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Ayylmao420

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Everything posted by Ayylmao420

  1. When Auto Login solver interrupts during world hopping it takes 15-20 seconds for Auto Login solver to finish. Was not an issue on .90
  2. is interactionevent failing for anyone else with entitydestination ? rest of the destinations are working fine ...
  3. can have 10 hp & 66+ magic discord Bot#2625
  4. using EntityDestination with InteractionEvent fails, other destination events work fine such as widgetdestination, mainscreentiledestination, minimaptiledestination etc ...
  5. bought
  6. discord Bot#2625
  7. sold
  8. 3 days old accounts, no email registered, no bans, 85 mining, everything else 1 is there a market for them ? and how much they'd go for each & in bulk
  9. sold
  10. Ayylmao420

    pc

    99 fletching, everything else 1, no bans/no email registered
  11. tried it in the past, no difference, also, mouse movement doesn't have anything to do with bans, there are ppl running packet p(b)ots 24/7 and maybe see 1-2 bans per month
  12. skype live:ayylmao420osbot
  13. skype live:ayylmao420osbot
  14. bought from @Perryy please close
  15. neverfind, found the account i needed, take it as a free bump.
  16. hand done skype ayylmao420osbot@outlook.com
  17. sent you a friend request on discord
  18. yeah seems like the laptop you bought has a poorly designed cooling system, return it for sure and get a better one.
  19. hmm, 1 client taking over 50%+ usage on a beastly cpu like 8750h is strange, what script are you using ? does the cpu usage spike when you run the script or even without running the script ? 8750h gets really hot under load very quickly, your best bet is to undervolt the cpu to lower the temps so the fans don't go to max speed so quickly.
  20. what cpu do you have ? you also could undervolt your cpu to lower the temps
  21. isVisible() is returning false for entities (uncommon) even though they're visible, i also noticed that if the entity is covered by interface such as chatbox or any other gameframe interface (half visible), InteractionEvent seems to generate a point that is not visible (covered by interface such as chatbox or any other gameframe interface) so it will just idle doing nothing until i manually zoom out/move the camera until the generated point is visible, all the mentioned bugs go for both fixed and resizeable(), i remember not having any of these issues with earlier client versions but i can't remember what exact client version it was.
  22. InteractionEvent needs some improvements on resizeable, when setOperateCamera and setWalkTo is set to false, it doesn't interact with entities that are visible (zoomed out completly, the entity is located bottom of the screen, staircase for this example).
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