That sounds like a good idea.
Movement patterns are also kind of predictable and very repetitive most of the time - maybe add some variation in monster prioritization to get more movement patterns? Same with safespots - adding more might safespot tiles might help. They could be chosen randomly or based on pregenerated account profiles.
Hey, first decent update in a while, are you planning to implement some additional antiban measures as well in the future? The banrate for this script seemed quite high on my tests some time ago.
Let me guess, this is coming from a sample size of 1-2 accounts?
From what I've seen, people get banned with mirror mode all the time. While also experiencing issues with bot stability and higher cpu/ram usage.
Botting has definitely become more difficult over the past few years. It'll take a lot of money, time and effort to find something that works for you - and even that isn't a guarantee. A lot of people who started botting lately have got fed up with constant bans and just stopped. And it might be the wiser choice for them, there are easier ways to make minor income.
This experience can vary from person to person, nobody knows for sure unless they're the ones issuing bans. Generally if you don't get banned for a few days, you're good to go.
Don't overdo the hours, and don't bot on f2p accounts. Avoid massively farmed spots like lobsters, and you might level it up without a ban.
Fishing is a risky activity though, high banrates.
If you don't break any rules, that temp ban won't affect account performance in any way. There's absolutely no reason to not keep it, unless you have a specific, TOS breaking activity in mind.
Low ban frequency = high gold production = lower gold value. Supply and demand. Demand stayed the same, supply increased, price decreased.
Bans are back to elevated state this week, so gold should recover soon if nothing else changes.
Every bot gets banned eventually, that's why people keep telling not to bot on main accounts if you want to keep them.
This is an unfortunate loss, but botting hunter for 20 hours? That's just asking for account ban.
Regular players are mostly bored when grinding and pick up on little details like weird botlike stats almost instantly. Average OSRS players might be assholes, but they definitely aren't stupid.
Zulrah has a very high banrate no matter the script. Even manual RWT farmers get banned there quicker than elsewhere.
The way to farm Zulrah is all about whether you can profit from an account before it inevitably gets closed. If you can build accounts cheaply - it might be worth it, otherwise you'll struggle.