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Eagle Scripts

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Everything posted by Eagle Scripts

  1. Granted (:
  2. 30 Seconds to mars have some awesome songs (:
  3. Goodmorning
  4. Nice man. Congratulations on reaching your goal (:
  5. Do you need a trial?
  6. authed, sorry missed your message. I'm currently not aware of any bugs. Could you please give me some more in depth detail about this matter in PM? (logs, screenshot)
  7. But hell it was worth it
  8. Look at what Acerd posted, this is for you to help with opening the bank. To let it walk to the bank, you need to check if your inventory is full and your player is not in the bank area. If the player is not in the bank area --> walking.webwalk(BANK_AREA): If the player is in the bank area --> Execute bank code
  9. Try to indeed use a different autotyper
  10. Also encountered this problem with my Construction script. Mirror client struggles to search for strings in widgets/dialogues. To fix this you should make it interact with the number of the sentence. lets say you need to have the barbarian outpost string, this would be the 2nd option of 3 available. This would have you do --> dialogues.selectOption(2); This worked for me, should use this untill this gets fixed.
  11. Try "Feathers" instead of "Feather"
  12. Ill auth you at 12 (:
  13. Send me both your skype names so I can see it for myself (:
  14. New SIII Incoming. Nice one!
  15. Check the date buddy, he's probably not even active anymore
  16. This is a Fisher for Karamja.
  17. Error: to many connections? Have had this recently too.
  18. Could for instance go with trinitys hillgiant script. I'm quite sure it supports banking, check it out.
  19. Quite unexpected you say? Hhm.. might aswell re-look at your end-products, they're amazing! Make it's background full transparent though, all apart from that Good Job (:
  20. Looks good! I'm actually thinking that the dimensions for script logos are 180x180, correct me if i'm wrong.
  21. I've also experienced this yesterday, first time it happened to me. Not really making a big thing about it since it's not happening frequently. Does it happen frequently at yours?
  22. I would indeed advice what Extreme told you, checking for the animation would be the easiest way for you to go with this. Goodluck on your project! (:
  23. I just tested it, as you can see in the GIF; it works fine (: Be sure to select teleportation option first & actually select the object you want to build, even thought its already shown on startup. http://i.imgur.com/9VKMae5.gifv
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