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Ragboys is back

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Everything posted by Ragboys is back

  1. Need price check for 1-51 agility hand done (acc with access to canifis). Will be requesting few accounts soon.
  2. I've always botted on my home ip (diff accs ofc) and it takes a while 2 get banned on my accs
  3. I'd say 5 accs per proxy is enough, currently testing it myself. I usually see people suiciding on the entire weekend (48 hours nonstop) cuz thats when Jagex apparently is out of the office, might be very profitable =] Gl
  4. if(getPlayers().closest(p -> p.getPosition().equals(myPlayer())))
  5. So pretty much agility and regicide adds up 30m the acc price? Damn
  6. Build 1 75 magic/75 ranged/ 70 defence/44 prayer without regicide done (without agility as well) Build 2 75 magic/75 ranged/70 defence/44 prayer with regicide done Build 3 85 magic/85 ranged/70 defence/44 prayer without regicide done (without agility as well) Build 4 85 magic/85 ranged/70 defence/44 prayer with regicide done All builds with avas accumulator + god cape (does this even make a difference in the price?)
  7. You agree that 80% will be paid to me and is a fair pay. Shit's funny asf l000l
  8. Instead of using widgets with ID, you could try using Widget's Text. My first script was a simple hard/soft leather Tanner at al kharid and the part I handled the widgets took me a long time to resolve, but with some help I was able to do something like this public void tanAll() throws InterruptedException{ RS2Widget tanningScreen = getWidgets().getWidgetContainingText("Hard leather"); tanningScreen.interact("Tan All"); } Hope it helps you. I'm willing to send you all my code if you wish to take a look at the whole process. Cheers!
  9. Those stats are weird... If you're willing to sell them to pkers, you won't be able to. Unless it's for another purpose.
  10. The first thing I saw: @Override public final int onLoop() throws InterruptedException { resetTraps(); resetDecayed(); collectChins(); layTraps(); return random(500, 1250); } You are telling the script what to do, but not WHEN to do it. Get some conditions in there m8!
  11. I might be wrong, but since you said you can inspect the patch to check if it's been treated, you should be able to make your script work the way you want. I haven't looked into the API, but you can possibly grab the text from the chatbox, meaning your script can understant if the patch has been treated or not. Edit: check this public void onMessage(Message message) throws java.lang.InterruptedException { if(message.getType() == Message.MessageType.PLAYER) { if (message.getMessage().contains("noob") || message.getMessage().contains("nub")) { getKeyboard().typeString("im not a noob you are!"); } } } The example above will check if a message from another PLAYER contains the string "noob" or "nub". If it does, it'll reply back "I'm not a noob, you are". Since the osbot API can check message from other players, it can check other messageTypes, just take a better look in the API That example should set you up easily
  12. My interest for the game is making irl money m8
  13. I know there are tons of scripts like feather buying already, but I usually like to make my own scripts to improve my programming skills/get more used to the API. What my script is supposed to do: - Buy feather pack only if there is over 95 packs in the shop; (working) - Open all the packs in the inventory when the inventory is full; (need help) To open the packs, I'm checking if the inventory is full. If it its, it'll open the packs, but once one pack is open, the inventory is not full anymore, so it'll buy more packs until the inventory is full again. I also tried checking if my inventory had over 'x' packs, but that's not working either, because it's pretty much the same logic above. Let's say it'll open packs once my inventory contains 25 or more (>=25) packs. Once one pack is open, the inventory will contain 24 packs and it will buy more packs, not opening the remaining. How could I fix this? What kind of condition should I check? Should I make my own void method to open 'x' packs? If so, how to do it? Thanks in advance.
  14. You don't need the quests to get into sophanem, just buy a sceptre if you have the money and it teleports you inside the city.
  15. This happened to me before when I was walking to an area (room) and it gets to the "border" of the area, but it's uncommon. Sometimes my script completely stops, sometimes my bot just stands at the "border" of the area for a few seconds (20, 30) and then re-start doing the stuff again
  16. I don't really how to use filters, but I'd try something else before using/learning about filters Something like if(IsInLootingArea()){ loot; } else{ walkToLootingArea; } IsInLootingArea() is a boolean method that returns if your player is in the looting area. If true, it'll loot. Else, it'll walk there. Would be something like this: private boolean isInLootingArea(){ return lootingArea.contains(myPosition()); } Then you can add conditional sleeps and much more to make it a more complete script. I'm kinda new to scripting, but if you're looking for help hit me up @ PM, I'll gladly help you with what I can
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