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Team Cape

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Everything posted by Team Cape

  1. Might be able to do this with a messy poly-area, theoretically, but the better way to do it (if you're looking to say if an entity is contained in this big - small area) is likely bigArea.contains(entity) && !smallArea.contains(entity)
  2. just click on the up arrow widget lol
  3. Team Cape

    Halp!

    Yes. Fishing spots are NPCs
  4. A community-wide vote of members with over 20 feedback (people active in the community), greater than 100 days on the forum and a certain postcount, or even a moderator vote with veto abilities from administrators/developers would be an interesting idea. The privileges should definitely only last for a month (until the next person is instated), and it could even be a sort of "introductory position" to moderator, like CBA used to be. Definitely a lot of support for this idea. I don't think the idea is necessary contingent on that, but it definitely would be a great idea, at least for the sake of having the community decide who they deem fit to have those privileges, or who the moderators think might make a good fit for moderator.
  5. no real difference, it's just a framework for the code that you're already going to write.
  6. That seems related to the OSBot client itself because randoms aren't handled by the script. Try putting in your settings that you'd like to ignore randoms.
  7. Read the thread. Will look into this. Screenshots are useful.
  8. Very interesting, I assume you set yourself to go to the Draynor course?
  9. If I'm not mistaken, that Oak in particular can't be reached; are you able to reach it? I recall having some issue with it a few months ago, where players couldn't reach that tree, so I had to add in a new condition for it. Also, please respond in PM so we don't spam up the thread! :P
  10. pick up raw chickens in lumbridge. as a member, you can make up to 200m/hr.
  11. It should already work by finding the closest tree... can you turn on the paint and send me a screenshot or video of the issue? I haven't personally had this issue, so if anyone else is having this issue, please don't hesitate to say something!
  12. Seems to be that you're the only one having this issue, and given that this happened on a Thursday, my guess would be that it was related to the recent update, and the issue is now not present. If you're still having this issue, open your client logger before you press start, and when you start the script, take a screenshot of the entire client and send it to me. If the issue has already fixed itself, this is not necessary
  13. oh shit they're taking me helfpfsdfsfsdafsdfsdfsdfasfsafdsfsf
  14. Well, that "one scientist" doesn't appear to have made himself a name in the field, whereas Stephen Hawking was world-renowned.
  15. https://www.theguardian.com/technology/2017/apr/22/what-if-were-living-in-a-computer-simulation-the-matrix-elon-musk It's impossible to prove that we do or do not, though Stephen Hawking (RIP) believed that it was possible.
  16. 'public' for global variables related to an instance of a class 'public static' for global variables related to no particular instance
  17. Thank you! I will look into this today. Note to thread onlookers: This is how all bug reports should be. If you're experiencing an issue and want to report it, take this as an example.
  18. If you use powerchop mode, you should be able to chop the willows at the barbarian outpost (albeit without the bank chest). I'll look into adding it into progressive mode, though, if you still want it?
  19. I will look into this. Thanks for the report
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