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H0rn

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Everything posted by H0rn

  1. Has this been updated for the newest website? Edit: Sorry my bad, was my fault it wasn't working.
  2. H0rn replied to H0rn's topic in Botting & Bans
    Nice, is that worth more than going willows and then to yews @Juggles?
  3. H0rn posted a topic in Botting & Bans
    What are the best "public" methods for making decent gp/h with barely any reqs? I don't expect your secret methods just some tips?
  4. H0rn replied to Oresus's topic in Botting & Bans
    Nope, been doing it for years, playing my main, pures and running 3 F2P money makers when I was VIP.
  5. Ahh ok, tripped out for a second makes sense now.
  6. H0rn replied to Alek's topic in Releases
    Beautiful logger
  7. Oh really? Thanks for the heads up, I guess I'm just super paranoid at this stage then haha I overthink code when I'm writing
  8. Awesome, super helpful thank you Explv
  9. I tried to keep it as simple as possible but do you recommend using more than one area? I also tried this: if (Yew.getPosition().distance(myPlayer()) > 5) { currentStatus = "Walking closer"; walking.walk(Yew.getArea(1)); } but it isn't very reliable and still hangs at the stump most of the time Edit: here's the full snippet: private void cutYews() throws InterruptedException { currentStatus = "Yews"; if (!yews.contains(myPlayer())) { currentStatus = "Walking to Yews"; walking.webWalk(yews); Sleep.sleepUntil(() -> yews.contains(myPlayer()),random(1200,3000)); } else { currentStatus = "Cutting Yews"; RS2Object Yew = objects.closest(yew -> yew.exists() && yew.getName().equals("Yew") && yews.contains(yew)); if (Yew != null && !myPlayer().isAnimating() && !myPlayer().isMoving()) { if (Yew.getPosition().distance(myPlayer()) > 5) { currentStatus = "Walking closer"; walking.walk(Yew.getArea(1)); } if (!Yew.isVisible()) { currentStatus = "Moving the camera"; camera.toEntity(Yew); } currentStatus = "Chop down"; Yew.interact("Chop down"); Sleep.sleepUntil(() -> !Yew.exists() || myPlayer().isMoving() || myPlayer().isAnimating(), random(2600,3000)); mouse.moveOutsideScreen(); } } }
  10. Hey, so I was planning on making a farm purely based on my own knowledge but I have come across an issue that no matter what I try there's always issues, here's my method for checking for trees: RS2Object Yew = objects.closest(yew -> yew.exists() && yew.getName().equals("Yew") && yews.contains(yew)); But for some reason when it cuts down one tree it just hangs there until it re-spawns and doesn't try to go to the next nearest tree, here's my yew Area also: Area yews = new Area( new int[][]{ { 3266, 3472 }, { 3272, 3464 }, { 3307, 3461 }, { 3313, 3468 }, { 3309, 3474 }, { 3271, 3484 }, { 3270, 3496 }, { 3264, 3498 } } ); any tips in the right direction would be appreciated.
  11. H0rn replied to Tom's topic in Fletching & Crafting
    Nope have to do it manually, I noticed it pauses in the bank for a second or two then just withdraws the Bow Strings, doesn't attempt to withdraw the unstrung bows
  12. H0rn replied to Tom's topic in Fletching & Crafting
    Sometimes just withdraws bowstrings and hangs there in the invent My task: string yew longs
  13. Did you know that you can also use a mouse on your PC?
  14. Sweet, one incident out of how many local scripts?
  15. Colour is off :p I think it needs improving but welcome the move, everything has to change eventually
  16. I could add that if you have an account that I can use which has membership and teletabs.
  17. Could you tell me what it says in the logger? When I released this it was flawless , please make sure you have Law runes and a air staff equipped hope that fixes the issue.
  18. Interested how much these are too.
  19. Somehow my f2p farm got banned at 4am..
  20. Yeah if you are expecting to get banned it doesn't really matter lol.

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