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Joseph

Trade With Caution
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Everything posted by Joseph

  1. Depressing i know lol, but good luck on the bot
  2. Joseph replied to y2k's topic in Scripting Help
    You really should, if you need any I got the acient spell unlocked in my account
  3. It's great practice if you use the interface list rather than the class arraylist. Also if you cast your list<E>. You don't have to add in the instanceof checks it actually casting a variable off the list.
  4. Note if you want add me on the list of helpers. I think I know enough of java to help out around here.
  5. How do i find out if the script has been paused?
  6. Wtf almost all releases were done by laz, of you go down the list of updated all you see if laz posting. Even those in some thread he says he didn't do some work so I'll have to say your statement is invalid. Plus since Alek been developer theres been more updates.
  7. Joseph replied to Joseph's topic in Scripting Help
    shouldnt the run method contain a loop?
  8. Joseph replied to Joseph's topic in Scripting Help
    If anybody wants to help, i would appreciate it
  9. Joseph replied to Botre's topic in Snippets
    i see what you mean, it does look like it i think you meant [ 1,40 )
  10. Joseph replied to Joseph's topic in Scripting Help
    well i created a test script and had a method from the listener class loop within the onloop. But since it was a test and there wasnt anything else in the onloop. It was fine. But once i add it into my crafter, i noticed it will excute the listener, then execute the actual on loop. Which wasnt what i wanted. Then i started reading about threads, and i didnt know that when a thread starts it will execute the Run method in the class that implement runnable. Which i had So im guessing this is where i will need the loop, people were telling me about. edit: i guess not lol -.-
  11. Joseph replied to Joseph's topic in Scripting Help
    I already created my own listener, it just people were telling me to put it in a thread, which make sences. And have the thread loop it's self. So far I have created the thread started it once. And that's it -.-
  12. Joseph replied to Joseph's topic in Scripting Help
    when you have a change of items in the inventory. tbh im still a little confused on how to set it up. Ive tried so many different things
  13. Joseph replied to Joseph's topic in Scripting Help
    How big of a sleep you think it's good, 200 mil second
  14. Joseph replied to Joseph's topic in Scripting Help
    I would like to add in a inventory Listener
  15. Joseph posted a topic in Scripting Help
    How do i add my own listener onto one of my scripts?
  16. Joseph replied to Joseph's topic in Archive
    Can we do it tomorrow, I already got off the internet
  17. Joseph posted a topic in Archive
    Add me on skype: Ds.OSBot
  18. http://osbot.org/forum/topic/55480-walker-with-basic-obstacle-handling/ The reason why it walks to the second position then walks back to the first is because you have only one loop, you loop though the position, since your looping from the beginning to the end. Your near the first position it will walk to the second, and once your walking it's still looping through the positions from the beginning so while your conditions are correct it will go back to the first. Why it's a never ending loop. In swizz method he has two loop, regular loop, and a loop in reverse. He uses the reverse path to find the next furthest available position. Rather then looping and finding the closest tile from the beginning of the loop. If you don't understand me look at his method, get next tile and read it
  19. I like it if only you could maybe add white to the text that are in the field box. So it more legible
  20. Objects - purple (door, gates, etc)
  21. I like the idea of instant world hop, and the cubic area for entity

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