mode to alch while in combat also. not just before combat. v9.4 Brutal dragons beta changes Extended antifire naming change v9.3 Changed the combat code to only search for new NPCS with > 50% health. Thank @Orlando Bloom for the suggestion. It will still auto attack the interacting dragon regardless of its health though. This applies to searching a new NPC only. Added CLI start up with your GUI saved file "mySavedFile" Simply after your '-script' param add the name of your saved gui file (-script 898:mySavedFile) Thank all the users that requested this feature. Added Myth Guild Portion to both GUIs. Still need feedback on this mode. It will use the 'Mythical Cape' to bank if its weilding or holding it in your inventory. Please note that the webwalker will need to be updated for this mode to work at this time. No ETA. wait for MGI [Until further notice this mode is BETA]. You can take it to the dragon area for it to do combat and pause when the inventory is full at this time. Thank @kidsteeze Dealth-walking will now route to the closest bank & re gear instead of traveling a long route (ex. lumbridge to edgeville | falador respawn to edgeville) Other implementations I forgot to include. Code cleanup & maintenance. Thank @Chris Other news Looking to improve the Brutal dragons mode BETA *BLACK DRAGONS ONLY* Looking into possible future additions such as Rune dragons, Lava dragons, and any other locations. Currently making a thread with FAQ, Development Updates, Script Manual (how each mode works and best settings), Gear recommendations, and more. VGY hosting site is down so my script thread image is not available sorry. V9.2 Adjusted areas for banks due to issues. @pakatsui Added failsafe around Falador castle area. @Morova Removed old anti-pk handler and Added a WildernessWatcher runnable thread. anti-pk should be a bit faster now. GUI option is now allows Anti-PK to be toggle-able. ON = by default. OFF = Select in GUI MessageListener should now only read game message types. fixed due to issues. @pakatsui Adjusted Prayer potion handler for Brutal Black Dragons BETA. @woodmandude3 Script cleanup Added RegularWalker Routes for WestGreenDragons, and GraveyardGreenDragons. (Applies to all bank routes for these modes) New Loading/Saving GUI now only available for Windows Users due to complications with LINUX & MAC OS users. Now loads old GUI for those users. @Orlando Bloom Other updates I forgot. v9.0 Added GUI Saving/Loading Possible fix for taverly default walker stuck issue Small update to boosts calc V8.9 Adjusted taverly normal walker route @Framble Adjusted brutal dragons mode Adjusted potion efficiency to keep active boosts. V8.8 Added: Black Dragons Lost City Location https://i.imgur.com/PjYvPR2.png GUI option to use the regular walker instead of the webwalker (Now Lowercpu/memory/less stuck problems) Applicable to (Taverly & Lost City modes at this time.) Added Items to the GUI Expansion 2 Script Manual GUI Settings (Disable Ad-block to see Images) Gui Saving / Loading: When selecting 'Save settings' a pop up directory will show up. Set a file name under "File name:" then click 'ok' or 'save'. It will save as a .txt file. When selecting 'Load settings' a pop up directory will show up. Simply find your saved .txt file and click it. Once selected, select 'ok' or 'load'. Safe-Spotting Mode: Please start the script at your preferred safe spot when selecting this option and pressing start OR load your saved settings.txt file to auto fill your safe spot! Looting Bag Mode: If toggled, it will use random behavior when adding bones or hides to the Looting Bag! If you happen to die the script will have added it to the lootlist and retrieve it once it spawns on dragon death and continue using it!. Loot distance: Default = 10 Tiles away from your player. Set your custom distance if you prefer. Loot range ammo: Loots the ammo type you have equipped if you are ranging! Default = Stack of 5 Bolts on floor Special Attack: Uses special attack during combat [Main weapon support only!] Deathwalk Mode: Handles death and regears with the equipment set from on start of the script. Current Modes Supported [BETA]: Under production. No guarantee that it is 100%. Green Dragons: West wilderness East wilderness Graveyard wilderness Lava maze wilderness Myth guild [BETA] Blue Dragons: Taverly Watchtower Ogre enclave Heroes' guild Myth guild [BETA] Black Dragons: Taverly Lost city chicken shrine Myth guild [BETA] Metal Dragons: Brimhaven Brutal Dragons: Black dragons in zeah catacombs [BETA] Blue dragons in zeah catacombs [BETA] Red dragons in zeah catacombs [BETA] Mode Help Blue Dragons Supported safespots for taverly mode only. *Other modes can use any spot* Near the agility pipe | Less traffic but with lower profit/hr Inside the Expanded blue dragon room Items | Requirements Anti-dragon shield Ranged/Melee/Magic support! Food Prayer potions *Blowpipe mode taverly mode* Summer Pie *Taverly mode* Falador teleports *Taverly mode* Dusty key *Taverly mode* Dueling rings *Watchtower mode or Heroes guild mode* Games necklaces *Heroes guild mode* Black Dragons Supported safespots Anywhere in the dragon area. Items | Requirements Anti-dragon shield Ranged/Magic support only! Food Anti-poisons *If taverly mode* Falador teleports *If Taverly mode* Dusty key *If Taverly mode* Raw chicken *Lost city mode* Green Dragons Ranged/Melee/Magic support! Supported safespots Graveyard: Anywhere in the myth guild or lava maze dragon area. Items | Requirements East Dragons: Dueling ring *Not optional* Games necklace *Optional* Glory *Optional* Metal Dragons Items | Requirements Select Bury bones option + Dragon bones in loot table to bury bones! Banking is not supported. Please start at the dragon room. It will randomly choose a metal dragon. Range / Magic only support Brutal Dragons Items | Requirements Ranging potions Extended antifire potions Prayer potions Food prayer > 43 rope tunnel route unlocked Start at blast mine bank At this time it will auto grab my set amount of prayer pots. Full GUI customization will come soon. CLI Information Script ID: 898 Create your own file & save under c/users/osbot/data as filename.txt Mode names "Blue dragons(Taverly)", "Blue dragons(Watchtower)", "Blue dragons(Heroes guild)", "Blue dragons(Myth guild)", "Black dragons(Taverly)", "Black dragons(Lost City)", "Black dragons(Myth guild)", "Green dragons(West)", "Green dragons(Graveyard)", "Green dragons(Lava maze)", "Green dragons(Myth guild)", "Metal dragons(Brimhaven)", "[BETA]Brutal dragons(Black)" Food names "Trout", "Salmon", "Tuna", "Potato with cheese", "Lobster", "Swordfish", "Jug of wine", "Monkfish", "Shark", "Manta ray", "Tuna potato", File creation template *See gui for options* *Create your own for validation*: #Dragon GUI Settings #Fri Mar 30 20:14:43 EDT 2018 checkSummerPieActive=false checkEatToFull=true textFoodAmount=1 checkBurningAndGlory=false checkRanarrWeed=true radioWorldHopper=false radioStrengthPotionRegular=false checkRegularWalker=false radioAttackPotionSuper=false radioSpecialAttack=false checkAdamantHelm=true checkWalkToBank=false checkGloryAndGames=false checkLootingBag=false radioMagicPotion=false radioSafeSpot=true radioRangePotion=true radioStrengthPotionSuper=false textWorldHopCount=7 checkRespawnTeleport=false comboDragonsMode=Blue dragons(Watchtower) radioCombatPotion=false checkAutoEatAt=false checkNatureRune=true textEatAt=60 checkAdamaniteOre=true checkBuryBones=false checkGamesAndDueling=false radioAntipoisonPotion=false checkRubyDiamondCombo=false checkSafetyTeleport=false checkRuneDagger=true checkLootAmmo=true radioAttackPotionRegular=false checkBlowpipeActive=false radioAntifirePotion=false checkDragonhide=true checkDragonBones=true checkGloryOnly=false textLootDistance=10 safeSpot=2443,3083,0 checkAntiPK=false checkClueScroll=false checkBurningAndDueling=false comboFoodType=Shark checkDeathwalking=false Bug Report Template Status in the paint(Screenshot): Client Version: "Osbot x.x.x" Client Type(Mirror Mode OR Stealth Injection): Inventory layout: Equipment layout: GUI settings (Screenshot(s)): What is the error that is occurring? How can I replicate this error? Logger output (Screenshot): GRAB YOUR OWN DYNAMIC SIGNATURE HERE https://cnar.dev/projects/edragons/users/All_Users.png //This gives you the all users image (600x200) I encourage you to display your signatures and linked to the thread! Would appreciate that To get your own just do (Case sensitive) https://cnar.dev/projects/edragons/users/YourNameHere.png if your osbot name has spaces (ex. Cool doot 33) https://cnar.dev/projects/edragons/users/Cool doot 33.png PURCHASE HERE Edited October 11, 2023 by Chris script version update 145 1 Quote Link to comment Share on other sites More sharing options...
Literature07 Posted August 14, 2016 Share Posted August 14, 2016 Nice, looking forward to this. Quote Link to comment Share on other sites More sharing options...
Globbee Posted September 8, 2016 Share Posted September 8, 2016 45 minute proggy: https://gyazo.com/66babce8645c3ba37cdf4631d88b8810 https://gyazo.com/d996afbdeadf3a45c5095a15a5ede079 Quote Link to comment Share on other sites More sharing options...
Dog_ Posted September 22, 2016 Share Posted September 22, 2016 good script bro cant wait 1 Quote Link to comment Share on other sites More sharing options...
Rhodry Posted September 26, 2016 Share Posted September 26, 2016 Looking forward to the release 1 Quote Link to comment Share on other sites More sharing options...
Rudie Posted September 30, 2016 Share Posted September 30, 2016 YEAH BOI, GOOD SHIT 2 Quote Link to comment Share on other sites More sharing options...
frontpage Posted October 17, 2016 Share Posted October 17, 2016 (edited) @Chris can i have a trial please Nvm, i bought it. Edited October 17, 2016 by frontpage 1 Quote Link to comment Share on other sites More sharing options...
K9 Squad Posted October 17, 2016 Share Posted October 17, 2016 Still trying to get accounts for this sorry 1 Quote Link to comment Share on other sites More sharing options...
K9 Squad Posted October 17, 2016 Share Posted October 17, 2016 It's fine man take your time. I am improving the script with requested features so an update should be available soon. sounds good man Quote Link to comment Share on other sites More sharing options...
donaldtrump Posted October 19, 2016 Share Posted October 19, 2016 anyone been banned yet using this? 1 Quote Link to comment Share on other sites More sharing options...
decal Posted October 20, 2016 Share Posted October 20, 2016 Thanks! 1 Quote Link to comment Share on other sites More sharing options...
SuchSaltyTears Posted October 20, 2016 Share Posted October 20, 2016 looking good 1 Quote Link to comment Share on other sites More sharing options...
Skinkelynet Posted October 21, 2016 Share Posted October 21, 2016 just purchased this today, looking forward to run it over the weekend ;) 1 Quote Link to comment Share on other sites More sharing options...
Skinkelynet Posted October 21, 2016 Share Posted October 21, 2016 script was working fine till it got stuck here? good luck! 1 Quote Link to comment Share on other sites More sharing options...
Skinkelynet Posted October 22, 2016 Share Posted October 22, 2016 heres a proggy. script is actually doing pretty good, it happens to get stuck sometimes but i fixed it by just zooming in a little. works flawless now. 1 Quote Link to comment Share on other sites More sharing options...