Anti-ban = more processing, more 'feel-good', less actual performance and output. I won't be adding them--or if I do, it'll clearly be for the feel goods of the user. I personally believe anti-bans are redundant. Unless you've got an anti-ban that actually simulates human behaviour right to the extent where the bot will pick up an entire new task, or venture off somewhere to do something else, I doubt it's even worth it. Shaking your camera and flicking your tabs isn't going to stop players from reporting your ass, and I doubt it'll 'trick the system'.