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Joseph

Trade With Caution
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Everything posted by Joseph

  1. Thank you , if you want it let me know
  2. its a bit of luck, but i know that some randoms are different like mazes, freaky forest. i usually get them when i bot flax. if you want i can auth you my crafter script. And you could bot flax too until you get them. edit: nice to hear you helping out, i like that , im trying my best, since i dont have access to random. This is the best i can do Continuation: Drill Demon: works fine Frog (outside cave): didn't want to activate Frog (inside cave): works fine Mysterious old man: works fine Maze: works fine (Im sure there different mazes, so let hope i get it again). Capn had: worked drunken dwarf: worked
  3. Edit: Drill Demon: works fine Frog (outside cave): didn't want to activate Frog (inside cave): works fine Mysterious old man: works fine Maze: works fine (Im sure there different mazes, so let hope i get it again). For people who dont know, im trying to get all randoms i can, to help out the community. I will be reporting some random that were already reported, but thats because i want to get all randoms. Well good luck to me. If anybody want to donate flax to me it will be really appreciated.
  4. naw that seems to harsh lol, more like people with 100+ should use free scripts.
  5. homie i feel your pain lol. Before they added counters on free script. I literally thought i had like no more then 20 people on my crafter script.Then when it came out i had like 1.7k people on it. i was like dam leeching game too strong
  6. i pretty sure if you log out when they are trying to talk to you, they will reappear when you log back in. But thats a theory. That im going to test out. i know im just eating shit. Free script would be nice. I say dont make it a mandatory thing. But for the love of the game. We should at least release one free script.
  7. yo chill, im doing the best i can . But legit ill try my best to give you my account in a random. ^^ tru above i understand that it shouldnt be a mandatory thing, but with your great skill. You dont think you could make just one free script fro the community.
  8. Well we can try again. i dont mind, but i want to finish the newer version of my crafter script. Before i actually make some free scripts.
  9. -.- people who can't script, give them an incentive, like a free month or two of VIP.
  10. No when I said incentive, I was talking about are community member.
  11. I don't understand why you guys are complaining, I understand not many people lend out there accounts. But fuck, do what you guys use to do and give out VIP for a month per account used to solve a random. It gives people an incentive, and we get an account stuck in a random, which allows us to solve the randoms. It's a win win situation. Plus the poor kid is just trying to help. It easier for you to read what's wrong with a random. Then having to let the random solver run until it's bugs out, or doesn't work. It will make the process run fast and smooth. I'm sure if the devs/ or script manager was to put up a topic, about give VIP for a month even two months. You'll get so many account stuck in a random so quick.
  12. Yes you may. Give me 5 mins
  13. It looks nice, keep it up
  14. Let me know when you post it I want to see it
  15. I am lol enums are my baby
  16. If you lose pick head you always stuck with a stick. You could walk look to see if your wear the stick or have stick in inventory. Since there like 7 different heads bronze iron steel....etc. Pre loop make sure you have inv space. Regular Loop, pick up and attach the head. Post loop pick up any item you dropped. Re-equipe if it was wielding it before.
  17. Joseph replied to Purity's topic in Archive
    I never knew you had a puro puro script. And that a sweet design.
  18. isnt jagex implementing a thing where you could change your name. To names that people uses to have, dont play anymore, or is banned.
  19. Joseph replied to Joseph's topic in Snippets
    ya good call, i just change the the null check to size check . Now it works i updated cooked food
  20. Joseph replied to Joseph's topic in Snippets
    So you could use in a gui. Make it Gui friendly. So people dont have to consistently have to look up the item id, then having to type it in the gui. When they could just choose out of an enum. code: JComboBox<Edible> list = new JComboBox(Edible.values()); for example: why use id when you could use names. Also there no need to create 3 variables when you could create one. And have an array of names. Like i do in my enum. Plus since inventory get item uses an array as its argument to search for items. s.inventory.getItem(String...names); it will search for using the array for the first available item. Which reduces the enum variables sizes.
  21. Joseph posted a topic in Snippets
    Have fun edit: updated it import org.osbot.rs07.api.model.Item; import org.osbot.rs07.script.Script; public enum Edible { CAKE("slice of cake", "2/3 cake", "cake"), COOKED_MEAT, TUNA_POTATO, TUNA, HERRING, TROUT, SALMON, BASS, LOBSTER, SWORDFISH, MONKFISH, MANTA_RAY, SHARK; private String[] names; Edible(String...names) { this.names = names.length > 0 ? names: new String[] {super.name().toLowerCase().replace("_", " ")}; } @Override public String toString() { return super.name().toLowerCase().replace("_", " "); } public boolean contains(Script s) { return s.inventory.contains(names); } public boolean eat(Script s) { Item item = s.inventory.getItem(names); return item.interact(); } }
  22. change it back to divinity they will never know
  23. Joseph replied to Joseph's topic in Snippets
    Renamed some spells: vulnerability, wind blast, wind wave, house teleport lvl 1 enchant (all 6 spells), low level alchemy (both low and high), claws of guthix Rename staff: guthix staffAdd in staffs: all 5 wands suggested by @FrostBug edit: Add new methods: SpellBook: variableName() MagicManager: getSpell() just updated soruce
  24. this shit made me crap the fuck up

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