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ItPoke

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Everything posted by ItPoke

  1. Compare the version numbers to see if it's the updated version or not ?
  2. You should really not do conditional sleeps like that, since the interact function will not go on before it returns either a fail or a success. Since the sleeps will just pass instant if the interact was a success and if the interact was a failure then they will just delay your script for 1500 ms and then continue, even though it failed. Which is not good... Do if statements instead (like Ragnar Lothbrok said), this way you can break out of the loop or start over if it fails instead of just delaying it and expecting it to always work, example: if (getInventory().interact(23)) { log("Slot 23 Selected"); // Continue it worked! } else { log("Failed to select slot 23!"); // We failed lets break out of the loop and try again! return; } Do this for both slots and then you can do an conditional sleep statement in the end to check if the inventory contains the item or not to see if the whole interaction went well or not. This is just to wait for the animation to finish up since the interact will fishish first. You should always consider why you would need a sleep at all, so you don't end up using them wrong! Since you wont be waiting for the interact function it already pauses and won't continue before it returns a fail or success. But you would like to do a sleep when you have preformed the action because the game does an animation(delay) before the action happens and the items are combined or changed.
  3. Im pretty sure it's just not allowed to use things like teleports by default. It should have the functionality to do so already. Just making a PathPreferenceProfile and then apply it onto the webwalks. There needs to be a UI elements to set these params since I bet people would like to customize it to their likings.
  4. Currently it's using webwalking to go to the nearest bank, this checks tiles to the bank and not straight to the bank like flying. So I am pretty sure that AL-Kharid bank is closest.
  5. @Imthabawse Read up on the api, it's super usefull! https://osbot.org/api/ You will find that it has an inventory method. getInventory(); This method actually has a build in drop all function. dropAll() Drops all the items. getInventory().dropAll(); This also returns a boolean (true or falese) So you can check if it succsfully dropped all items. More so you can add a filter to this function so that for example it only drops items containing the word log. (This is a bit more advanced) dropAll(Filter<Item>... filters) Drops all the items in the filters. getInventory().dropAll(item -> item.nameContains("log")); Again this returns a boolean so you can check if you dropped the items correctly! These drop functions uses shift dropping if it's enabled.
  6. @Nor3g It would be great if you pushed the MUSA POINT fix for us all to use The mouse thing sounds like its the OSBOT api messing up sadly.
  7. Paint feedback would be to change the dark blue color to a lighter one or at least do something about having it so hard to read.
  8. Already a known issue, idk what happend to the fix but I see it got closed. If no one has fixed it before next weekend I will look into doing so.
  9. Damn a big update, great!
  10. I saw an account that looked a lot like his, same pic kinda the same name that was banned. And now he got banned too, might have been the same guy!
  11. @Banes Support was added in 2.5.29
  12. You can go to the github page and create an issue asking for more locations and list the locations you want. Then I am sure it would be possible yes
  13. Ok, good to have some more info, but I just realized that I need a members account which I don't have
  14. Great to see newcommers doing something Keep going and do great things!
  15. Hi! Can you send the console output, then I can look at this later today
  16. You could try and play legit for a week, doing about the same as your script does on OSBot client and see if you get banned. ?
  17. @azn2000 I will look into this asap, I am sorry for the inconvenience! Thanks for the report! UPDATE: Yes, I see exactly whats wrong! This is a major oversight on my part... I will fix it asap and then you can get the fix either on github or you would have to wait for Explv to update the script here. UPDATED: Fix can be found here: Github
  18. Liked, and I would like a bond since I am making questing scripts and need to start on some members only quests
  19. Hi! I was just wondering if you are still look to make more scripts?
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