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Botre

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Everything posted by Botre

  1. Good luck buddy!
  2. Botre

    Sphere

    I love your style. Might get in touch with you for some gfx ;)
  3. Nice progress bars (a)
  4. Cya soon Bonne chance mon ami ;)
  5. No fucking way My whole OSBot life is a lie
  6. @ mojito, no Microsoft is one of the most valuable businesses of the the whole entire world. Bill Gates can afford a different strategy than ours because of the value of his company. If I had made 78 billion dollars from my scripts I wouldn't be complaining about the market either.
  7. Your job as a botter is to buy scripts and run them, that could easily be done in 10 mouse clicks per day. My job as a scripter is to write hundreds, sometimes thousands, lines of codes, market my product and provide customer support, all on a daily basis. I'm hungry for some fucking cents because I actually work for those fucking cents. Stop acting like a shrimp and treating me as if I were a shark.
  8. You did it right from the first time that's why ;)
  9. public class XpDistance { private final Script script; @SuppressWarnings("unused") private final Bot b; public XpDistance(final Script script, final Bot b) { this.script = script; this.b = b; } private final int[] XP = { 0, 83, 174, 276, 388, 512, 650, 801, 969, 1154, 1358, 1584, 1833, 2107, 2411, 2746, 3115, 3523, 3973, 4470, 5018, 5624, 6291, 7028, 7842, 8740, 9730, 10824, 12031, 13363, 14833, 16456, 18247, 20224, 22406, 24815, 27473, 30408, 33648, 37224, 41171, 45529, 50339, 55649, 61512, 67983, 75127, 83014, 91721, 101333, 111945, 123660, 136594, 150872, 166636, 184040, 203254, 224466, 247886, 273742, 302288, 333804, 368599, 407015, 449428, 496254, 547953, 605032, 668051, 737627, 814445, 899257, 992895, 1096278, 1210421, 1336443, 1475581, 1629200, 1798808, 1986068, 2192818, 2421087, 2673114, 2951373, 3258594, 3597792, 3972294, 4385776, 4842295, 5346332, 5902831, 6517253, 7195629, 7944614, 8771558, 9684577, 10692629, 11805606, 13034431 }; public int getXpUntilLevel(Skill skill, int level) { int x = this.XP[level - 1] - this.script.skills.getExperience(skill); return x > 0 ? x : 0; } public int getXpUntilNextLevel(Skill skill) { int x = this.XP[this.script.skills.getStatic(skill)] - this.script.skills.getExperience(skill); return x > 0 ? x : 0; } public int getXpPastCurrentLevel(Skill skill) { int x = this.script.skills.getExperience(skill) - this.XP[this.script.skills.getStatic(skill) - 1]; return x > 0 ? x : 0; } public int getPercentageUntilNextLevelFromZero(Skill skill) { int p = this.script.skills.getExperience(skill) * 100 / this.XP[this.script.skills.getStatic(skill)]; return p > 0 ? p : 0; } public int getPercentageUntilNextLevelFromCurrentLevel(Skill skill) { int p = this.getXpUntilNextLevel(skill) * 100 / (this.XP[this.script.skills.getStatic(skill)] - this.XP[this.script.skills .getStatic(skill) - 1]); return p > 0 ? p : 0; } } Sorry my previous answer didn't really answer your question, this should do it^ Update 2: added some ternary operators in the returns.
  10. Edit: updated answer below
  11. I have yet to hear a true argument from your side. All you do is attack me personally, just leave this discussion if you have nothing truly interesting to say on its topic.
  12. Not my solution. Not a shit situation, the pricing would be reasonable, you'll still be able to make profit (in terms of value not in terms of irl $ per se inb4ButIDontGoldfarm)
  13. It is misleading and ambiguous, that's why they are removing the concept from the store. Because to rectify the mistakes they have to change the entire system. I wouldn't mind a partial refund (store credit, maybe 50%) for any script that was bought less than 60 days ago. A 100% refund without conditions doesn't seem fair though considering most of you guys have already made your financial investment back (irl money, game money, game experience, etc..). It's not up to me to promise such things though, just an idea.
  14. Again, the concept of lifetime in this setting is too vague. You weren't really promised anything. It's called learning from ones mistakes. The market has changed significantly since the release of the bot. If you are not happy about that statement feel free to learn to script yourself so you don't depend on us. http://osbot.org/tos.html They absolutely do have the right to do that. Stop inventing rights for yourself, most of them are directly in conflict with the TOS you agreed when purchasing your script(s). Would you rather see the developers leave? Logical impossibility spotted. Exactly the same script >< different API.
  15. I never said money, I said value. You pay for value, not for IRL cash per se. The market is exhausted, I have already explained this countless times. The only good solution I can think of is the depreciation of all one-time fees. Because WE are the providers. If WE are unhappy and decide to stop making scripts because the market is shit then YOU can't bot. So you either make us happy again or stop botting, that's it.
  16. Experience / minigame rewards / quests. They all have value (hence why you are willing to pay scripts for them). You got tons of value in return for your money. Therefore you, in the same way as the gold farmer, have made your investement(s) back. Because everything isn't working fine for us in the current system.
  17. The reason they are changing the system is because it isn't profitable enough anymore. No financial incentives = significant shrinkage of the number of scripts. In order to make selling scripts more profitable they have to change the system, in this change your monthly profits will be insignificantly reduced. Instead of making 150$/month the consumer will be making 145$/month. In return for that extra expense he gets a kind of guarantee of maintenance and directly contributes to the building of a larger and better (quality-wise) script base.
  18. 99% of the people who bought scripts have made their investment back and on top of that made a significant profit of their scripts (both from gp and/or experience, yes experience has value believe it or not).
  19. I prefer the old paint. Should have never told you what was "wrong" about it
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