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Deceiver

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Everything posted by Deceiver

  1. stop contributing to it u fuckhead
  2. warped life or no life
  3. cool pic
  4. Deceiver

    wew

    photoshopped by me
  5. band
  6. saw dude
  7. disabled pm's or full inbox
  8. bot til ban
  9. good luck with ur shop
  10. did keven post this 4 u
  11. maybe, he has a shop here and on sythe i believe
  12. pinkclay is a real ninja
  13. who is she and her face isnt that hot
  14. Deceiver

    OSBot 2.4.53

    thx for update
  15. hiroshima
  16. Deceiver

    TWC

    never
  17. Deceiver

    Hi

    welcome 2 forum
  18. Deceiver

    paypal

    buy voucher with rsgp then buy script or vip or w./e
  19. Deceiver

    paypal

    use it as a guest
  20. thx
  21. bot the main acc
  22. What I'm trying to do: -Two objects are a few tiles apart -Both have the same ID until you click on one and changes -Interact with one, sleep till the ID is changed, interact with the other, sleep, and repeat What I'm having trouble is with how would I differentiate that object ID is changed? I already have defined both IDs of the object but not sure how to compare them. I would think if i had a CondSleep -> return player.animating; it kind of spam clicks the object because it hasn't changed yet. So with that, I think I need a better sleep, or could i just do sleep(int);
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