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OSBot :: 2007 OSRS Botting

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FrostBug

Scripter III
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Everything posted by FrostBug

  1. This guy..
  2. Embrace it :boge:
  3. Brave, picking up an anime that hasn't finished airing yet
  4. the boolean is whether or not it should use "Real Distance" When using real distance, the LocalPathFinder is used to find the length of the actual path to the tile, rather than euclidean distance
  5. FrostBug replied to FrostBug's topic in Hunter
    Alright thanks; I'll check it out
  6. u dun goofed https://gyazo.com/672fd909529da3f670f94010b9b868fe
  7. FrostBug replied to FrostBug's topic in Hunter
    At black chinchompas only, by any chance? Also, does it happen in the standard client mode?
  8. You have made a wise decision, Botre. I welcome you
  9. FrostBug replied to FrostBug's topic in Hunter
    Gotta bring box traps
  10. lol at the inventory vs. getInventory() thing. Not sure why you think I care about that But you are correct, I thought Client extended API like all the other API classes, but it does not. Had it been anything but client (mouse, npcs, objects, players etc.) it would have been perfectly valid.
  11. Inventory inven = client.getInventroy(); ^ This does not create a new inventory object, but a new reference to the same object. It will work just as well as inventory or getInventory(). Despite being pointless.
  12. It's ugly, but it makes no difference. What he's doing is the exact same thing, so this is not the cause of error. @OP have you imported the latest client library in your project?
  13. Happens pretty often :E
  14. Grammar :tears: But yas, usually you would return a default state when no other states apply (eg. WAIT or SLEEP)
  15. That's what she said :boge:
  16. FrostBug replied to FrostBug's topic in Others
    This confirmed? I don't think there's been any related game updates since I lasted tested with the MM puzzle
  17. Script already implements it, just override the onMessage method in your Script class It is in the listener package http://osbot.org/api/org/osbot/rs07/listener/MessageListener.html
  18. Certain you didn't have the same brother listed twice? I usually go with fixed order, or fixed first 3
  19. Interesting; I don't think I've seen that before. What was the reason for it? Minigame teleport issue is probably a missing hotkey configuration
  20. FrostBug replied to FrostBug's topic in Snippets
    Added logout tab
  21. Triggered... Can't continue

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