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FrostBug

Scripter III
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Everything posted by FrostBug

  1. FrostBug replied to FrostBug's topic in Minigames
    I was aware of this issue (when 2 rangers or 2 mages are both attacking from off-screen at the same time) and had it forcefully forget their cached positions ("Ranger forgotten", in the log). But it seems that didn't resolve it after all. I will look into it again That isn't really how the script works. I'm not sure what happened in this case, but if you could provide screenshots of the simulations tab when it does, that would be helpful. The simulations tab contains evaluations for all available actions, including stepping closer to the mage. The information provided for each simulation include resulting danger, offence potential, travel distance, travel danger and prayer usage. If you could screenshot the simulation that you think it should have picked (and the one that it did pick, which is at the top), I can make changes based on that. If you do, please click the simulation image for the relevant simulation to enlarge it. Thanks
  2. FrostBug replied to FrostBug's topic in Minigames
    Well, that is the very reason pures are not supported :E can't flick while brewing, and can't stop brewing without being able to t0nk a hit or two. Also potting to stay alive takes priority over running to safety, so it pretty much comes down to being able to survive those tight spots.
  3. Yes. For a list of supported routes, see the first post
  4. FrostBug replied to FrostBug's topic in Minigames
    I'd highly recommend a verac/karils combination over void
  5. FrostBug replied to FrostBug's topic in Minigames
    What equipment are you using
  6. FrostBug replied to FrostBug's topic in Minigames
    Well, it's difficult to give suggestions if you don't know how you're dying. The stats are fine, so with enough resources and decent equipment there should be no problem. Also ensure that you aren't running in mirror mode.
  7. FrostBug replied to Sysm's topic in Botting & Bans
    too*
  8. Should be. Check the troubleshooting section for solving common issues.
  9. It's not free, but it doesn't cost $20 the first month either. $9.99/month You can do it on your account (easily with that magic level). But you won't be able to tank any of them efficiently, so you will have to enable prayers for all enemies. I can auth you for 24 hours if you want to try it out first, though.
  10. Try updating your OS (if a newer version is available). There's not really anything I can do; it's a problem with certain versions of certain linux distributions.
  11. FrostBug replied to FrostBug's topic in Minigames
    You bastard
  12. I don't think that would be efficient, though. Even if I did add it. Running somewhere for a while, the monster is just gonna wait at the rock for it to run back, and you'll be stuck kiting it around, getting low xp. I think it best to just mine somewhere safer you can always hide monster attack option if you think it'll misclick them
  13. That error isn't related to the script stopping (It just indicates that you hit the stop button). Try going thru the steps in the troubleshooting section. If that doesn't help, you can contact me by PM or skype
  14. FrostBug replied to FrostBug's topic in Others
    I'll have this fixed asap. If anyone has an account I can borrow for the purpose, send me a PM
  15. That'll be enough stacktraces, thanks Updating when I get home EDIT: Committed a fix Note that breaks will no longer be safe when this update goes live, so you should disable them in the client settings until further notice. Fix should be live within 24h
  16. It was a setup; his last name was Decunt All a misunderstanding.. Bugs are pure.
  17. FrostBug replied to xOx's topic in Spam/Off Topic
    Rewrite
  18. FrostBug replied to FrostBug's topic in Minigames
    Should work fine with blowpipe; I've done runs with it before. Are you using mirror mode? There are known bugs with this script in mirror (including not being able to hear jad sounds)
  19. no Saiyan is the best He should be a bug why isn't he one?
  20. doesn't* weren't* they're* an*
  21. The stack trace he posted was an error with toggling auto retaliate. If you have stack traces for different issues, please post them.

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