Often delta id is a more mainstream way of checking as the height is constantly changing above & below a certain threshold. Additionally, detla id activates the content of the loop if someone else is mining the rock you are mining and they mine it while you're still animating. This can be good or bad, but within my script it is nothing but a benefit. As for the tree, I havent coded woodcutting or anything similar, but yea, it becomes attackable. Lovin' the pun btw ;)