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Apaec

Scripter III
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Everything posted by Apaec

  1. Update! Version 1.12: Added reachability checks to obstacle traversing (as well as case fixes) to ensure the player does not attempt to climb down trapdoor when outside tower Added debug messages to aid the bug-fixing process. Script should now log a message in the console before (almost) every action. Added more thorough checks while npc filtering (Hopefully) fixed issue with script stalling while attempting to fill shrine. Cannot guarentee this as it is hard to test but it didn't happen for 45 mins while testing post-changes. Good luck, and let me know if anything is still not happy! (and if so, this time please provide console screenshots!) ~apa
  2. it shouldn't do, are you running version 1.13 (latest version?) or is the sdn still on 1.12? apa
  3. Yes, please read instructions on front of thread then like this thread and you should automatically receive one! (it's all automated) ~apa
  4. Strange... where abouts does it stop, and does it log anything in the client console?
  5. very nice mate! The positives of writing your own scripts are clearly visible hear... nice work! ~apa
  6. Hmm... perhaps jagex changed something. Did mithril bolts work before or do you not know? I will look into this ASAP! ~apa EDIT: It seems runescape re-jig the interface ids every once in a while. (perhaps due to recent updates with zeah). I've pushed an update which should be live within the next few hours: __________________________________________________________________ Update! V1.13 Fixed issue with interface id shifts. Script should now correctly smith unfinished bolts and limbs. Aesthetic changes to Gui:Combo boxes now have default string formatting to more attractive format (no longer all in block caps with underscores!) Added new tab showing the changelog (this used to be on first tab but was uncomfortable to navigate). _________________________________________________________________ Let me know if anything is still not working, and enjoy ! (hows that for express delivery xD) ~apa
  7. no problem, please like the main thread, it's all automated! ~Apa
  8. either or maybe? haha nah, i prefer the first one
  9. Ok, will start a new one Feel free to join https://discord.gg/0tfGgnBJZ3oUJ8VE I will create a new thread with deets
  10. I read somewhere that there was an osbot discord channel... was wondering if anyone could inv me to it? DiscordTag#9786 would be awesome! ~apa
  11. tried it once or twice, wasn't really my style simply cus i didnt understand alot of it and it was very longwinded 1v1. Personally not my style but I can see why people like it! oh and it can't run on my 8yr old lappy ^^
  12. 1. What is your favourite script? Frost barrows / Mystery sudoku / Frost puzzle solver / F clue hunter 2. Who is your favourite scripter? Botre 3. Who is your favourite mod/admin? Dex 4. Who is your favourite member? Botre 5. What is your preferred method of botting? (Mirror/Stealth) (Breaks Y/N?) no opinion 6. If you could add one thing into osbot or improve something, what would you add/improve? Integrated trial system maybe, or in-client chatbox/forum/thread help app
  13. noooo! i'm sorry to hear that 11 hours is a long time though! Be sure to use longer breaks next time. but hey, atleast it was only a 2day ban, and after that many levels you did pretty well!!! ~apa
  14. You've had a trial since yesterday!
  15. I deffo gave you a trial yesterday! but thanks for the purchase and i'm glad it's running well! ~apa
  16. I don't listen to music I normally go with a friend and we just talk, I find going solo is a lot less productive... but when I do go alone, quiet is best!
  17. This happens very often. In my alching script, if the invo runs out of nats, the script logs. I got many reports saying that it logged ppl out when they had nats in invo, so i did some investigation and it seems that straight after logging in, the check runs before the inventory is cached so it throws a false positive. You'll have to work around it and/or do some extra checking, as flamezz said you can always switch tabs to refresh the inventory! ~apa
  18. I'm currently making a 42att/42str/42def/42hp/x mage (94 maybe? still havent decided)/70 range acc should be around 60-65 combat and can use full void + dbow very excited to finish it, currently at 450/850 Pest control points
  19. Apaec

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    looks awesome, well done. Quite hard to read, but i enjoyed trying to figure it out!
  20. very nice!!! However, i'm not sure what the grid represents. Is it just like 10x10 pixel wide from top left or is it moveable? Also, does it snap to points of interest (eg chatbox edges)? :DDD really keen to try this out when you finish it tho my dear apa
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