Chris Posted November 6, 2017 Author Share Posted November 6, 2017 11 hours ago, 07RsKiller said: its all important making your script better then it ever was, in all fairness im the guy thats found more bugs in your script than you actually have your self so start to thank instead of a attitude. Also i didnt know it was the osbot world API thanks for that information. You are the one who started the attitude Quote Link to comment Share on other sites More sharing options...
DrakeBot Posted November 7, 2017 Share Posted November 7, 2017 When starting Taverly black dragons it runs to obstacle pipe goes through then the script/client freezes. Stands after the tunnel,also the safe spot is not working correctly. Quote Link to comment Share on other sites More sharing options...
Chris Posted November 9, 2017 Author Share Posted November 9, 2017 On 11/6/2017 at 10:17 PM, DrakeBot said: When starting Taverly black dragons it runs to obstacle pipe goes through then the script/client freezes. Stands after the tunnel,also the safe spot is not working correctly. 1 Is this still happening? Can you fill out the bug report form. also are you starting at your safespot? On 11/4/2017 at 10:44 AM, skillcube10 said: when doing blues at taverly, it gets stuck banking, it grabs food and just sits there, (logger shows "grabbing food" then nothing happens, it just sits there) Should be fixed in 8.2 Quote Link to comment Share on other sites More sharing options...
prompt Posted November 10, 2017 Share Posted November 10, 2017 (edited) Got banned on my main for 2 days, probably overusing lol, anyways as of recently I can't get back the drop down information menu once i've hidden it, until i restart script, can't give any details now but tomorrow I can send whatever logs you need let me know Edit : infact none of it is interactable, can't click on status experience etc, weird only happening sometimes One more thing, would it be possible to add how many arrows you want to keep on you when ranging, for example set it to 200, and when it gets low to that threshold have it withdraw back to original value. cheers Edited November 10, 2017 by prompt 1 Quote Link to comment Share on other sites More sharing options...
Chris Posted November 12, 2017 Author Share Posted November 12, 2017 Pushed v8.x-8.3 Fixed taverly pipe route issue. Fixed taverly bank stuck issue. Please report using the bug template or lend me your account and thoroughly explain the problem. 1 Quote Link to comment Share on other sites More sharing options...
Chris Posted November 12, 2017 Author Share Posted November 12, 2017 V8.4 Adjusted #getInteractingNPC() and removed "baby dragon". will now avoid the baby dragon and prioritize blue dragons. Adjusted the Information Panel with a "Anti-Pk Triggered" Counter. -> 1 Quote Link to comment Share on other sites More sharing options...
07RsKiller Posted November 13, 2017 Share Posted November 13, 2017 I was killing green drags but then it decided to fish lobsters Quote Link to comment Share on other sites More sharing options...
Chris Posted November 13, 2017 Author Share Posted November 13, 2017 3 hours ago, 07RsKiller said: I was killing green drags but then it decided to fish lobsters its antiban bro /s OT: What did the logger and paint status say? That's more important. Quote Link to comment Share on other sites More sharing options...
Chris Posted November 15, 2017 Author Share Posted November 15, 2017 Working on brutal dragons as a side project. So far I've handled most of the bugs. v8.5 will just include these bug fixes for BETA brutal drags only. Note: *Brutal dragons is not a functional mode yet. Please do not buy the script with the intentions of having a stable brutal dragon killer* Please report bugs using the template I provide. it helps me replicate the error if possible. Quote Link to comment Share on other sites More sharing options...
Lukebo Posted November 15, 2017 Share Posted November 15, 2017 Can I have a trial? 1 Quote Link to comment Share on other sites More sharing options...
Vap0r Posted November 15, 2017 Share Posted November 15, 2017 15 hours ago, Chris said: Working on brutal dragons as a side project. So far I've handled most of the bugs. v8.5 will just include these bug fixes for BETA brutal drags only. Note: *Brutal dragons is not a functional mode yet. Please do not buy the script with the intentions of having a stable brutal dragon killer* Please report bugs using the template I provide. it helps me replicate the error if possible. will Brutal dragons be on this script or another one? Quote Link to comment Share on other sites More sharing options...
Chris Posted November 15, 2017 Author Share Posted November 15, 2017 34 minutes ago, Vap0r said: will Brutal dragons be on this script or another one? Will be included in this script. Would defeat the purpose of AIO dragon script if I made it seperate. It still needs to be heavily worked on. Quote Link to comment Share on other sites More sharing options...
Vap0r Posted November 15, 2017 Share Posted November 15, 2017 43 minutes ago, Chris said: Will be included in this script. Would defeat the purpose of AIO dragon script if I made it seperate. It still needs to be heavily worked on. Gotcha, was confused of the whole side project thing. May I have a trial? 1 Quote Link to comment Share on other sites More sharing options...
Chris Posted November 16, 2017 Author Share Posted November 16, 2017 more private brutal progress. Note: *Brutal dragons is not a functional mode yet. Please do not buy the script with the intentions of having a stable brutal dragon killer* Quote Link to comment Share on other sites More sharing options...
humblevibe Posted November 20, 2017 Share Posted November 20, 2017 Hey man I would love a trial of this. Just getting my bot drag ready now. 1 Quote Link to comment Share on other sites More sharing options...