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dicktaco

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  1. Isn't Axife just a mouse recorder? So it would have like what less variance than a randomized auto clicker?
  2. Took a loot at a few of the tutorials, I sort of see what you mean by API heavy. Instead of handling HOW your char interacts with the game, you just handle what it does. There was a function/method that was essentially rsChar.useobject("chest"); or something. So the client itself (like you said, its all abstracted away) handles most of that. You just (say for fletching) would check if (isAnimating()) or whatever and you know the char has stopped fletching. As opposed to handling the implementation of that; much easier for the scripter. However I wonder if that would cause issues with all bots being similar in how they handle things like banking and whatnot though in regards to detection. Would you have (not your own obviously you're a paid scripter) a simple script you'd say was well written that I could take a look at just to get a feel for it? I would just look myself, but you're obviously top tier at this stuff and I don't want to see a crappy 10 second script and go gee whiz this is great!
  3. Can you expalin what "API heavy" means? And whoah that's crazy regarding the experience. Did you just try to program RS bots? Going to school or working in this field now? So cool how botting does stuff like that. Just the educational aspects of it are fun
  4. I'll try to find time to look through it and read man pages and whatnot. I think I've seen some OSRS specific libraries or something before (Not sure if that's what it was). I'm sure an autoclicker is literally just like (I haven't seen any functions, but you get what I mean) MouseInput(false); var numClicks = (60min x 6 hours or whatever); var index; for (index = 0; index < numClicks;index++) { mouseclick(); sleep(rand(tinyMin,tinyMax)); mouseclick(); sleep(rand(minRange,maxRange)); } the first sleep being the delay between the double click to actually pray flick. No clue wtf it even looks like to code on AHK though. For now, would you say murgee is okay? And what do you think is better for not being flagged on Jamflax's system? Same pixel flicking (like if you bound mouse1 to space bar) or varying pixels within a radius/box? Also out of curiosity, how hard is it to write scripts for OSRS with limited Java experience? I've done C/C++, data structures with C++, assembly. Those are just uni classes though; I haven't written an ap or anything. Fuck, it was all Linux too.
  5. Hey man! That's awesome wow. What auto clicker and set up did you use? And what do you mean where I got the inspiration?
  6. I've only done coding in C++/C, no GUI experience unfortunately nor anything with windows. (all linux based). I'm actually learning Java+GUI this semester which will be cool. That being said, I'm sure AHK is easy to implement something. How does AHK determine its rand function? Or even Java? I think in C++, it was like based off sys time or something. But are you applying any methods to change the distribution of the returns from it? Otherwise your spread would be completely even right? And what do you think - click the same pixel or randomly click around an area?
  7. So I found this sucker from an old post on here. Is it better to auto click the same spot (As if you bound click to F5/Space/5 like osbuddy does) or jump from pixel to pixel within a square region? And for auto clicking NMZ - do you just absorb to 1K, rock cake to 1hp, dont ovl, and then dh bomb away? (Dont use overheads or if you dc or die you'll get caught like a moron)? Any suggestions for just autoclicking NMZ and maybe splashing? Would prefer not to use a bot - I feel like I'd be more likely to get a temp ban for just an autoclicker. (I'd rather bot alts not a main)
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