Everything posted by Fruity
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Fruity NMZ
If your blowpipe has scales and darts, on start it will check the charges and recharge when necessary
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Fruity NMZ
If HP is 2, it will click once and sleep until 1hp, cooldown of like 5 seconds iirc
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Fruity NMZ
Does flick at random times when it is enabled, wouldnt want to add the option to set your own times as there is already quite alot of options on the gui Blowpipe issue is being looked at. Min mirror update: Looks to be working fine.
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Fruity Zulrah Killer
Should be working, will look into it and see if i can find out whats up, is this with mirror or stealth? does it say anything in the status for using veng? When it gets stuck, could you screenshot the window including paint so i can see what sort of state it sits 3.82 - Initial break manager release, any bugs, report back to me.
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Sac the chatbox
Seen this before, would be nice if it could be added
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Fruity NMZ
Should be getting recharged automatically, if this is not the case let us know and i can have a look at the issue. I should be able to, i got this in zulrah without complaints could do a copy/pasta and see how it fairs in NMZ Side note: This weekend i have done lots of testing with mirror mode in particular, thing i have identified the issues causing the script to get stuck and stop drinking potions/doing any actions and dying. look out for 3.36 for the script version (found on the left of the paint) and let me know if this issue persists.
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Fruity NMZ
3.28 - Fixing Break Handler execting instead of the Sript file 3.29 - Amends to dynamic signature code, should be lower mem usage for mirror
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Fruity NMZ
Update is now live, refresh your script selectors
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Fruity NMZ
As Mentioned above, looks as though the SDN script is pulling my Break Manager class and not my Script class as the main file, contacted OSBot devs about the issue and currently being looked into Token has helped me with the issue, an error on my part from a misunderstanding, update should be up soon.
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Fruity NMZ
Looking into the issue, When im running the exact same script but the .jar its working perfectly fine, but when i run the SDN version, it is running the BreakManager instead of my main Script file, as if its ignoring my Script file. Asking devs if there is anything i can do or what might be the issue
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Fruity NMZ
Thank you the extra details, guna load up my acc with super restores and see if i can spot the issue during my break. Im Fruity#0001 on discord if you have any other details that may help
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Fruity NMZ
do not login before starting the mirror client. logging in/out before starting the script shouldnt make much difference, its only when starting the mirror attaching and all that jazz. I have pushed a bunch of updates to make the script less laggy, these may help with the crashing, but we can see. I do have plans to save some more resource with a little rewrite in sections that ill be doing next. Newest version should be 3.25, can be seen on the left in the paint.
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Fruity NMZ
3.22 - amended the absorption method for checking points, only checks when a change has happened, should mean less lag, also added a drinking status to absorption paint. 3.23 - Removed a bunch of logger spam, now only logs it once until something else happens. 3.24 - Amended a bunch of widgets to use a cache to save re-grabbing each time. 3.25 - Cleaned up and/or deleted a few files
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Fruity NMZ
pushed a few updates from feedback, missed the one mentioned. does it get stuck with the dialog open or closed? I imagine it should be withdrawing absorptions or buying the dream next?
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Fruity NMZ
3.21 - Amended walking event to bank, shouldnt keep walking to the same spot, let me know if it does.
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Fruity NMZ
Looking through mirror issues currently, pushing little things as i go: 3.19 - Amended to able same min/max values within break handler 3.20 - CLI Support ( -script 698:{PROFILE_NAME} )
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Fruity NMZ
using stealth or mirror? if mirror, whats your response time set to? if its 1000ms thats perhaps why
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Quests to do
Shadow_of_the_Storm The_Golem Heroes'_Quest Family_Crest Bone_Voyage The_Ascent_of_Arceuus Clock_Tower/Quick_guide Creature_of_Fenkenstrain Hazeel_Cult A_Taste_of_Hope In_Aid_of_the_Myreque Darkness_of_Hallowvale Let me know a cost, i won't be going first, we can use a mm if you wish. Would like them to be done soon after i order them, i just need to double check i got all stats for them but pretty sure i do. No botting, ofc, this is a main account that is legit. You will be responsible for any bans. Fruity#0001 on discord if you want to chat
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Fruity NMZ
For those having issues with the standard OSBot break handler, i had added a custom break handler! let me know how it goes 3.18 - Updated to use a custom break handler Any bug reports welcome
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Fruity NMZ
Did you change any settings or did it just stop working using ame preset?
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Fruity Zulrah Killer
Currently, i do not offer trials. Script will use tridents for killing mainly, ibans not supported (doesnt recharge it), just a heads up though
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Fruity NMZ
3.17 - Quick fix for absorptions, in the meantime, use default options for min-max values in the absorption ui
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Exco Clue Solver
Gratz on a new script Good timing with the new clues aye
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Fruity Zulrah Killer
Yeah OSBuddy price api is fucked since everyone uses runelite, runelite have API keys to use theirs i think which is pretty shite when they leeched osbuddy for the longest Not yet, may add the option to enter host names, it will stop if they are all offline after 'x' atttempts.
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Fruity NMZ
Currently doesnt suppose multiple prayers to be selected, i could rework the prayer ui to add more perhaps, quick prayer shouldnt be hard to add, just been trying to work out mirror issues mainly atm For the 2nd, tome is being set to checking true, does it check the charges and you have none left/needs recharging? I have pushed a few updates yesterday to help debug the freezing issues, absorption information being painted and all that jazz, not sure why the prayers might be failing though, will see what information i can display to help sus it