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OSBot :: 2007 OSRS Botting

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Czar

Global Moderator

Everything posted by Czar

  1. 'Keep stats within' becomes activated after selecting the 'Level stats evenly' option in the menu, although I will add an update to allow that option to be available with the other leveling options, update coming up As for trials, activated free 24h trials good luck everyone ;)
  2. Czar replied to Czar's topic in Magic & Prayer
    Well the script speed hasn't changed in the past 2 weeks, which spell? Will make an update As for humidify, the script isn't programmed to click the friends tab, but I will make sure there are no bugs for that spell and add an update As for trials, activated all free trials good luck everyone ;) As for script disappearing, if the script was given as a free script (promotional offer or script deal) the script may have expired The limit is ~600 days I think
  3. Alright guys, there has been heavy focus on this script recently, many code changes New update (v72) - Script re-write, went over the code and many new things were added and old code was improved - Fixed walking for normal mode, upper mode - Added another update for 81 ore mode - Added 'stick to chosen mines' option - Added improvements to the memory aspect of the script; no more insane resource wasting - Added a new list of mining sectors, map mode is the last option and it should only be used as a last-resort option - Fixed hammer mode -- If 28 ores are deposited into the conveyor, and a hammer is required, the script will drop the hammer before withdrawing the new ore from conveyor belt - Upper floor is now working much better New setup window: (notice the map mode is not initially loaded, until the map option is selected - to save memory) Update will be live in less than 24 hours, it is a large update and this update will replace v71 completely (the latest version will go straight to v72 automatically) good luck everyone
  4. Added proggy to main thread, good job Activated fletching script good luck As for prehovering bank, the code is still there but the feature had to be turned off because of the botting ban rates, it may increase the rate I can add a toggle-able option in the next version though
  5. Czar replied to Czar's topic in Agility
    Make sure to follow the script instructions otherwise the script may not function as well, all instructions are on the main thread Draynor rooftops is working perfectly, I already tested but I will test again. Guys, the script requires to set mouse zoom to far away and start script at the first obstacle Activated trials good luck everyone EDIT: The main thread now has 2 sets of instructions, just updated
  6. Update for law runes balloon method and lavas coming up EDIT: Guys, if using pouches, please make sure the script is started with all the pouches and all the chosen pouches are enabled on the setup interface, otherwise the script will not work whatsoever
  7. No the script is still working but the new version (v71) has a few more features and a few improvements
  8. Guys, added another quick update for rune rocks, latest script version is now v98, update will be live in less than 24 hours good luck everyone - Added a delay for world hopping so that the script doesn't logout
  9. There is already a safespot option it should be the F7 hotkey, and to remove all safespots, the F6 hotkey So the script will choose the current tile as a safespot once the F7 hotkey is triggered
  10. Czar replied to Czar's topic in Thieving
    Added a quick update for ardy knights, the script will now bank for food again latest version is now: v145 update will be live in less than 24 hours good luck everyone
  11. New update coming (v71) - Added an update for rockfalls, script will detect if the vein can be reached before attempting to mine any rockfalls - Added an update for hammers and struts - Added an update for the sector chooser, and for upper floor mode - Few anti-ban and anti-pattern changes - Added beta test for multiple ore runs (deposit, deposit, deposit, etc -> then collect all the ore at the end) BETA test Note: The script supports the multiple ore run option perfectly fine, but the script MUST be configured correctly in order to work; the script must be started with an empty conveyor belt. There will be a warning message upon selecting the option in the setup window just as a reminder. The script cannot detect if there is ore in the conveyor belt - that is the reason why this warning message exists. Next version (after this new update) will have a few more variety in the multiple ore run feature and a few performance updates, stay tuned everyone
  12. Well the script doesn't support range guild but it supports ogres Basically every npc in the game is supported, but minigames (e.g. nmz, range guild) are not supported, perhaps NMZ will be added in the near future I can't add range guild because I already have a range guild script and it would be unfair to those users This script is $9.99 one-time payment - buy once, and the script will be unlimited As for taverley, hmm can you try the first walk-mode option for taverley? The second walk option is mostly for fightzones which are just walking (and no shortcuts etc)
  13. Ah man that is a delayed ban from previous botting, or it may just have been a mass botting ban wave
  14. New update (v97) - Added an update for wildy rune rocks method - Added an update for webwalking - Added piscatoris mining update will be live in less than 24 hours, good luck everyone ;)
  15. Czar replied to Czar's topic in Minigames
    Can you try the script again? The update was just registered very recently
  16. For the banking part, make sure to configure the banking loadout properly otherwise the script will just try to bank and fail because of not being able to find the chosen items, the best setup is food, any potion(s) (optional), anything aside from that (e.g. 10000 arrows) or any random junk items, will make the script very confused. If the inventory loadout was just food and any potions or something (and no other junk/stackable random items) then confirm it and I will try another test but this is a common situation for not configuring bank loadout properly As for fight tile, make sure that the target fight tile is not an unreachable tile, if anything just try the second walking option it may work better but the first should do fine I will add another quick update so that the script filters out the banking items that are not necessary and another update so that the chosen target tile will be changed to a nearby reachable tile
  17. The script may support quest cape and agility shortcut in the future Activated all trials good luck everyone ;)
  18. Script should be back to normal very soon (it will launch fine again), just waiting on the update to be accepted
  19. Setup interface has now been fixed, just waiting on update to be registered, shouldn't take too long, a few hours max Apologies everyone As for trials, activated 48 hour trials because there is a script update pending Also yes this script is a one-time payment, pay once and the script will have unlimited use
  20. For mac users, are there any errors in the console log? Also make sure to select mac mode otherwise the script may not even launch at all The mac mode option is on the first setup interface (as soon as the script is selected to run) As for trials, activated good luck everyone ;)
  21. What was broken in shilo village? If the script ran for 42 hours it isn't broken I will add more new anti-ban and anti-pattern features though, right now it's best to continously change the walking options in the initial script setup, it adds variety to the anti-pattern Glad to hear the script is working great at barb fishing, good luck everyone I really appreciate the feedback and support A few new features will be coming to the script very soon
  22. Czar replied to Czar's topic in Thieving
    Activated all trials good luck everyone As for blackjacking, I am currently re-writing the script for blackjacking and more new thieving options, there will be more info very soon, including a few alpha tests within the next 2 versions of the script

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