isVisible() is returning false for entities (uncommon) even though they're visible, i also noticed that if the entity is covered by interface such as chatbox or any other gameframe interface (half visible), InteractionEvent seems to generate a point that is not visible (covered by interface such as chatbox or any other gameframe interface) so it will just idle doing nothing until i manually zoom out/move the camera until the generated point is visible, all the mentioned bugs go for both fixed and resizeable(), i remember not having any of these issues with earlier client versions but i can't remember what exact client version it was.