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Everything posted by Apaec
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That certainly is strange, perhaps something went wrong with the run energy checks in the latest update? I will take a look that I haven't covered two cases though. Besides when it flips the run energy is randomised every time the script starts Cheers for mentioning !
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That's awesome progress mate and yea, many many sand crabs have been slaughtered haha
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The random dismissing I cannot do anything about, that's handled by the client (make sure you've selected 'dismiss all randoms' in the options tab!). As for the refreshing, not sure why that would be happening, perhaps just latency issues? I will follow up with some testing though, perhaps it was just a one-time thing. Thanks! apa -- Just pushed a small BTS update, version 3.51. Only adjusted the structure of a piece of code that I copy-pasted from another part of the project, but was outdated. You shouldn't notice any changes!
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You probably don't have any potions in your bank! If you do, make sure they're 4 dose potions... Otherwise, there should be a message logged in the console as to what's gone wrong. Cheers apa
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Unfortunately not (I guess that would fall under crafting!) - sorry! Sure!
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UPDATE! Version 3.50 Added CLI support! running from the command line will use the settings from your most recent save. You MUST have a save file otherwise it will not work. There are no parameters because of this - run the script as so: (parameter is abc, make sure there is something there and that it is not just blank, otherwise it will attempt to load up a gui). java -jar "osbot 2.4.67.jar" -login alek:password -bot alek@osbot.com:password:1234 -debug 5005 -script 421:abc Fixed filepath issue for linux machines (hopefully). Stopped script logging out when manually stopped. Let me know if there are any issues! ~apa
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Sorry, it seems my inbox is full yet again. Give me a minute to clear it a bit and i'll send you a quick PM. cheers! Done!
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I am not the author of extreme cooker - however I assume you intended to request an trial of APA AIO Cooker? In which case, i've given you a 24h trial. Cheers! apa
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I understand, i'd suggest you, as Hafdellaren mentioned, have a read of that thread as well. You should try and set your own goals - think of a relatively simple script idea and see if you can get it going. It won't work out at first, but if you ask the right people the right questions you should start to get the hang of it yourself As I mentioned, it really is a steep learning curve and you've gotta be in the right mindset to do it, but it's completely possible One of the first scripts I tried to write myself was an f2p bone collector and burier at the chaos temple. This gained about 2.5k xp/h (pretty useless, sure), but it taught me the fundamentals of grounditems, and interacting with them, also inventory interactions, Area checks, pathwalking for a deathwalking system (which I added later ofcourse), and also I added a very simple Gui. There's lots of other ideas, perhaps an iron/clay miner, man thiever, basic fletcher, etc. Just pick one and go for it! (Perhaps as a start you could add banking to the tea thieving script? - good practice for path walking and banking). Feel free to ask me lots of questions, i'm always happy to answer, and i'm sure answering your question could help others too ~apa
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The reading process should work cross platform... not sure why you're having issues. Essentially the gui will save your settings as plaintext to a gui.txt file in your data directory, and should then read this the next time you start up the script. If there's an error log, perhaps you could send that to me? Cheers
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You're going to want the latest one. At the moment I believe it is JavaSE-1.8, and you can change it by going: window->preferences->Java->Installed JREs, then fiddling around in there. Let me know if you have any other questions! apa
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Oh my, that looks awesome! Going to have to give it a shot, shame it's only on -10%. Reminds me TIS, another great game ~apa http://store.steampowered.com/app/370360/
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Unsure what you mean - I've not used the store before, but I know there's a range of ways to buy scripts such as through paypal, or even with RSGP. There should be some links on the script thread about buying with osrs gp if you need. Cheers ! ~apa
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Sure! Have had reports about the spec, was planning to look into it over the coming week when I get some time off - I added almost all fish, I can potentially do pizzas however it's a little annoying in the fact the name changes when you eat it, meaning cakes and pizzas etc would need an extra layer of specific code. A bit annoying but certainly possible. Cheers for stopping by! apa
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That's very odd, I heard this on the sand crabs script page too. Perhaps something has gone wrong with the api method, or my checks. Thanks for mentioning this!
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LOL! https://www.reddit.com/r/2007scape/comments/5jd8kf/22k_total_lvl_acc_1b_banned_rwt_why/dbfc5dr/
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As was mentioned above, you've defined it as an array, which is what the API path walking used to take (hence the outdated tutorials tell you to do it this way). Instead, you need to define it as a list.
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It should afk in camp mode - there should be more or less no stage where it clicks attack on a sandcrab. If you're already using camp mode, then i'm not sure what's gone wrong. Which spot are you using?
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Google pixel is nice, i'd say its between that and the iphone 7
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Thanks for this , I will investigate! Sure, refresh your scripts list!
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Done and done, enjoy ! Seems to be working fine for me - The script will not enable spec for about 30 seconds after hopping, and will not switch weapons to spec, but other than that it should work. Not sure what's gone wrong there - perhaps you just forgot to check the box? (happens!) This is odd - it works for me but i've had other settings which don't work correctly (namely breaks), and I've heard of other people having difficulty with randoms on all scripts. I'm not sure if there are any solutions, but perhaps checking the dismiss box then re-booting the bot, and see if that helps. I'm sorry that theres not much more that I can do to help! ~apa Done! Will be taking a look into the resetting of crab claw isle stuff. Does it get stuck after running the reset route, at the end of the first path or in the middle of the path? Cheers apa
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So this looks alright, but as it's a live game with things changing all the time, and lag etc, you cannot rely 100% on more or less any line of code to successfully pull off what you want it to do. To combat this, you need to try (and potentially retry) performing actions depending on the current state of the game. There are a number of ways to do this, but perhaps the easiest to understand would be a standard if/else setup within your onLoop: for example, in your code you have a single if statement surrounding all of your code. This is fine, except what if the inventory is full? then the script will loop forever. (on a sidenote, the return value of onLoop is the delay between loops in milliseconds - 6 seconds is quite alot, and you might find it easier if you set it to something around 300 and use a case based structure as i'll show below. I won't give you the code straight up, as that's no way to learn, but I'll tell you the commands which you need to use to perform the actions you're going for. It's up to you to order them and structure them as you need: // Checks if inventory is full if (inventory.isFull()); { } // finds the nearest bank booth RS2Object booth = objects.closest("Bank-booth"); //(you may need to change the name) if (booth != null && booth.exists()); { //Check it's really there booth.interact("Bank"); //Interact with bank booth sleep(500); // Sleep after interacting to give time for bank to open } //Withdrawing an item: if(bank.contains("Bucket")) { bank.withdraw("Bucket", 1); } else { //... do something like stop } Note that stuff like static sleeps etc are really not a good idea, but it's fine for now. Also, I wrote this in the reply box so there may be some errors (sorry!). So ye back to that if/else thing, basically run checks to determine what action to perform, one at a time. For example, if your inventory has a bucket and the bank is open, close the bank. Or if you have a bucket and the bank is closed, drop the bucket. Or if your inventory is empty and the bank is closed, then open the bank. Hope that helped, sorry it's a scrappy reply, I just woke up! Let me know if you have any more questions, Apa
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That's odd. I will look into this, thanks
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Done! Sure! Was it a crab claw isle spot? sure, refresh your scripts list! Cheers all! apa
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The project compliance is essentially the version of java which your project is running on. It may well be that your project is for whatever reason running on an outdated version and you may need to update it, as you said