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Maxi

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Posts posted by Maxi

  1. The issue is being looked in to. To clear up something for some users above: this is clearly a bug. The webwalker is designed to handle all obstacles unless they require special links, i.e. special objects, boats, spirit trees, gliders, fairy rings, teleportation etc.

    • Like 1
  2. Who would buy any scripts if there's 1 script that can do it all

     

    This script the way I see it is an allround script. It won't exceed other scripts within each skill when it comes to features, but it supports enough skill features for a bot farmer to raise his basic starting characters. After that those players will want more specific features they can find in other scripts. This script is in fact what this community needs and wants in my opinion, or at least what bot farmers need, provided it will function to the extend of what is promised.

     

    I also see it as a good motivation for other scripters to innovate on their scripts, add new features etc. OSBot has always tried to maintain a very open and free approach to the SDN for all scripters with as little intervenience as possible, which I think you should be thankful for. I feel as if your comment earlier was out of protecting your own business on OSBot, which you have all the rights to do so, but a free market also means that innovation will determine who are the winners and the losers.

     

    In regards to fairness we have decided on rules in which the scripters group was always involved to a certain extend. In this case depending on the amount of features this script has we will suggest/enforce a price that is fair compared to the current state of the market.

     

    Instead of having another fletcher, cooker or something similar of which we already have thousands, I for one welcome new initiatives that challenge the scripters community to push the boundaries and improve overall quality on the SDN.

    • Like 13
  3. The OSBot staff is in no way obligated to explain decisions made about pro- and demotions. In fact sometimes it is better not to do so, to avoid these discussions. Let's pretend we are all adults here.

     

    P.S. Your thread title communicated the subject of your post very clear.

    • Like 4
  4. Dear community,

    For over a week we have been seeing DDoS attacks. We have taken measures to mitigate them, although there are many ways of exploiting the website to DDoS it. When a new type of attack is used that does bypass our DDoS protection measures, we try to mitigate them as fast as possible. The attacks are most likely paid for, so we hope that our active way of handling with it will eventually wear out the attacker's money or will simply get tired of trying. Nobody has claimed any of these DDoS attacks, thus we are unsure of the attackers motivation. We will however take the high road and ignore this childish, jealous or simply destructive behaviour.

    In the meantime, our main priority is to keep the bot server up and so far it has not gone down. But that doesn't mean we won't do anything we can to keep the forums online. I sincerely apologise for the inconvenience and hope that together with you we can prove these attackers wrong.

    Meanwhile, I want to thank @Maldesto for his continuous notifications when the site is down due to an attack!

    Thank you for your attention and enjoy your stay here as much as possible.

    Regards,

    The OSBot staff

    • Like 12
  5. Dear community,

    Following the OSRS update of today some further changes were required to the client. Therefore it is recommended you update to this version as scripts that require interactions (especially combat) require these client changes.

    Happy botting,

    The OSBot team

    • Like 4
  6. Dear community,

     

    This update is mandatory as previous releases do not contain fixes to the bot regarding the OSRS #89 update from today.

     

    Changelog:

    - Updated player instance access (in previous bot versions this will cause a null pointer)

     

    Happy botting,

     

    The OSBot team

    • Like 7
  7. You dont play in browser.. You have to download their client... as a file..

    On Mac OS X the game launcher from Jagex is shipped with a 32 bit jdk. However, for Mac OS X (recent versions) there is no 32 bit oracle JVM. Therefore you won't be able to attach mirror mode with a RS client ran with their launcher.

     

    @OP: You can still play OSRS in the browser by going to the following links ; http://oldschool*worldnumberhere*.runescape.com

     

    For example, go to http://oldschool75.runescape.com

     

  8. Dear MirrorClient users,

     

    As promised a couple of days ago, this release is the first automated version of the MirrorClient. Any following RS updates will update the MirrorClient jar and the hooks and, as mentioned in the OSBot 2.3.94 release, the contents are streamed to your client.

     

    This means that you will no longer have to download the MirrorClient jars on updates and that this section will only continue to exist for patch note purposes.

     

    Sincerely,

     

    The OSBot staff

    • Like 24
  9. This is not a bug, however you mentioned you wanted slightly different behaviour for the method. I will not alter the method, but introduce a second method with a boolean parameter with which you can determine whether the method will move back to its previous tab after checking if a cast is possible.

    • Like 3
  10. Maybe something like this?

    
    if (!inventory.isItemSelected()) {
        inventory.interact("Use", "item name");
        if (!new ConditionalSleep(2000) {
            @Override
            public boolean condition() {
                return inventory.isItemSelected();
            }
        }.sleep()) {
            return 10 + gRandom(5, 5);
        }
    }
    npc.interact("use");
    
    • Like 1
  11. Once you guys are done with webwalking, would it be possible for you to add your obstacle handling algos to localwalker#walkpath for example ? or will localwalker be overridden by a new class?

    also once it is released would you suggest using webwalker for all walking (like same pan over and over) or just for custom paths?

    cheers

    apa

     

    For doors and gates (in general all things that can be opened) there is already the DoorHandler class but I do understand that the class doesn't entirely tailor all needs. As for your last question, for any walking within the loaded region I would still suggest using the local walker, but for anything outside of it you can use the web walker.

    • Like 1
  12. Will the walker also support more advanced objects like the Canoe at edgeville/lumbridge ?

     

    The scripter community will get a simple way of adding these themselves. We will add a few major custom links, but all other custom links will be easy to add by us and you later on.

    Shouldn't the latest release be 2.3.91 rather than 2.3.90 still?

     

    No, the OSBot client has not received any updates. The server was updated.

    • Like 1
  13. Dear community,

     

    We apologise for the delay today updating the client. We have fixed the issue and the hooks should be up and running for normal client mode.

    @MGI will update the Mirror Client within the next hours.

     

    A little heads up about the Mirror Client that I would like to share is that @MGI and I will be implementing auto updating for the Mirror Client in the next few days. The automation for it is written, we only have to do the integration with the server and test it. We will also release a first basic version of the Web Walker next week, connecting the entire map (stairs, doors, ladders, gates etc), magic teleports and a few major custom links. 

     

    Sincerely,

     

    The OSBot staff

     

    P.S. If you are a user of the Mirror Client it is not recommended to use the normal client mode, be patient for @MGI to do his magic for the Mirror Client.

    • Like 23
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