Everything posted by Swizzbeat
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ExperienceTable Class / snippet
And there's no need for it not to be? I could think of plenty of methods/properties to add, making a class final should only be done when it's absolutely critical that nothing be overriden/extended for the functionality of the class to stay intact (which isn't the case here).
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ExperienceTable Class / snippet
Yeah but no. Ever heard of polymorphism? Enjoy updating all your scripts if Jagex decides to increase the max level from 99 - 500.
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ExperienceTable Class / snippet
Why final
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Interaction bug (gif included)
There were known issues in the interaction methods awhile ago back when the API team actually did stuff. Looks like they were never completely fixed.
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Botre AIO Woodcutting devlog
Spawning a separate thread for something like that is kinda stupid imo. You're trading off using extra resources for a few millisecond quicker click on the next object. Besides, since everyone's so concerned with antiban now, that would be counterproductive to click an object instantly when it takes an actual human ~250 ms for the signals to travel from the eye -> brain make decision -> finger press down on mouse assuming your reaction time is spot on.
- Botre AIO Woodcutting devlog
- False feedback
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Do scripts not need public static void main?
Your script class files get loaded into memory by the bot. The bot then calls the necessary methods within your script (#onLoop, #onStart, etc.) to make it "work". You're not starting a new process.
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Grabbing all the local players.
Or just make sure the players accessor isn't equal to your own...
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2 Good Saturdays
I'd have to wear a diaper if I went to a Kevin Hart standup.
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Practical questions about R (the programming language)
Learn GO, that's being pushed pretty hard atm.
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Deferred from UMass Amherst
Make an RS bot xD
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Do you NEED to call myPlayer every time you want to reference your player?
Feel free to PM me if you want some resources, I can't share them here or I'll get banned.
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Do you NEED to call myPlayer every time you want to reference your player?
The wrapper just wraps the accessor which is used to call the injected methods. This provides the abstraction needed for the average script developer. I'd suggest learning about how OSBot works before attempting any sort of projects :p
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Alcohol & Weightlifting - Have you tried that?
If you're lifting any sort of relatively heavy weight being intoxicated would probably be the last thing you'd want to be in that situation.
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How to get NPCs hitpoints
Just fetch from hiscores and calculate using #getHealth.
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(Give-away) JetBRAINS
Or http://pastebin.com/7AHaVGnD
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Looking for people willing to get into day trading (mainly penny stocks)
PM me your Skype, I don't seem to have it. No shit sherlock. I know nothing about penny stocks, as I don't believe in saying I know anything about a subject unless I do it myself. Getting real-time data would cost millions so I obviously can't do that, but for general trading I won't need it anyway even if it would be beneficial.
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Looking for people willing to get into day trading (mainly penny stocks)
I'm mainly interested in shorting and covering at about a 30% gain (for an average stock). I watched a couple YouTube videos from Timothy Sykes so I could get familiar with the terminology. I found this video to be most useful: Other than that I just read Wikipedia articles and have been monitoring a few stocks using http://finance.yahoo.com/
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Looking for people willing to get into day trading (mainly penny stocks)
I've always wanted to get into day trading but never found the time. Last week I decided to spend a few hours monitoring some penny stocks and I feel as though I'm starting to get the hang of it, albeit I've never actually invested any money into it. Next week I'd like to start trading for real. I have a few grand I'm willing to invest, but I'm looking for other people willing to take this journey with me. Not only would it prove to be motivational if everyone is collaborating, but we may be able to benefit from each other if we're all monitoring different stocks. We could also create daily logs and post them on sites (maybe this one as well?) as a way to track and share our progress. Also, don't tell me to just go to Timothy Sykes's website and spend hundreds of dollars on some bullshit videos and tutorials. The guy could be completely legit, but with the amount of advertising he does to purchase his "get rich quick methods" all I see are red flags. If anyone's interested post below, PM me, send me a Skype message, etc. Hopefully we can get a few people together and create a Skype group where we can all collaborate. My Skype: OSSwizzbeat (do NOT add me without sending me a message stating you're interested in daytrading, as anyone that does not do this will be blocked)
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Incentive to quit smoking
These stats are misguiding, as you didn't GAIN but instead DIDN'T LOSE. Instead of having 19% better lung capacity than you did a few days ago you just didn't lose that 19% (I highly doubt these statistics are accurate). Good luck with your goal, I'm not exactly sure why people start smoking in the first place.
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112+ Days of Runescape Membership Giveaway!
25
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I NEED HELP WITH A REGISTER/LOGIN CLASS FOR MY WEBSITE USERS
You do understand both PHP and Java are OOP?
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LocalWalker for Position[] fix
Why would you EVER design a script that could get stuck in the first place? I can't tell if you're being serious or just stupid.... This has nothing to do with anything. Why would you ever want to create separate handling for each area of combat, that's just pointless. You're running your code in a LOOPING method. I've worked on the API, most likely you're using a few of the methods I've written, and all event driven scenario checks happen at the start of the loop. You're attempting to write code that assumes things are static in an environment riddled with independent variables. As for blocking function calls, that's poor design on whoever wrote it. I never liked the way OSBot's API was constructed.
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LocalWalker for Position[] fix
Scripting with loops that can continue indefinitely is extremely bad practice. Not only are you breaking the design pattern, but it presents a handful of issues. What if the player is being attacked while they're walking? Maybe a random event might show up? Each script loop should happen as quick as possible so the cycle can restart and determine it's next action based on the given environment conditions.