Everything posted by FrostBug
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Challenge Accepted
- Fruity Barrows (Frost Barrows)
I do; but you should still go check the requirements regardless :E.. they're in the OP. Started trial now.- Launch the client with console (Command line)
Are you enabling Debug mode in the boot options? Doing so is required- Launch the client with console (Command line)
Not sure what you mean, then. This is how it has always worked?- Launch the client with console (Command line)
java -jar "OSBot 2.4.43.jar"- remember this? (2013)
Nice try, new guy!- FrostPuzzler
- When I made $100+ usd an hour botting
Y did you ban him- Challenge Accepted
Happy birthday, incest man!- Need script dev help
Another gambling script, aye?- myPlayer().getName().equals("Bla Bla")
Obviously not :E, " " is the HTML version- myPlayer().getName().equals("Bla Bla")
Print the bytes- Check for when webwalker interacts with an object?
Web walk to the entrance and take it from there. Solving stuff like that isn't what the webwalker is for ;o- Basic Function Names *Help Wanted*
All the API access methods you use come from the MethodProvider, have a look around in there http://osbot.org/api/org/osbot/rs07/script/MethodProvider.html- help me,about players.closest(yourname);
These guys ..- myPlayer().getName().equals("Bla Bla")
RS uses "RSString". The spaces are different from regular spaces. If you print the bytes you will see the difference from the version of the name you type out yourself. Replace the special spaces with regular spaces to achieve what you want.- Problem with NPC object?
script.getNpcs().closest(..)- Confusion with GroundItems...
get(x, y) and getAll() should very much be available to you through the GroundItems class. As well as closest() and filter(), since the class extends API. It sounds like you're trying to access it statically, which won't work. Use it through MethodProvider- Challenge Accepted
What's going on in here- Challenge Accepted
- FrostHunter
Congratz ;o Impressive stuff Thank you kindly for the nice proggy- Correct method for adding a MouseListener and MouseMotionListener, consume()?
Before dispatching a mouse event to the RS client, the bot client checks if any registered BotMouseListener is blocking it. To achieve what you want, create a new MouseListener class by implementing the BotMouseListener interface. This interface will implement the method blockInput(Point point) Which will let you specify whether a mouse event at the specified point should be dispatched to the RS client or not. Much like consuming the event, except it will still trigger all the subsequent MouseListeners (Unless you consume all events as well) So if you have a button at Rectangle x, you will simply need to return true at blockInput if the given Point is within that rectangle.- FrostHunter
May I see where you were placing the trap? If one spot cannot contain a trap, it will assume player interference, and hop.- Would you rather.....
Wall kick; toothpick would probs just bend or break- Fruity Barrows (Frost Barrows)
Yep - Fruity Barrows (Frost Barrows)