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Posts posted by dotherobot
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@Czar Can you add Isle of Souls as a location for Teak trees?
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2 hours ago, Czar said:
Sure, activated all trials gl guys have fun
And yes looting bag is supported, and has been supported for many years now
@dotherobot ahh i get it now, ty for clarifying^^
will get to work on it asap!
Thank you very much for all the new features
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14 hours ago, Czar said:
Will there be prayer involved (protect from melee for example) If so, I am happy to add this I just need to know where I can run/test this
I am thinking gorillas in mm1?
There could be Protect From Melee simultaneously but not necessarily. It would be helpful for NPCs that are too weak to do significant damage to Dharok's, like Ammonite Crabs, because it's the only way to lower your HP when you aren't taking damage (unless you poison yourself and wait a long time).
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@Czar can you add "guzzle rock cake" and "feel orb" to the script to take advantage of Dharok's, Leagues Relics, and other bonuses that require low HP?
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12 hours ago, Khaleesi said:
Enjoy!
Tree and fruit tree runs can act up a little bit atm, fix will done today/tomorrowThx. The seed progression system and large number of teleports are both great!
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Can you add an Ironman Looting Mode? (i.e. don't try to pick up items that have been dropped by other players or by NPCs that were killed by other players)
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For the Ammonite Crabs plugin: Can you add the Varock East bank as an alternative to use if the Fossil Island bank is not unlocked?
Or if you're feeling generous this holiday season, you could add a plugin to the plugin that gets you to 21 construction and builds the Fossil Island bank for you.
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@Khaleesi Trial please?
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Would you ever consider adding Stronghold of Security to this script for starting cash? It could run until you die once and keep 2k-10k depending on how far it gets.
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Can this script complete the fishing part of Barbarian Training? https://oldschool.runescape.wiki/w/Barbarian_Training#Barbarian_Fishing
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trial please
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@Khaleesi please add "Swamp toad" to the list of items under the "Crushing" tab. You need the toad legs to add to a toadflax potion.
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20 hours ago, ProjectPact said:
Script wasn’t made for Leagues, so it doesn’t recognize it. Is there something that you can tell if you are on leagues or not?
I did Eagle's Peak manually to overcome this and now I'm the only person in Leagues with the Eagle's Cape
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@Khaleesi On the muling screen, can you add a "give all coins" option to give all coins in the bank to the mule?
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Can you make the bot hop to a GOTR world before doing the quests?
If you start on a F2P world, it works fine until you have to talk to the Zamorak mage in the wilderness and he can't be found. Then you will stand there until a PKer kills you or you get banned.
This fix will handle the problem of accidentally launching the script in a F2P world.
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@Khaleesi Nice work on the muling system for this script. It's good because it uses a token rather than a username (which would need to be edited every time a new mule is added)
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On 10/30/2023 at 3:17 AM, Khaleesi said:
Well impossible to tell at some locations and 90% of the time u have to wait 10 seconds to logout, so rather reset in the meantime aswell
That's a good argument but I guess I kind of disagree.
The time you spend walking from the 'reset zone' to the combat tile is kind of a waste if a person is already on the tile. Maybe you could detect whether another player is on the combat tile from 8+ tiles away so that you don't have to walk all the way to the tile, then walk all the way back to the 'reset zone.' The design of the script is ultimately up to you though.
One bug I noticed:
When you have an inventory full of food and you try to equip a 2-handed weapon, you can't because you don't have enough inventory space to hold your shield/defender.
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16 hours ago, Khaleesi said:
It can only hop for 2 reasons, either you ahve hopping on in your breakmanager or someone crashed you for over a minutes.
Well the webwalker decide what banks it picksOk I see.
Also: Hopping would be faster if you only walked 1/4 of the way back to the reset area rather than all the way.
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@Khaleesi This script is getting quite confused at sand crabs.
It ran to the reset zone and hopped when nobody was standing within a tile of me.
It also ran from the sand crabs to the Tithe Farm bank to get more food
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Looks like the webwalker can navigate to Verdant Valley but not to House on a Hill (because it requires climbing ladders and stairs?)
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@Khaleesi If this script could retrieve items from Death's Office, that would be awesome.
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@Khaleesi Thanks for fixing the bugs involving Coal Bag + Bucket of Water! The coal bag fills properly now.
Would it be possible to add the following feature?:
When out of supplies, exit the Blast Furnace and ride the Keldagrim minecart back to the GE.
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16 hours ago, Khaleesi said:
I guess you mean the shrooms?
I mean walking to the tile next to each mushroom so that I can unlock them.
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[INFO][Bot #1][10/22 11:30:09 PM]: Setting Data - TREE_GNOME_STRONGHOLD_FRUIT_TREE_PATCH [INFO][Bot #1][10/22 11:30:09 PM]: 962 [INFO][Bot #1][10/22 11:31:02 PM]: WebWalkingEvent; We have reached the final destination! [INFO][Bot #1][10/22 11:32:11 PM]: Setting Data - TREE_GNOME_VILLAGE_FRUIT_TREE_PATCH [INFO][Bot #1][10/22 11:32:11 PM]: 962
@Eagle Scripts Here's the logger data from when the RoD get's stuck at the Tree Gnome Village Fruit Tree Patch.
menu invoke - How does it affect ban rates?
in Botting & Bans
Posted
What are the pros and cons of a script using menu invokes instead of mouse clicks to send input to the game? Are ban rates lower with menu invoke?