Jump to content

fcknbobfrank

Members
  • Posts

    40
  • Joined

  • Last visited

  • Feedback

    100%

Everything posted by fcknbobfrank

  1. it was fishing for leaping trout and salmon with the heavy rod at ottos grotto, when it got full invent it would do it [INFO][10/26 05:21:53 PM]: Loaded 6 RS accounts! [INFO][10/26 05:21:53 PM]: Welcome to OSBot 2.5.24! [INFO][10/26 05:22:09 PM]: Updated injection hooks for client revision : 176! [DEBUG][Bot #1][10/26 05:22:09 PM]: Initializing stealth injection bot... [INFO][Bot #1][10/26 05:22:09 PM]: Downloading latest RS2 old-school client parameters... [INFO][Bot #1][10/26 05:22:10 PM]: Downloading latest RS2 old-school client... [DEBUG][Bot #1][10/26 05:22:27 PM]: Injected bot reference into client! [DEBUG][Bot #1][10/26 05:22:27 PM]: Injected world accessors! [DEBUG][Bot #1][10/26 05:22:27 PM]: Injected 37 class and 322 field accessors! [DEBUG][Bot #1][10/26 05:22:27 PM]: Injected canvas! [DEBUG][Bot #1][10/26 05:22:27 PM]: Injected 2 model update calls! [DEBUG][Bot #1][10/26 05:22:27 PM]: Injected 8 definition calls! [DEBUG][Bot #1][10/26 05:22:27 PM]: Injected 36 definition transformation calls! [DEBUG][Bot #1][10/26 05:22:27 PM]: Injected random.dat patch for bot #1 [DEBUG][Bot #1][10/26 05:22:27 PM]: Injected 3 tooltip callbacks! [DEBUG][Bot #1][10/26 05:22:27 PM]: Injected 3 config callbacks! [DEBUG][Bot #1][10/26 05:22:27 PM]: Injected 18 head message callbacks! [DEBUG][Bot #1][10/26 05:22:27 PM]: Injected 4 chatbox message callbacks! [DEBUG][Bot #1][10/26 05:22:28 PM]: Injected 23 draw skip points! [DEBUG][Bot #1][10/26 05:22:29 PM]: Injected 0 hit splat callbacks! [DEBUG][Bot #1][10/26 05:22:29 PM]: Injected 3 equipment callbacks! [DEBUG][Bot #1][10/26 05:22:29 PM]: Injected 3 login return code callbacks! [DEBUG][Bot #1][10/26 05:22:30 PM]: Injected 19 analysis callbacks! [DEBUG][Bot #1][10/26 05:22:30 PM]: Loading RS world : 390 [INFO][Bot #1][10/26 05:22:30 PM]: Initializing 36 API modules... [INFO][10/26 05:22:31 PM]: Started bot #1 [INFO][Bot #1][10/26 05:22:44 PM]: [Break Manager] After botting for 33 minute(s), you will break for 73 minute(s). [INFO][Bot #1][10/26 05:22:44 PM]: Loaded 4 built-in random solvers! [INFO][Bot #1][10/26 05:22:47 PM]: Started script : JFisher [INFO][Bot #1][10/26 05:22:52 PM]: false [INFO][Bot #1][10/26 05:22:52 PM]: Leaping [INFO][Bot #1][10/26 05:22:52 PM]: Barbarian [INFO][Bot #1][10/26 05:25:16 PM]: [Ljava.lang.StackTraceElement;@cbef53 [INFO][Bot #1][10/26 05:25:16 PM]: [Ljava.lang.StackTraceElement;@6bb4ff [INFO][Bot #1][10/26 05:25:17 PM]: [Ljava.lang.StackTraceElement;@a8e50 [INFO][Bot #1][10/26 05:25:17 PM]: [Ljava.lang.StackTraceElement;@9335a1 [INFO][Bot #1][10/26 05:25:17 PM]: [Ljava.lang.StackTraceElement;@1a9f297 [INFO][Bot #1][10/26 05:25:18 PM]: [Ljava.lang.StackTraceElement;@5e6251 [INFO][Bot #1][10/26 05:25:18 PM]: Terminating script JFisher... [INFO][Bot #1][10/26 05:25:18 PM]: Script JFisher has exited!
  2. No need for a variable in the gui, however a random 5-15 would be nicer than static 5. i think one of the most obvious bot things in this game is how quickly a bot reacts to a stimulus, you can tell pretty much all the fishing bots because as soon as a spot moves a huuuuge train of bots move too, real people are quite a bit slower thanks for the quick response and the current change, sorry i didn't respond sooner edit: ran the script a bit, on full inventory it just stopped and spammed [INFO][Bot #1][10/25 09:42:23 AM]: [Ljava.lang.StackTraceElement;@287894 [INFO][Bot #1][10/25 09:42:24 AM]: [Ljava.lang.StackTraceElement;@1082e1b [INFO][Bot #1][10/25 09:42:24 AM]: [Ljava.lang.StackTraceElement;@1f2afdf [INFO][Bot #1][10/25 09:42:24 AM]: [Ljava.lang.StackTraceElement;@138a7f0 [INFO][Bot #1][10/25 09:42:25 AM]: [Ljava.lang.StackTraceElement;@787db [INFO][Bot #1][10/25 09:42:25 AM]: [Ljava.lang.StackTraceElement;@650736
  3. excellent script so far, very human like. im not sure if this is intentional, but there is a delay between when an activity needs servicing and when it is serviced. (like moving to a new fishing spot or emptying the inventory), would it be possible to make these delays longer?
  4. @Eagle Scripts could you add "log out if out of seeds"? since it gets seeds from the bank before it does a run this would be a perfect time to check.
  5. So, few things - i queued up a bunch of quests, half way through buying stuff it started spewing errors in the log. restarted it with only one quest, works fine. A big problem i've always had with this is it buy way too fucking many swordies, and it doesnt check how many you have before buying em too, like after doing an accounts worth of quests i've got near 200 fish in the bank, mate, do you run a swordfish bot farm or something? doesnt close the rotten tomato window in the cooks subquest for rfd when it tries to teleport to lumbridge
  6. @Eagle Scripts would it be possible to add an option to add +10min or +20min to the over-all growth timer for herbs and allotments, so that you only log in once everything is all done growing, instead of the growth cycles all getting out of whack and after say 5 runs your account is logging in and out every 5 minutes?
  7. Collecting dropped runes at ZMI
  8. did you even run overnight or just daytime hours?
  9. @Eagle Scripts im experiencing the issues with canafis too; [INFO][Bot #1][05/19 08:33:27 PM]: Harvesting Allotment [INFO][Bot #1][05/19 08:33:46 PM]: Setting Data - KOUREND_ALLOTMENT1 [INFO][Bot #1][05/19 08:33:46 PM]: 94 [INFO][Bot #1][05/19 08:33:47 PM]: Harvesting Allotment [INFO][Bot #1][05/19 08:34:27 PM]: Setting Data - KOUREND_ALLOTMENT2 [INFO][Bot #1][05/19 08:34:27 PM]: 93 [INFO][Bot #1][05/19 08:34:52 PM]: WebWalkingEvent; We have reached the final destination! [INFO][Bot #1][05/19 08:38:02 PM]: Harvesting Allotment [ERROR][Bot #1][05/19 08:41:56 PM]: Error in script executor! java.lang.NullPointerException at b.d.b.nuL.j(ob:182) at b.d.AUx.j(ib:144) at b.AUx.j(sb:160) at core.MainDriver.onLoop(gb:75) at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(kl:223) at java.lang.Thread.run(Unknown Source)
  10. I can't get it to search a thread for text like the old one did, was super useful to check if someone was having the same issue for a script as you (i am aware you can search EVERY thread content but not specific thread content)
  11. ok; If i am in the north west wildy, I choose ice giant to attack, with prayer flicking etc it will attack both ice warriors and ice giants, if i choose ice warriors it will only attack ice warriors. bit of a pain if you want to do ice giants for wildy slayer
  12. need to update some NPC locations, it still tried to go to the gnome stronghold slayer cave for greater demons when entered by name, that was removed in early 2017
  13. If you set break timers and have a few rounds going, it wont (generally) log you out in the middle of a round because 10 second combat thing, instead set your nmz to afk out when you are done with a round, you will afk out, log out, osbot will break, when the break is over it will continue until out of dreams
  14. Yeah, im getting the same issue; Stealth Injection, all standard settings, it will do it when breaking as well as initial log on, can cause log in/timeout/log in/timeout/log in/timeout spam
  15. I get lunars and then mouse record a hour or two of spin flax, I run that for a long time, its about 80k mage and 80k crafting exp/h and a slight profit
  16. had it set up for two dreams, did one, hit 6 hour logout, logged back in and just afk'd until relog for an hour. [INFO][Bot #1][02/22 02:58:17 PM]: [DynamicSignature] Updated Signature ...normal operation [INFO][Bot #1][02/22 04:38:33 PM]: [DynamicSignature] Updated Signature ...6 hour log [INFO][Bot #1][02/22 04:39:41 PM]: Started random solver : Auto Login [INFO][Bot #1][02/22 04:39:46 PM]: Random solver exited : Auto Login [INFO][Bot #1][02/22 04:39:50 PM]: Started random solver : Welcome Screen [INFO][Bot #1][02/22 04:39:54 PM]: Random solver exited : Welcome Screen [INFO][Bot #1][02/22 04:43:34 PM]: [DynamicSignature] Updated Signature ...a lot of afk-relog-afk-relog [INFO][Bot #1][02/22 05:26:41 PM]: Started random solver : Auto Login [INFO][Bot #1][02/22 05:26:46 PM]: Random solver exited : Auto Login [INFO][Bot #1][02/22 05:26:50 PM]: Started random solver : Welcome Screen [INFO][Bot #1][02/22 05:26:54 PM]: Random solver exited : Welcome Screen [INFO][Bot #1][02/22 05:28:45 PM]: [DynamicSignature] Updated Signature [INFO][Bot #1][02/22 05:30:39 PM]: Terminating script FruityNMZ v2... [INFO][Bot #1][02/22 05:30:39 PM]: Script FruityNMZ v2 has exited! ...manual exit
  17. If you bot a lot of them, yes, but thats breaking my first rule, ramp your botting and if you bot f2p quests, yes, because botting anything f2p will very likely get you banned. and if you transfer a boatload of gp to bot said quests, that'll also ring alarm bells. also my suggestion about membership isnt a "you paid them money so they wont ban you", its a "you can get a shit load more total levels faster without putting in as much time" thing.
  18. If you bot like you describe, no, mirror client will not help you - you will get banned every time. Things that ive found help; Ramp up your botting, don't bot flat out from day one. Get members, and do a bunch of quests (bot them if you want). Initially bot a little bit of everything get some total level. Take breaks (set the bot to take breaks), the more click intense the thing you're doing, the more and longer breaks to take.
  19. [ERROR][02/02 10:30:11 AM]: Uncaught exception! java.lang.AbstractMethodError: bc.getName()Ljava/lang/String; at org.osbot.rs07.api.model.Player.getName(bi:268) at perfect.scripting.b.b.auX.<init>(bl:139) at perfect.scripting.LoopScript.onStart(hg:21) at nuL.onStart(bo:108) at org.osbot.rs07.event.ScriptExecutor.iIIiIiiiIIIi(yn:153) at org.osbot.rs07.event.ScriptExecutor.start(yn:484) at org.osbot.lPT9.run(pj:194) at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source)
  20. A few other small feature requests/suggestions; As the script doesn't yet do composting and some items are particularly worthless, add the option to drop them when harvested. This also helps alleviate the inventory management. Composting. Once the breaking is fixed, add some customisation options for breaking, not just the calculated times; Like log in every 100mins +/-10mins to do a full cycle and super compost, or only log in between the hours of *local time daytime*, so you can leave it running 24/7. Also, 0 plant cure works great! Thanks!
  21. Thanks for forwarding that on to Alek, that works well now. Just making observations as I run the script; Please add the ability to plant limpwurts - before you can grow watermelons (47) limpwurts are better than Nasturtiums. Port phasmatys patch, not as many players have it but its a huge bonus to those that do. Interaction with the leprechaun leaves a lot to be desired - basically only uses it for noting herbs, would be excellent if at the start of a run it deposited a full load of compost buckets and took them out as it needed to minimise the number of trips to the tool leprechaun when harvesting. At the start of a run, if you inventory becomes full, it just stops doing what it is doing, eg if I start my run and i have one slot left (because of all of the compost, seeds, tools etc), it will harvest, get a full inventory, note the item and still have a full inventory - the above suggested leprechaun interaction would resolve this. Sometimes it gets stuck when interacting with patches - possibly due to them not being visible on screen, will have more details the more i use it. Edit: yeah gets stuck at ardougne sometimes if it has to note items at the leprechaun because it cant see the second allotment. Add option for 0 plant cure Having issues with inventory space, super inefficient due to this. Will tele to get more plant cure, then run back to a patch even if you have finished everything at the patch, then move on to the next patch. It should set timers etc BEFORE it teles to get more cure.
  22. you can bot from level 3 just fine, just don't be stupid about it, ramp it up, use appropriate breaks. do a real slow ramp (like shown below), but work on a group of like 20 accts, so in a month you can have 20 accounts with base 50s that can then bot like crazy. this is the kinda ramp i use botting by day; 1)tut island then goblins to 10 att str def 2)wc, fm, fishing to 10 3)fishing, cooking, 30 4)stronghold goblins to 20 att str def 5)wc, fm to 25 6)1 hour of f2p quests 7)fishing cooking to 40 8)stronghold minotaurs to att str def 9)break 10)mining smithing to 20 11)crafting to 30, wc fm to 35 12)spash mage to 45~ 13)finish f2p quests after that, i usually get members and it looks something like this; 14)20 agi, thieving, few misc members quests 15)fm to 50, mining smithing to 30 and 40 respectively 16)herblore to 35, fletch to 35 17)2 hours of wintertodt 18)herblore to 40, agi and thieving to 35 19)2 hours of wintertodt 20)40 agi, 38 thieving ------start doing farm runs----- 21)2 hours of wintertodt 22)quests 23)2 hours of wintertodt 24)2.5 hours of combat 25)3 hours of wintertodt at around this point its just working towards base 50s not including combat, 2.5ish hours of botting a day is pretty safe with the right breaks i usually avoid leveling combat anymore from here because WT is the cashcow paying for other stats, this allows you to avoid botting really "botty" training methods, because you're not in it for profit (just yet) once you hit 99 FM, stop using WT and switch to NMZ, you can pretty safely NMZ for 6 hours a day on an acct like this, the herbs, sand and seaweed from nmz will now pay for other skills
  23. It stops at the port sarim boat when walking to the kourend farming patch - i think its because Veos chat option changed from "Great Kourend" to "Piscarilius House"
  24. [INFO][Bot #1][12/13 09:36:11 AM]: "loot_in_combat" changed to "0" [INFO][Bot #1][12/13 09:36:11 AM]: Command (loot_in_combat) changed from () to (0) [INFO][Bot #1][12/13 09:36:11 AM]: "prioritize_loot" changed to "0" [INFO][Bot #1][12/13 09:36:11 AM]: Command (prioritize_loot) changed from () to (0) [INFO][Bot #1][12/13 09:36:11 AM]: "telegrab_loot" changed to "0" [INFO][Bot #1][12/13 09:36:11 AM]: Command (telegrab_loot) changed from () to (0) [INFO][Bot #1][12/13 09:36:11 AM]: "unreachable" changed to "0" [INFO][Bot #1][12/13 09:36:11 AM]: Command (unreachable) changed from () to (0) [INFO][Bot #1][12/13 09:36:11 AM]: "enable_special_attacks" changed to "0" [INFO][Bot #1][12/13 09:36:11 AM]: Command (enable_special_attacks) changed from () to (0) [INFO][Bot #1][12/13 09:36:11 AM]: "prayer_normal_mode" changed to "0" [INFO][Bot #1][12/13 09:36:11 AM]: Command (prayer_normal_mode) changed from () to (0) [INFO][Bot #1][12/13 09:36:11 AM]: "enable_loot_arrows" changed to "0" [INFO][Bot #1][12/13 09:36:11 AM]: Command (enable_loot_arrows) changed from () to (0) [INFO][Bot #1][12/13 09:36:11 AM]: "eat_for_space" changed to "0" [INFO][Bot #1][12/13 09:36:11 AM]: Command (eat_for_space) changed from (0) to (0) [INFO][Bot #1][12/13 09:36:11 AM]: "ss_avoid_response_combat" changed to "0" [INFO][Bot #1][12/13 09:36:11 AM]: Command (ss_avoid_response_combat) changed from () to (0) [INFO][Bot #1][12/13 09:36:11 AM]: "ss_only_my_npcs" changed to "0" [INFO][Bot #1][12/13 09:36:11 AM]: Command (ss_only_my_npcs) changed from () to (0) [INFO][Bot #1][12/13 09:36:11 AM]: "ss_custom_break_tile" changed to "0" [INFO][Bot #1][12/13 09:36:11 AM]: Command (ss_custom_break_tile) changed from () to (0) [INFO][Bot #1][12/13 09:36:11 AM]: "loot_arrows_combat" changed to "0" [INFO][Bot #1][12/13 09:36:11 AM]: Command (loot_arrows_combat) changed from () to (0) [INFO][Bot #1][12/13 09:36:11 AM]: "ss_magic_mode" changed to "0" [INFO][Bot #1][12/13 09:36:11 AM]: Command (ss_magic_mode) changed from () to (0) [INFO][Bot #1][12/13 09:36:11 AM]: "ss_cannon_mode" changed to "0" [INFO][Bot #1][12/13 09:36:11 AM]: Command (ss_cannon_mode) changed from () to (0) [INFO][Bot #1][12/13 09:36:11 AM]: "ss_guthans_mode" changed to "0" [INFO][Bot #1][12/13 09:36:11 AM]: Command (ss_guthans_mode) changed from () to (0) [INFO][Bot #1][12/13 09:36:11 AM]: "ab_override_random" changed to "0" [INFO][Bot #1][12/13 09:36:11 AM]: Command (ab_override_random) changed from () to (0) [INFO][Bot #1][12/13 09:36:11 AM]: "ss_move_mouse_outside" changed to "0" [INFO][Bot #1][12/13 09:36:11 AM]: Command (ss_move_mouse_outside) changed from () to (0) [INFO][Bot #1][12/13 09:36:11 AM]: "ab_mouse_outside" changed to "0" [INFO][Bot #1][12/13 09:36:11 AM]: Command (ab_mouse_outside) changed from () to (0) [INFO][Bot #1][12/13 09:36:11 AM]: "ss_fightzone_stay" changed to "0" [INFO][Bot #1][12/13 09:36:11 AM]: Command (ss_fightzone_stay) changed from () to (0) [INFO][Bot #1][12/13 09:36:11 AM]: "ss_fightzone_loot" changed to "0" [INFO][Bot #1][12/13 09:36:11 AM]: Command (ss_fightzone_loot) changed from () to (0) [INFO][Bot #1][12/13 09:36:11 AM]: "ss_readyclick_npc" changed to "0" [INFO][Bot #1][12/13 09:36:11 AM]: Command (ss_readyclick_npc) changed from () to (0) [INFO][Bot #1][12/13 09:36:11 AM]: "ss_smart_safespot" changed to "0" [INFO][Bot #1][12/13 09:36:11 AM]: Command (ss_smart_safespot) changed from () to (0) [INFO][Bot #1][12/13 09:36:11 AM]: "ss_spec_min_target_hp" changed to "40" [INFO][Bot #1][12/13 09:36:11 AM]: Command (ss_spec_min_target_hp) changed from () to (40) [INFO][Bot #1][12/13 09:36:11 AM]: "ss_npc_tile_dist" changed to "0" [INFO][Bot #1][12/13 09:36:11 AM]: Command (ss_npc_tile_dist) changed from () to (0) [INFO][Bot #1][12/13 09:36:11 AM]: "ss_stop_at_death" changed to "0" [INFO][Bot #1][12/13 09:36:11 AM]: Command (ss_stop_at_death) changed from () to (0) [INFO][Bot #1][12/13 09:36:11 AM]: "ss_hop_at_death" changed to "0" [INFO][Bot #1][12/13 09:36:11 AM]: Command (ss_hop_at_death) changed from () to (0) [INFO][Bot #1][12/13 09:36:11 AM]: "ss_fight_with_cannon" changed to "0" [INFO][Bot #1][12/13 09:36:11 AM]: Command (ss_fight_with_cannon) changed from () to (0) [INFO][Bot #1][12/13 09:36:11 AM]: "ss_force_fightzone" changed to "1" [INFO][Bot #1][12/13 09:36:11 AM]: Command (ss_force_fightzone) changed from (1) to (1) [INFO][Bot #1][12/13 09:36:11 AM]: "ss_eat_bounds_1" changed to "45" [INFO][Bot #1][12/13 09:36:11 AM]: Command (ss_eat_bounds_1) changed from (45) to (45) [INFO][Bot #1][12/13 09:36:11 AM]: "ss_eat_bounds_2" changed to "65" [INFO][Bot #1][12/13 09:36:11 AM]: Command (ss_eat_bounds_2) changed from (65) to (65) [INFO][Bot #1][12/13 09:36:11 AM]: "ss_cannonball_range_1" changed to "15" [INFO][Bot #1][12/13 09:36:11 AM]: Command (ss_cannonball_range_1) changed from () to (15) [INFO][Bot #1][12/13 09:36:11 AM]: "ss_cannonball_range_2" changed to "15" [INFO][Bot #1][12/13 09:36:11 AM]: Command (ss_cannonball_range_2) changed from () to (15) [INFO][Bot #1][12/13 09:36:11 AM]: "ss_ov_potion_cb" changed to "0" [INFO][Bot #1][12/13 09:36:11 AM]: Command (ss_ov_potion_cb) changed from () to (0) [INFO][Bot #1][12/13 09:36:11 AM]: "ss_ov_potion_att" changed to "0" [INFO][Bot #1][12/13 09:36:11 AM]: Command (ss_ov_potion_att) changed from () to (0) [INFO][Bot #1][12/13 09:36:11 AM]: "ss_ov_potion_str" changed to "0" [INFO][Bot #1][12/13 09:36:11 AM]: Command (ss_ov_potion_str) changed from () to (0) [INFO][Bot #1][12/13 09:36:11 AM]: "ss_ov_potion_def" changed to "0" [INFO][Bot #1][12/13 09:36:11 AM]: Command (ss_ov_potion_def) changed from () to (0) [INFO][Bot #1][12/13 09:36:11 AM]: "ss_slayer_rockhammer" changed to "0" [INFO][Bot #1][12/13 09:36:11 AM]: Command (ss_slayer_rockhammer) changed from () to (0) [INFO][Bot #1][12/13 09:36:11 AM]: "ss_slayer_bag_of_salt" changed to "0" [INFO][Bot #1][12/13 09:36:11 AM]: Command (ss_slayer_bag_of_salt) changed from () to (0) [INFO][Bot #1][12/13 09:36:11 AM]: "ss_slayer_ice_cooler" changed to "0" [INFO][Bot #1][12/13 09:36:11 AM]: Command (ss_slayer_ice_cooler) changed from () to (0) [INFO][Bot #1][12/13 09:36:11 AM]: "aio_fighter_attack_delay" changed to "1" [INFO][Bot #1][12/13 09:36:11 AM]: Command (aio_fighter_attack_delay) changed from (1) to (1) [INFO][Bot #1][12/13 09:36:11 AM]: "ss_b2p_wait_food" changed to "0" [INFO][Bot #1][12/13 09:36:11 AM]: Command (ss_b2p_wait_food) changed from () to (0) [ERROR][12/13 09:36:11 AM]: Uncaught exception! java.lang.NumberFormatException: For input string: "" at java.lang.NumberFormatException.forInputString(Unknown Source) at java.lang.Integer.parseInt(Unknown Source) at java.lang.Integer.parseInt(Unknown Source) at a.CON.J(eg:167) at a.Con.k(gf:1882) at a.Con.f(gf:2361) at javax.swing.AbstractButton.fireActionPerformed(Unknown Source) at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source) at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source) at javax.swing.DefaultButtonModel.setPressed(Unknown Source) at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source) at java.awt.Component.processMouseEvent(Unknown Source) at javax.swing.JComponent.processMouseEvent(Unknown Source) at java.awt.Component.processEvent(Unknown Source) at java.awt.Container.processEvent(Unknown Source) at java.awt.Component.dispatchEventImpl(Unknown Source) at java.awt.Container.dispatchEventImpl(Unknown Source) at java.awt.Component.dispatchEvent(Unknown Source) at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source) at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source) at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source) at java.awt.Container.dispatchEventImpl(Unknown Source) at java.awt.Window.dispatchEventImpl(Unknown Source) at java.awt.Component.dispatchEvent(Unknown Source) at java.awt.EventQueue.dispatchEventImpl(Unknown Source) at java.awt.EventQueue.access$500(Unknown Source) at java.awt.EventQueue$3.run(Unknown Source) at java.awt.EventQueue$3.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source) at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source) at java.awt.EventQueue$4.run(Unknown Source) at java.awt.EventQueue$4.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source) at java.awt.EventQueue.dispatchEvent(Unknown Source) at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.run(Unknown Source) [INFO][Bot #1][12/13 09:36:12 AM]: Found lowest skill: DEFENCE! [INFO][Bot #1][12/13 09:36:12 AM]: Lowest skill out of all chosen goal stats is: (DEFENCE) which is level (11/20) Crashes on run with VERY basic settings set; Injection walking 1 npc goblin levels task set
×
×
  • Create New...