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Apaec

Scripter III
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Everything posted by Apaec

  1. AHK is reasonably basic, there's loads of help online As always the number generator is as good as it can be but isn't perfect. But it's as good as it needs to be to give good enough results. ( https://autohotkey.com/docs/commands/Random.htm ). I'd say that, if you can, move around in an area, but it doesn't matter that much either way you do it. ~apa
  2. Apaec replied to Apaec's topic in Combat & Slayer
    Yep, and yep! ~apa
  3. Write your own autoclicker if you can, I whipped up a quick one in java with a basic gui which would click around with randomised delays (between a threshold) within a radius. Got me from 55 to 94 magic no problemo For nmz guthans, I used the same program to click randomly in the inventory (which was filled with combat potions) every 8 or so minutes. This maxed another account I also wrote a simple ahk script to flick rapid heal for afking nmz with absorps, this too maxed another account. There are loads of options, whether you do it in java, ahk or any other language. You could even use a mouse macro recorder I'd suggest ahk for basic autoclickers tho, as that's more or less what it's designed to do and has useful features such as non focused key events etc. ~apa Edit: Check out the docs for AHK if you want to try writing your own AHK scripts: https://autohotkey.com/docs/AutoHotkey.htm
  4. Unfortunately I do not normally offer multiple trials, however seeing as (I believe) all scripts were having issues when you received the initial trial, i've given you an additional 12 hours to try the script (There could, however, currently be an issue with the script caused by todays update. If this is the case, please let me know and I will extend your trial further Cheers apa
  5. Apaec replied to Apaec's topic in Combat & Slayer
    Woah, that's awesome thanks!! Hopefully it's turned out to be worth your $5! ~apa
  6. Hmm. Thanks for this, will take a look!
  7. Apaec replied to Apaec's topic in Combat & Slayer
    it's started now!!
  8. Apaec replied to Apaec's topic in Combat & Slayer
    That's awesome, thank you! Just a quick question though, I cannot tell - did you blur out the user name or did the script for some reason fail to render it? Cheers apa
  9. Apaec replied to Apaec's topic in Combat & Slayer
    Sure, although I'm not sure when that will be. I will give you a trial when it happens though!
  10. Apaec replied to Apaec's topic in Combat & Slayer
    Yeah, i'm really sorry about this but there's nothing that I can do! Since the release of raids, something has changed in the game code presumable, as a few of the OSBot methods have stopped working. (namely tile visibility stuff) - There will most likely be an error in the console with this printed. The devs are aware of this issue, and are working on a fix, but I can imagine it's not easy. The issue should hopefully be resolved in the next client build, but as I am not a dev I cannot guarentee this. Sorry for the inconveniences caused - hopefully it will all be sorted out soon! (most other scripts also have this issue). ~Apa
  11. Have you got the project set to the latest JRE? (Not 100% sure how to check, perhaps google will know?) I'm not an eclipse wizard unfortunately, i'm only ok at the programming part!
  12. Not sure... Perhaps you have to give it a class first? try that! If not, try deleting and creating a new project.
  13. Apaec replied to Apaec's topic in Combat & Slayer
    Yea, it's frustrating, but nothing I can do about that unfortunately. They're working on it! Heyo, sure, i've given you a 24h trial. ~apa
  14. Apaec replied to Apaec's topic in Combat & Slayer
    Probably the tile visibility issue which is floating around due to raids. If you open up the console, there may be an error - if there is, please let me know what this is so that I can act on it, or confirm that it is the tile visibility issue which the devs are working on fixing ! (client side). Cheers apa
  15. Apaec replied to Apaec's topic in Combat & Slayer
    I don't think so - It should be fixed in 2.4.108 (assuming that's the next version number). I don't think it's an easy fix though. The devs are aware ( http://osbot.org/forum/topic/113379-bot-randomly-bugged/ ), and are looking into it, however I cannot provide an ETA as I don't know any more than you! apa
  16. Lmao this one's a classic
  17. Apaec replied to Apaec's topic in Combat & Slayer
    Certainly, i've given you a 48h trial as the script, like all others, is broken atm due to raids. If the client isn't fixed within the next 48 hours, i'll extend it further cheers apa
  18. Apaec replied to Apaec's topic in Combat & Slayer
    Appears to be the same tile visibility error as before - they haven't updated the client yet. Currently the latest build is 2.4.07 - hopefully they will update it soon but as for now there's really nothing I can do! apa
  19. Apaec replied to Apaec's topic in Thieving
    Sure thing I've given you 24h to try the script, enjoy!: ) apa
  20. haven't been able to finish a raid yet!
  21. Apaec replied to Apaec's topic in Combat & Slayer
  22. Hey, don't worry. I believe this issue is caused by the recent raids update, so just hang tight and the devs should get around to fixing soon! Cheers apa
  23. Apaec replied to Apaec's topic in Combat & Slayer
    It is randomised, but once the script is back online I can look into adding more camera and mouse movements too! Heya, all scripts have the same issue due to the recent raids update, just hang tight for the devs to update the bot!
  24. Apaec replied to Apaec's topic in Combat & Slayer
    Probably due to the raids update today, just hang tight for the devs to fix!
  25. Apaec replied to Apaec's topic in Combat & Slayer
    Yep, will do my best to have this added for you for the next release, after raids ~apa

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