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Ande

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Everything posted by Ande

  1. closestObjectForName(FISHINGSPOT_NAME); should be closestNPCForName(FISHINGSPOT_NAME);
  2. Nice, is the OSBot 1 emulator working?
  3. Ande

    Timezone Fix.

    Yeah it's fixed thanks.
  4. Ande

    Timezone Fix.

    UTC/GMT +2 please
  5. That feeling when you complete tutorial island for the first time.
  6. client.getCurrentWorld() works too.
  7. Use http://itemdb.biz/ Or drop the item and toggle ground item info
  8. Depends on the antiban imo, randomized paths etc. are good.
  9. Ande

    Murded's Slayer

    Good luck with this
  10. r5et46awsqzxdrfectkolipöwe3r45rdtfei8o9ukawsedq my new keyboard is too sensitive for my elbows lol
  11. I've been told that you need to have script in SDN to get that rank.
  12. This have happened few times to me. Sometimes when npc dies/vanishes(like random events), the client still shows the npc id as if the npc still was there. First I thought it was some bug in my script but then I turned on the npc debug and noticed it showed the id. Logging out and in works in some cases but not always and you have to hop world to solve the issue. This happened when the bot exited surprise exam. It tried to interact with that npc for like 30minutes until I noticed it.
  13. I was really bored one night and decided to do something productive and came up with this. public boolean interactWithTableItem(GroundItem tableItem, String action, int tableHeight) throws InterruptedException { Point p = org.osbot.script.rs2.utility.Utilities.getScreenCoordinates(bot, tableItem.getGridX(), tableItem.getGridY(), tableHeight); int height = (int) tableItem.getMouseDestination().getBoundingBox().getHeight(); int width = (int) tableItem.getMouseDestination().getBoundingBox().getWidth(); return selectOption(null, new RectangleDestination(p.x - width / 2, p.y - height / 2, width, height), action); } It seems to work well on small items like pots,garlics and books. Didn't test on anything bigger. You can get the table height by using: RS2Object table = closestObjectForName("Table"); int height = table.getModel().getHeight(); Not sure if that is the right value but it should be something around 100-125 for most tables/crates etc.
  14. Ande

    BETA v1.7.21

    Woot the mouse movements finally working smoothly :P Thanks for update
  15. I also hate people who say that EoC and SoF ruined RS when it was already ruined many years ago...
  16. Ande

    BETA v1.7.18

    Really nice updates :P
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