Turn off 'Save npc' for master farmers, it's only designed for several npcs within a small area (like more than 5 or something). It works very well after that, no problems on my side I will post an extra anti-fail for that system, hopefully it works much better, see notes below
@slasher update for ardy silk stall coming up, any description of the bug / how to reproduce the bug to make things quicker?
As for trials, done - good luck
New update: Version 0.67
- Added an update for ardy silk stalls
- Added an update for pickpocketing using simple/saving mode
-- If a pickpocket attempt is failed, it will attempt to walk to the location of the npc
--- Please only use 'save npc' mode if you are pickpocketing ardy knights
thanks all, please allow a few hours for the update to be registered ^^