

liverare
Scripter II-
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Everything posted by liverare
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Yes it's fixed. Now we just have to wait for OSBot to update the scripts. Not particularly. Josedpay made an AIO crafter and there were just complaints after complaints on his thread. I imagine he spent sleepless nights trying to resolve error after error and addressing every complaint. Personally, I don't want that much of a burden to bare. The idea is nice and the challenge is enticing, but there's guaranteed to be problems and I don't want to have to be constrained into fixing so many damn potential problems. There would always be problems.
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Thanks for the report! I will fix this hopefully tomorrow, but I am preparing for a demonstration and presentation I have to deliver on Thursday, which is more important. But I will get around to it!
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The bot is free, however the bot developers get a cut off the profits made from premium scripts. Profile ranks and premium scripts are probably just a few forms of income that's supporting this bot. I believe the reason why the bot's free in the first place is to 1) grow a community, and 2) allow script-writers to begin developing for the bot for free. I wrote and released three free scripts and I barely received any feedback for them. This is a massive problem, for how are we to improve our products and better our programming skills if there's nobody but ourselves testing our work and critically scrutinising it? I made one of those scripts premium and now I start to hear of the flaws, problems and complaints, which is far better as it drives me to overcome those problems. Also I make a bit of extra money on the side.
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The banking issue is only occurring in Mirror Mode and I have reported the issue here. But you're not even a VIP so you cannot use Mirror Mode. (Note: MGI has informed me that this error is a result of hooking the bot to a RS client whilst already being logged in.) This is the banking method being used: public boolean tryOpenNearbyBank() throws InterruptedException { boolean b = script.getBank().open(); if (!b) { RS2Object bank = objects.getNearestBank(); if (bank == null) { b = script.getBank().open(); } else { b = bank.interact("Bank", "Use"); } } return b; } If at all the script cannot find a valid bank booth, it will attempt to use OSBot's banking API as a failsafe mechanism.
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Mirror client version: v1.054.297 Console output / terminal output: Nothing Crash report if a crash occurred: No crash Script that you ran: Tanner & Crafter Hooks that failed: Objects JVM/Browser bit version (32 / 64): 64 Objects aren't loading: This is a problem occurring in Mirror Mode only. Edit: I'm an idiot. MGI reminded me that this error only occurs if you try to hook the OSBot to a client which is already logged in.
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Thank you for the report. I'm looking into this now. - No paint This error relates to the console output you posted (Thanks!). I've added the assets for this script into the /resources/ folder which (I believe) is where it's supposed to be in order for it to load with the script. Hopefully this will be fixed in the next build. - slow in general this includes trading, banking, walking! The bot can't even open the bank in Mirror Mode, and that's using OSBot's own banking API. I am going to get in touch with a few other scripters/developers to see if there's any progress with solving this problem, otherwise I will create my own to replace it. As for 'slow in general', I will look into the current speed of the script and see if the rate can be increased without increasing ban rate/potential for problems. - often gets stuck behinde the tanning shop as it missclicks and then does not know where to walk Solved. I've added massive area range around the store. - anti ban with randomness walking and camera movementI I could implement this, but it won't really be of much use. These kinds of antiban behaviours are feel good antibans, which is already handled with OSBot's default anti-ban. - fail safe if it walks wrong and gets stuck I will also look into adding anti-ban for the furnace building and kebab shop for additional fail-safe.
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Click within the chat box. I will get around to adding a graphic which tells users to 'click here' to restore the paint. But for now, there is none.
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This may a problem in mirror mode, because mirror mode is still in beta. However, only convention banks (e.g., bank booths) are supported. The newer stuff like the Grand Exchange is not currently supported. This is because I wrote my own banking method that would only interact with the nearby banks that are either directly in front/behind/at our sides, so our bot doesn't keep switching between bank booths. Try run the script standing at in front of a conventional bank booth. I have ran the script and found no problems using conventional banks. But again, I will extend the range so all banks are supported. The script paint will not display if user input is enabled, this is because I have personally found paints to be in the way when I want to take temporary control over my bot. But also, if paint is not enabled, the paint can still be hidden if you click on the chat box. Simply re-click there to reveal the paint. Please let me know if it continues to be a problem.
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I bot one account on my home IP. However if I were to bot multiple accounts I would bot three or four accounts from the same network, all with different host IDs, all from the same PC (multiple IPs per NIC). If I were to step up to about +5 accounts, I would look into a VPN, but not after seeing whether it's possible to reserve a couple of IPs with my ISP first.
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Casting a lunar spell using the magic api?
liverare replied to elliottdehn's topic in Scripting Help
Checking to see if you have the runes to cast: getMagic().canCast(LunarSpells.NPC_CONTACT) Casting the spell: getMagic().castSpell(LunarSpells.NPC_CONTACT) -
http://www.loadtestingtool.com/help/how-setup-ip.shtml Also: http://osbot.org/forum/topic/69698-ip-bans-rational/ tl;dr last one: your ip address is comprised of four numbers, separated by dots. (e.g., 159.185.0.100). The first three numbers is your network, the last number is your computer.
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Don't know how to do this. I will ask around, but later though (Today's a deadline to get work submitted for Uni). :P
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He probably jumped over to this forum and saw how much '07 gold was going for.
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This thread... Smoking the herbal Jew is degenerate.
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Trick not to get banned: WRITE YOUR OWN PRIVATE SCRIPTS. It's working for me and I ain't even using mirror client.
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Hope that clears it up. If you've stored your information with OSBot, then an infected script has most likely stole that file. I normally don't run other people's script. I have before, but I did so without having any of my information stored with OSBot. Since then, I'm running nobody else's script except my own. Either that, or I'll simply play legit. I plan on overwriting that file and removing that file in the future.
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Why you're getting banned: You're running 7 accounts from 1 IP address, 24/7. I doubt what you're botting is even an issue when your IP is clearly flagged. Give this a read. Perhaps you'll better understand why.
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Perhaps you should look into custom domains: https://www.zoho.com/mail/ I'm guessing once the email domain is fully operational, you can just create a bulk load of reserved email addresses.
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Oh forgot to mention that, yes, you have to subtract 2. Basically: 127.0.0.0 and 127.0.0.255 are not usable. 127.0.0.0 = host group (or something to that effect), 127.0.0.255 = broadcast domain. The figure increases with the inclusion of more subnets. The tool you were using to check for plagerism checks against Google crawl bots that scour almost every forum. You can see them operating sometimes; they have non-linkable usernames. It states later down that those 'plagiarised texts' can be clicked: "They are also links … feel free to click on any red lines and see the original source for your records. When the test is done, you’ll also be given an exact percentage that tells you how original or unique your article is." They link back...to this page.
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Have you ever considered the implications of an IP ban and how it actually affects your IP address? For those of you who study computer architecture and networking will know that an IP address (IPv4) is four bites of data (32-bits): MASK 255.255.255.0 IP ADDRESS 241.198.0.121 What are we being told by the address above? Well, the first three bytes are your network ID, the last byte is your host ID. How do you know which bytes are network IDs and which are host IDs? See dat mask? Those 225's are why. I'm keeping it simple so we're brushing over 'sub-netting'. Basically, if you change those decimal numbers into binary numbers (1's and 0's), the 1's in the IP address will fit snugly in the 1's of the mask address: 255 = 1111 1111 241 = 1111 0001 If we flipped those numbers around, 255 would not fit in 241 because of dem 0's. 1 Does NOT fit into 0, but 0 fits into 1. (Crazy logic, rite?) Is '255' the highest number allowed for each byte? Yes, hexadecimal motherfucker. There be 8 bits per byte. (I dug up old thread that still has pic explaining it.) What is a network? Simply put: the connection between communicating devices. So a router would establish your network, because you and your family can connect to it. What is the network ID? The 'network ID' is a number that identifies your network from the billions of other networks around the world. It's required for routing protocols to have some kind of idea for where those nasty images of busty MILFs need to get sent to. When you order something, the network ID would be equivalent to the home address delivery information found on the package. What is the host ID? Well, when those images finally reach your network, your router needs to figure out with perv to deliver them to. Your special number distinguishes your PC/laptop/smartphone from your brother's/sister's PC/laptop/smartphone. ...And we can all agree it's better that way. B-but muh MAC address! A MAC address is a special little snowflake of a number found on every device that can connect to a network. MAC addresses are printed straight onto PC/laptops/smartphones whilst in the factory. Nowadays, it's common for routers to come pre-built with switches, and your router has a nice table of IP addresses and associated MAC addresses. When you connect to a network, your router takes stock of what MAC address is accessing the network and then assigns a random IP address to it. When the router wants to send those busty MILF pics to your PC, it has to go through a 'switch'. A switch is a box that has ports and a table that takes stock of which MAC address is using which port. (I'm talking about devices wired to the network, Wi-Fi devices are strong and independent and don't need no switch.) So when my IP gets flagged... It's your network ID that's flagged. This just means that when you login to RuneScape from the same network, Jagex is already going to throw a bot-watch your way, because it's likely you're going to bot again. The reason why Jagex doesn't just ban every IP on that network is because that network could be a school/uni network, or an apartment network, or even a MC Donald's Wi-Fi network. Simply put; if they banned every user on the network, a lot of legit players might also get banned. However, since the network ID is flagged, those legit accounts would be subject to bot-watch. Also It may be likely that a flag on an IP address may expire. Well let's say Jagex bans one of your accounts on your home network, thereafter you play RuneScape and never botting once. Who's to say Jagex will continue watching you? It'd probably take a few months or so, but if you're given the all clear, then it would be cost effective for the monitoring to stop. Just economics. But of course the opposite to this is: more bans = more watching. But it may also be likely that Jagex might ban an entire network ID. Consider goldfarmers; if accounts are systematically being watched and banned, all connecting from the same network, they could conclude that said network is simply being used for goldfarming and save time just by completely banning that network. However, then they have to weigh the possibility that the network is a VPN/Proxy that legit users may (though most likely not) use. So how can I change my IP address? Unless you're assigned dynamic IP addresses via your ISP, you'd need to contact them and request for them to change it. But that does mean that there's now a valid network ID, no longer being used, that has been marked as 'flagged' on Jagex's system. So this again supports my earlier statement about the expiration of bot-watch. What about VPN's -- are they safe? Well... That really comes down to how business-driven they are. If they're looking to keep you anonymous, then sure, otherwise if their business is to strictly sell you unique network IDs, then no, and this is because: There are different classes of IP addressed, as VPN's (I would suspect) use Class B addresses. VPN's would have to reserve network IDs, and it's the ISP who generates and assigns IP addresses, thus, network IDs. IP Address classes: Class A has 1 byte for network ID, 3 bytes for host IDs. Not usable on the net, but very good for very, very, very, very large businesses. (16,277,214 host spots available -- every single one of them can be used for every PC/laptop/smartphone/printer/etc...) Class B has 2 bytes for network ID and 2 bytes for host IDs. Usable on the net, and can hold up to 65,534 hosts. Class C has 3 bytes for network ID and 1 byte for host ID. This allows for 254 hosts, and is the standard IP address doled out. A money-hungry VPN would most likely subnet a Class B address because they can have more hosts than Class C, meaning more VPN users per IP address being used. This is bad because: It would be assumed that most players in RuneScape running on Class B addresses are probably goldfamers, since Class C is the standard. Switching between Class B and Class C addresses would be very, very suspicious. If the network ID for a class B address is flagged, every bot using that VPN is fucked. If the proxy/VPN uses Class C addresses, however, you're more likely to be better secured, since the VPN would need to reserve more IP addresses for their ISP. It'd likely cost more to reserve Class C addresses, which is why I doubt they do. Read this for the different costs. Why ISP chose costly static IP addresses over free dynamic ones? Well they're not really free, but when you buy the internet, you get given an IP address. I suppose it's only 'dynamic' because it's just randomised each time. But static IP addresses have the following benefits: Security of having an IP address available to work with. (This is a problem for IPv4) IP address may be recognised as one being used by a VPN. Consistency for other private networks to set up their routing protocols to work with the static IP. [PROBABLY NOT DONE EDITING -- TAKING A BREAK AND MAKING SURE I DON'T LOSE THIS] [ALSO IF I'M TALKING CRAP, CALL ME ON MY BS, CUS NETWORKING ISN'T MY STRONGEST OF SUITS]
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Are you even trying? 100% Guaranteed to work.