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Apaec

Scripter III
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Everything posted by Apaec

  1. One time only let me know if you would like a trial.
  2. Hi guys, Looks like the walking is still a little messed up in this client release too. There's nothing I can do other than talk to the devs and come to a solution. It was working perfectly before the big update of .15, literally, any fixes are out of my power I'm in conversation with maxi and hopefully it will be fixed for sure by next release. Apaec
  3. Update: I've just pushed an update to utilise localWalker in the script in all pathwalking states. This will ensure that the walking is working ready for next client release. The walking will be fixed in the next update according to Maxi. Stay tuned! Apaec
  4. Hi there, that's okay i'll let you off due to the state of the script. It was reported to me that there were some bugs in the script, which I believe were caused by the latest client release featuring a reworking of alot of the client's core methods (released yesterday). As a result, I cannot guarentee that the script will be working 100% perfectly (especially the walking parts) for the next couple of days. I've gone ahead and given you a 168h trial (1 week) so that you can get the full idea of the what the script is like once the errors are fixed. (like the other two above you). Enjoy, and hope it works okay Apaec
  5. Hi there both, There have been issues (mainly with the pathwalking) in both of these scripts due to the latest client update (released yesterday). I'm in conversation with @Maxi, the developer, to try and find the root of these issues and get them fixed. For this reason, i've given you both 1 week trials so that you can try the script in it's full by later on this week. Hopefully the issues will be fixed by then. Apaec
  6. @ Both Heya guys, This issue seems to be due to the latest client release which offered big changes to the API. I am in the process of discussing the errors with the devs, @Maxi in order to determine the cause of this issue. Stay tuned! Apaec
  7. It started as soon as I reply to the thread. It sounds like yours probably ended! I've enabled another 24h trial. Let me know if you're going to miss this one or you need longer to decide. Apaec
  8. Oh, woah! I spent ages on friday trying to figure out why this was the case and I literally couldn't think of the answer. Thank you very much for figuring this out for me xD, this makes perfect sense!. What I could do is make it run to a safespot before hopping. Maybe like where you refresh the crabs. Does that sound good? Apaec
  9. Sure, i've given you a 24h trial. Enjoy!
  10. No idea why, ill look into it BTW, i wouldn't carry 20k at once - that seems a bit keen ! xd
  11. Sure, i've given you a 24h trial. Enjoy Apa
  12. Woah My eyes hurt xd (dat code is messy ! ) What exactly is the problem you're having, is it not filling buckets or not softening or not banking or what? Apaec
  13. Is there a problem with the experience tracker, or do you mean you don't think you're getting as much exp as you thought you would? Perhaps you could try playing legit and see what exp rate you get, and then compare it to what the bot gets. To my knowledge the bot is as good exp rate as a human could get (considering the bot too plays antiban and stops for breaks, much like a human would). Apaec
  14. I've given you a 24h trial. Enjoy!
  15. Hmm, would the 6 hours be with breaks? cause breaks are always a good idea, even if not for very long! The script doesn't support cannons and I don't plan to add it, as I believe this would affect a considerable amount of other customers when cannons populate worlds (this was discussed back when I released this script for osbot 1, and I came to the conclusion that after having it in the script for a couple of weeks, it was not a good idea to release it as a feature). But thank you for the suggestion If you wait for the script to log out, when it logs back in does it continue ? because annoyingly I believe this could be derived from the client's walking methods, which I might be unable to fix. Hopefully it doesn't happen too often, however the bridge is just one co-ord of a set of static paths which I cannot see going wrong for any other reason than the walking method I use, being the clients. I'm experimenting with walking in another script, if I find a solution in this other script i'll be sure to try and patch this one up.
  16. Glad you like it Yes, I've been banned once when I was stupid enough to leave it running too long. Luckily it was a 2 day ban, however after it happened I did my best to increase the randomization in the script. If you are careful, you should be okay.
  17. Thanks! glad you like it
  18. I saw him the other day in town, and there were no accidents in cambridge yesterday (or day before)
  19. Hi, isn't the random walking just the script refreshing the crabs? As for the switching rock crabs issue, i'll see if I can increase the sleep duration after attacking a rock crab Apaec
  20. Um, just wait till they release eoc which they will lol to me the grand exchange was useful, yes, but took away alot of the fun too
  21. Hi there, I'm not too sure what could have caused it but it may have been a random. I'll look into it. Thanks for the purchase, hope it's worth it for ya ! apa
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