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Apaec

Scripter III
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Everything posted by Apaec

  1. where else do you post that you're leaving your computer ? x)
  2. Well... I can confirm this vote is heavily biased as I won last month's best member award. o yea and @Dex++;
  3. http://osbot.org/forum/topic/58091-bedtime-reading-for-yall/ also merccy posted some vids, i havent watched them personally but u could check em out.
  4. Script is running well here as of this post, would love some more proggies from you guys! happy botting! -Apaec. 15 Hour proggie from @Realist. THANK YOU!
  5. oO Rip. tyvm for links mate
  6. I'm going to miss his profile pic tho
  7. So i was checking up on my thread today and i came across a post by jams then i noticed he was banned... How come he got banned and can sum1 link the dispute? just curious, sorry if this is old news as i'm still away fighting bears ty in advance -apaec
  8. Apaec

    downloading

    http://osbot.org/get/index.php click it and run it, it's not a zip file, just a .jar.
  9. It's easy, you just safespot everything behind a rock that looks like italy and pot when required Take like 1 rng pot, 6-8 brews as ur first time, rest are restores Just enter the dungeon and u'll get the hang of it. Watch some guides on youtube about jad, that's your best bet
  10. Its expensive to go 2 days while cooking, but hey, besides, you have 0 proof that the client is detectable, so why spam that it is when you don't know?
  11. Its the summer holiday jeez people are bathing in spain. no
  12. Are you sure there wasn't a random? because nowhere in the code should it walk to the islands, and it should override teleport if in danger. The only time it can't override teleport is if a random executor is hooked (this doesnt mean the screen is always red, just that a random is detected. I'll look into this). Under what circumstances does it walk to the islands, when its refreshing the crabs or ? if it walks there randomly while fighting crabs i'd assume it's a client issue as I explain below, I will do my best to get to the bottom of this, however I assure you my code should't do this. -Apaec Hi there, I thought about this and it seems that it is connected to walking where the script shouldn't. Nowhere in the code should the bot walk to the docks, unless the localwalker / minimapTileInteraction fails, which is client related. Does the script throw any errors? If it's a client error there isn't anyhting I can do other than make it so that it will return to the rock crabs if it's meant to be there but it's in reality not. To thoroughly work out where it goes wrong i'd need more details, such as under what circumstances does it walk to the docks, are you using random/west/east, how often does it happen... etc. I'll make sure it will return to the rock crabs if it ends up on the docks when I get back, but as I'm sure you understand, I'm away and hence it's currently impossible for me to push updates. For now perhaps use the east side? One thing i can assure you is nowhere in the code is it meant to deviate from the path or walk to the docks, so from first glance it looks like this is an API issue, but i could be wrong. If you do want a refund, i'm sorry to hear your experience was not as fruitful as all my other customers, and it's a shame that if this is an API issue that the devs are failing to keep their bot up to scratch. For a refund send a message to @Maldesto as he handles payments and such. Thanks, Apaec. Edit: PLEASE MAKE SURE YOU ARE USING THE LATEST CLIENT VERSION BEFORE REPORTING ERRORS! IF THE ERROR PERSISTS ON THE LATEST CLIENT PLEASE LET ME KNOW, PREFERABLY VIA PM. (Jaomock I noticed you were using an outdated client, use the latest one here http://osbot.org/forum/topic/57392-osbot-2210-patched-injectors-new-mouse-algorithm-more/page-2#entry639766 )
  13. Looks like a client error - Idk, perhaps let the API team know? -Apaec
  14. Hi mate, sorry for your experience, unfortunately randoms are handled by the client and hence i cannot fix. whenever the script has a red screen / is in a random i am 100% OUT OF CONTROL. I'd suggest reporting the errors you recieved on the client support thread in order to get it fixed ASAP. I'd assume the 2day ban is because of being stuck in the random too but could be wrong, you never know. If you have any further problems please do not hesitate to let you know, and if all randoms were top notch working (when devs get round to fixing) then i'm positive your experience would be better. But yea, I suggest just reporting them on the client support page as there's nothing I personally can do about broken random solvers - Apaec.
  15. Hell yes. There are still a few bugs with the client's random solvers, I'd suggest reporting them in the client errors thread so the devs / api team can take a look! -Apaec (there is nothing i can do about them )
  16. Thanks for the update mate! been waiting for these glad they've finally come!
  17. Post count = the number of posts you've made no post count on a thread so... Post count now isn't the number of posts you've made? = logic, makes no sense to get rid of it.
  18. Well for staircases remember that they have a different z value the bottom staircase is most likely z = 0 when u climb up it the z = 1 and on the top floor the z = 2 Entity ladder = this.objects.closest("Stairs"); if (ladder != null && ladder.getZ() == 1) { //climb } ^basic idea of what im trying to say Also you can use this system to check whether you've climbed up the stairs eg: boolean climbedUpFirstSetOfStairs; if (this.myPlayer().getZ() == 1) { climbedUpFirstSetOfStairs = true; } ^ for example. Even if flags are messy / unideal, they do the job. Hope I helped! -apaec
  19. Hi mate. I've not experienced this before, perhaps you could give me more details? I've got lots of failsafes in order to stop script / make it teleport away if you are on low health. It sounds like this is a glitch with the run away from combat random (for example whern an evil chicken spawns or a zombie etc) I don't have access to these random hooks as they are handled by the client. Was the screen red when this happened? because when the screen is red i'm out of control. If this problem persists i suggest you use the east side until osbot fixes it's random solver.
  20. You could also check for a player animation as a secondary, perhaps a conditional sleep until you're animating public void sleepUntilAnimatiing(Script script, long timeout) { Timer t = new Timer(); while(!script.myPlayer().isAnimating() && t.getElapsed() <= timeout) { script.sleep(600); } } wrote that real quick in the text box now and should do the job (sorry for typos) but its just a simple double check which you can use once you click a shifter to sleep until you're playing a combat animation for example. This accounts for the delay between clicking the shifter and walking towards it. implementation: if (shifter != null && shifter.exists()) { if (shifter.interact("Attack")) { sleepUntilAnimating(this, 5000L); } } hope this helped -apaec
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