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dotherobot

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Posts posted by dotherobot

  1. 2 hours ago, Czar said:

    Sure, activated all trials gl guys have fun :D

    And yes looting bag is supported, and has been supported for many years now :doge: 

    @dotherobot ahh i get it now, ty for clarifying^^ :D will get to work on it asap!

    Thank you very much for all the new features 🐮🐔

  2. 14 hours ago, Czar said:

    Will there be prayer involved (protect from melee for example) If so, I am happy to add this I just need to know where I can run/test this <3 I am thinking gorillas in mm1?

    There could be Protect From Melee simultaneously but not necessarily. It would be helpful for NPCs that are too weak to do significant damage to Dharok's, like Ammonite Crabs, because it's the only way to lower your HP when you aren't taking damage (unless you poison yourself and wait a long time).

    • Like 1
  3. @Czar 

    For the Ammonite Crabs plugin: Can you add the Varock East bank as an alternative to use if the Fossil Island bank is not unlocked?

    Or if you're feeling generous this holiday season, you could add a plugin to the plugin that gets you to 21 construction and builds the Fossil Island bank for you.

    • Like 1
  4. 20 hours ago, ProjectPact said:

    Script wasn’t made for Leagues, so it doesn’t recognize it. Is there something that you can tell if you are on leagues or not?

    I did Eagle's Peak manually to overcome this and now I'm the only person in Leagues with the Eagle's Cape 🤠😁

  5. @Khaleesi

    Can you make the bot hop to a GOTR world before doing the quests? 

    If you start on a F2P world, it works fine until you have to talk to the Zamorak mage in the wilderness and he can't be found. Then you will stand there until a PKer kills you or you get banned.

    This fix will handle the problem of accidentally launching the script in a F2P world.

  6. On 10/30/2023 at 3:17 AM, Khaleesi said:

    Well impossible to tell at some locations and 90% of the time u have to wait 10 seconds to logout, so rather reset in the meantime aswell

    That's a good argument but I guess I kind of disagree. 🦄 The time you spend walking from the 'reset zone' to the combat tile is kind of a waste if a person is already on the tile. Maybe you could detect whether another player is on the combat tile from 8+ tiles away so that you don't have to walk all the way to the tile, then walk all the way back to the 'reset zone.' The design of the script is ultimately up to you though.

     

    One bug I noticed: 

    When you have an inventory full of food and you try to equip a 2-handed weapon, you can't because you don't have enough inventory space to hold your shield/defender.

  7. 16 hours ago, Khaleesi said:

    It can only hop for 2 reasons, either you ahve hopping on in your breakmanager or someone crashed you for over a minutes.
    Well the webwalker decide what banks it picks 😅

    Ok I see.

    Also: Hopping would be faster if you only walked 1/4 of the way back to the reset area rather than all the way.

  8. @Khaleesi Thanks for fixing the bugs involving Coal Bag + Bucket of Water! The coal bag fills properly now.

     

    Would it be possible to add the following feature?:

    When out of supplies, exit the Blast Furnace and ride the Keldagrim minecart back to the GE.

     

  9. [INFO][Bot #1][10/22 11:30:09 PM]: Setting Data - TREE_GNOME_STRONGHOLD_FRUIT_TREE_PATCH
    [INFO][Bot #1][10/22 11:30:09 PM]: 962
    [INFO][Bot #1][10/22 11:31:02 PM]: WebWalkingEvent; We have reached the final destination!
    [INFO][Bot #1][10/22 11:32:11 PM]: Setting Data - TREE_GNOME_VILLAGE_FRUIT_TREE_PATCH
    [INFO][Bot #1][10/22 11:32:11 PM]: 962

    @Eagle Scripts Here's the logger data from when the RoD get's stuck at the Tree Gnome Village Fruit Tree Patch.

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