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Czar

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Everything posted by Czar

  1. make sure to enable walking 2.0 option
  2. dont be fooled by the actual requirements, they are not quite accurate
  3. Hmm I will make it bank in al-kharid, no idea why it goes to bank in varrock o_O Will update asap
  4. should appear now that osbot updated to .81, i've been spamming the developers all this time :P
  5. which script? choose a script done enjoy I can't give more than 48 hours otherwise everybody will ask for it but here's 48 hours ;o looks amazing, will definitely use this, tysm man
  6. make sure to use fixed mode, the screenshot shows you are using resized mode Bots don't work on resized mode yeah recent .81 bug dont worry we have told Alek and he is working on a fix for this Gnome area fixed in version 0.29, update will be live within a few hours
  7. You need to wait until the webdata is loaded, it can take up to 8 seconds, which mining spot did that error occur in? So I can fix it asap As for the banking, yes it should be banking, but not for granite yet, I have still yet to add a banking system for al-kharid and a teleport method
  8. No worries there have been many complaints by other scripters to the developers, and they are fixing it in OSBot .82. Banking for superheating will work today, and if the developers don't fix it on time I will add a temporary workaround ;)
  9. Czar

    CzarRangingGuild

    Make sure to set your account correctly in account manager, this is a client issue not script issue :P
  10. It worked when I restarted OSBot, I will give you a 24 hr trial
  11. It works very well, just make sure you are starting it properly. Otherwise just post screenshots and they will be fixed ASAP. I'm available 24/7. - Make sure you hook mirror mode while logged out (if using) - Make sure to use fixed mode
  12. ooo can't wait to see the fixed mode random event :P
  13. Some extra spells will be added today, stay tuned ;)
  14. Okay I reverted the walking code back to how it was 5 versions ago, it shouldn't cause that anymore in version 0.26
  15. Version 0.35 - Reverted back to PerfectCrabs version 2.28 (the most recent working version) - Walking handler changed - Added granite maul spec - Added failsafe for deaths After this update, the script will be exactly how it was before, in version 2.28 which was the last version that worked incredibly well. Don't post anything unless the script has been updated to 0.35! ;)
  16. Done, 72 hours, as that is the deadline for the perfection of this script. Anyways, I have added another update to this script, let me know if there are any issues in version 0.34
  17. Version 0.21 - Walking to objects is now treated as a map click walk policy, so no more issues for collect ore/repairing struts anymore - Added a fallback for walking, so it will always get to the target, even if the first try doesn't work update will be live within a few hours ;)
  18. I can allow you to use another script of mine (that works better than this one) for free until this script is flawless again, just name the script
  19. Version 0.26 - Re-added granite maul spec to combat framework - Added ancient teleport spells to webdata - canifis teleports are now supported ;) update will be live within a few hours, let me know how it goes
  20. Literally just happened to me too, I am in a group conversation with the developers and they are going to fix it
  21. Once you check the walker, what actually happens in the script? I will go run another test asap
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