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Alek

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Everything posted by Alek

  1. Alek

    RIP Mod Jed

    Love how they denied the claims 9 months ago that he did anything wrong. Didn't take a rocket scientist to understand the ddosing on deadman tournaments.
  2. This thread is too depressing for me. Im sorry @Decode and @Knuckolls. Let's make up and be frost frens again.
  3. Not my job, go flamebait someone else Deceiver
  4. Hopefully you're a good sailorboi thats just want to stay alive to see a DD214
  5. God I love this @Knuckolls guy, but hes going to end up being a scammer because thats what 95% of donors do
  6. Today is Thursday which means there has been a game update. This update schedule has remained the same way for over 5 years. Sometimes our auto-updater works, sometimes it doesn't. From now on whenever you have problems with the client on a Thursday, just be patient and try every few hours or so. Sometimes the update is automatic, sometimes it takes us a little bit of work, sometimes it takes us a lot of work.
  7. I would not only allow it, I would require it.
  8. Today is Thursday which means there has been a game update. This update schedule has remained the same way for over 5 years. Sometimes our auto-updater works, sometimes it doesn't. From now on whenever you have problems with the client on a Thursday, just be patient and try every few hours or so. Sometimes the update is automatic, sometimes it takes us a little bit of work, sometimes it takes us a lot of work.
  9. Today is Thursday which means there has been a game update. This update schedule has remained the same way for over 5 years. Sometimes our auto-updater works, sometimes it doesn't. From now on whenever you have problems with the client on a Thursday, just be patient and try every few hours or so. Sometimes the update is automatic, sometimes it takes us a little bit of work, sometimes it takes us a lot of work.
  10. It's all the same, however all bans are reviewed manually mid-week, however the "ban rate" is the same on all days. If you check your woodcutting exp while fishing on a Saturday its a less ban rate.
  11. You're using static ids and ids change every Thursday, you need to update your script.
  12. So a few things, OSBot (by default) will not execute the script unless you are fully logged in - so you don't need to rely on your custom method. It's possible that you are fully logged in, but the player data hasn't been sent yet (especially on populated areas/worlds). Normally this isn't an issue but you mentioned using low cpu mode, which may cause an issue. Try running OSBot without low cpu mode and see if that makes a difference. Also remove this: trader.isOnScreen() && trader.isVisible() You're using interaction event which has its own set of guidelines on how to interact with entities, which may conflict with your code (trust me). If you don't want OSBot to move the camera/walk to the entity then do something like: InteractionEvent event = new InteractionEvent(trader); event.setCamera(false); event.setWalking(false); execute(event); Something like that, I don't remember the exact syntax off hand. But back on topic, let me know how running it normally goes.
  13. Please show the full logger details. Settings -> Logger
  14. Can you elaborate exactly what you are doing? Are you running the client on mirror mode, no randoms, low cpu? Are you using Worlds hop method or do you have your own world hopping method? You said you're using getName() but your code snipped doesn't show it.
  15. No, it literally does nothing - at all. Don't even consider it doing anything to make it less detectable.
  16. Cool! I wish you best of luck it sounds like a lot of fun.
  17. I did not get banned because I randomized my numbers during the sleep time, for instance sleep(random(3424.1231L, 94822.03992L)). This prevents my bot from being profiled and there's no way to detect me as a bot. Please share with your friends.
  18. Both @Juggles and @Apaec gave you some good information.
  19. Not only is it not allowed, but you are really not knowledgeable on hacking techniques to understand detection. I'm sorry.
  20. You should know that in statistics that with enough input we can find the distribution. If you believe "reaction time" is being detected, then creating a distribution would do nothing anyways because that can get recreated. Not sure if you are talking about normal distributions in the context of "human-like playing" for detection, or just decided to bring up some math for something unrelated.
  21. Just a few areas of improvement: You're not consuming the events in the listeners, so that mouse data is being sent to the game. You do have access to the console for System.out.println walkPath does generate a path if you do not provide it a list of positions, but it's a lot cheaper than generating a web walking path The random number generator is already contained within method provider ConditionalSleep information is misleading. The timeout is 10 seconds, the recheck is every 2 seconds. It doesn't sleep "up to 2 seconds", it sleeps exactly 2 seconds. Also don't waste your time putting random numbers into conditional sleep, you can't iterate a fraction of a cycle. For instance, 10000/2000 = 5. The ConditionalSleep will have 5 cycles, each cycle being 2 seconds on the recheck, for a maximum timeout of 10 seconds. Pretty simple math. "if (getSkills().getDynamic(Skill.HITPOINTS) != getSkills().getStatic(Skill.HITPOINTS)) { //Checks if HP is full.", If you sara brew at full hp, it will say your hp is not full (which it is), use a < sign.
  22. Please don't start new threads in your scripts, especially with the reasoning you provided - very unnecessary.
  23. Not a mod but I just enabled the feature for both devs and admins, since I found that mildly annoying too. I forwarded it to @Maldesto so he can make the decision in case there's some strange potential abuse with the feature which I'm unaware of.
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