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Everything posted by Czar
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Crabs should be working better now, I'll keep an eye on it to make sure everything's okay. If you notice any errors please copy/paste the console log so I can help Trials activated please lemme know if you need any help or have any issues/suggestions for the bot. Scheduling I'll give that a test and update it now to make sure it doesn't continue training
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Done enjoy EDIT: Also guys, just posted an update for saving/loading profiles, should now be less of a hassle to configure/set-up the bot - enjoy
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Muling is coming to OSBot super super soon. A well known scripter is releasing it and it'll be possible to queue the scripts. Aside from that, I am definitely adding built-in muling, we are one step closer to it here, since we've already developed CLI & tasks/profiles now, and muling is already live in the crafting bot, all it needs is some converting and done. Trials activated enjoy!
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Thank you. I'll check those tiles too. Energy potions update is just about to be posted too which should be very useful to everyone Vyres - yes I don't know if it's already possible since I don't have them unlocked in-game, but theoretically we could be able to pickpocket from them via [Sticky npc] mode, and selecting the npc manually via clicking on them. The option for click-to-choose npcs to pickpocket only shows up if we enable sticky npc in the setup window @calvinlaw please confirm if you can get this working for vyres! If not don't worry about it I'm levelling & questing up my main to get there as we speak, and then I'll be able to test & add them to the bot Cake stealing - will take a look at walking under the baker. Breaks, would be a good idea but doesn't osbot's built-in breaks handle them well enough already? I think there's a way to randomise too, but in any case I will definitely add this across all my scripts since I already have something similar coded. Added screenshots/results to main thread thank you @justind hopefully you continue botting as it was a good run. Mad profit has been made nonetheless ^^ Trials activated enjoy
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Fixed? Lemme know please! Yep - update v150.0 will be posted in a couple hours, we've been working on this update for a couple days now hope you guys are excited! I just need to make sure it works for you as well. Last question: does the master's username have any numbers in it? Currently the code checks the amount of free slots the master has via reading the text: [username has 25 free slots] from the first trade window. Secondly, in the console log does a line similar to this: [Free slots detected, set to 9999] ever appear? (Minus the 999) Yep, but the gp needs to be converted to osbot store credit via a voucher which we can purchase from @Malcolm here: EDIT: Also the upcoming release (v150.0) will feature a saving/loading system now so we can one-click our favourite runecraft methods ^^
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Should be npc name and item name under it then it'll work Yes will add some more behaviours, especially mouse/afk ones too. I've started adding mouse offscreen, idle is pending coding and then I'll announce a new release Also, just posted an update which should automatically go live within a couple hours, and enchant jewellery's manual mode is now working better too Setup window/UI will look better in the next version, I intended for it to be as simple and easy to use as possible =D Trials - activated enjoy
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Breaks should be located here: Make sure to type in a range of values so like 50-80 so that it randomises the minutes for breaking and making it look more humanlike. For setting a tile to break at, the hotkey is F5, so after walking to your breaks tile, hitting F5 will save the current tile your player is standing on and use it for logging out when the breaks timer kicks in. @ospaulRune drags yep for both melee and range. If you have good equipment then do ranged however melee is the BiS nowadays. If you need any help setting it up lemme know. It should be the digsite pendant for teleporting there, and maybe edgeville or castle wars for teleporting to bank, or any bank of your choice to be fair. We will be adding a way to regen at both ferox and poh so that's good news. For using rockhammer, I'll take a look. Is this with [loot my own tiles] and [wait for loot]? I'll test with and without just in case @SMF Yep as discussed we will be adding a feature for wildy. We will re-activate an extended trial so you can see if the feature is to your standard/needs any changes @DRI1 It may be possible but only with quickprayer. We need to add some code to support activating individual prayers, as well as a few other improvements to the brutal plugin, and a few tweaks to the catacomb dungeon as a whole with regards to walking. More info coming ^^
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Yes but we gotta be careful with alch + agility, we shouldn't do too many clicks/interactions per hour because it will be risky. However if done responsibly it is definitely viable.
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Im almost 90 fishing but i'm botting super slowly no more than 2 hours per session followed by at least 1-2 hr breaks randomly, if you're f2p try to bot more cautiously, avoid botting on multiple accs, try get some history on the accs before botting, check out this guide for more: Preventing RS Botting Bans V3 - Botting & Bans - OSBot :: 2007 OSRS Botting @Silver Knight welcome back sir and we are working on it ^^ trials enabled enjoy!
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Done enjoy. We're working on some cool new releases stay tuned
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Activated extended trial, should last a couple weeks please give us feedback and suggestions because we are in final beta stage now and preparing for re-release.
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Legend! Enjoy sir Please don't forget to take breaks let us know how it goes xD Done gl
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Done enjoy Weekend's coming up, get ready guys
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Done enjoy trials Working on a nice release for v92.0 of the bot today
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Please use breaks and you'll see good success as usual ^^ Trials activated enjoy Note: higher accounts imo are better suited to fight portals. Defend knight is a bit overpopulated so fighting npcs will be a safer approach.
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Done enjoy, looking for more testers especially for the restocking part of the bot.
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Done enjoy Working on a release for the option [Buy ores before starting], should make life easier ^^
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It's top priority atm, not a lot of code left, been working on it in the past couple weeks ^^ Also guys I'll be making some tweaks to hovering and mining multiple ores (3+)
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Done enjoy, big release on the way involving GE. Apologies for delay for those of you waiting for GE support, it's coming ^^