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OSBot :: 2007 OSRS Botting

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Juggles

$100.00 Donor
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Everything posted by Juggles

  1. No. I can make a private script if you like though
  2. Yeah when he updates all u need to do is run the script it does it auto
  3. Nope but he said he was gonna add it
  4. Welcome back and good luck. The rules state you cannot share an account but I'm not exactly sure on how it works with a VPS and sharing a client. Hope a staff member can answer your question @Decode @Dex @Saiyan
  5. -bot user:pass:pin
  6. I don't use any public scripts, only local. Local scripts you use the name
  7. Start the script and open the logger and it will say the script id
  8. Don't forget -login USERNAME:PASS or it wont work
  9. Script is not looting anymore for me atleast
  10. When making my shop buyer, I lasted weeks 24/7 at Thessalian shop. Bank was made. Acc still isn't banned to this day I just don't bot it anymore
  11. Buying followers lol
  12. Doesn't support stronghold as stated in the FAQ 11) Does it work in the Barbarian Stronghold? Not as of right now.
  13. Just sell to a reseller for $1
  14. Juggles replied to Juggles's topic in Runescape 2007
    Bought thanks to @Spookz
  15. Juggles replied to Juggles's topic in Runescape 2007
    Still need. Fast pls need to get my farm back up
  16. Juggles posted a topic in Runescape 2007
    Paying $2 Pls fast
  17. If the name is Jug Ill take it
  18. Will take 10m right now
  19. I sold mine for 25m
  20. Well instead of having this, you don't need anything in this case at all. new ConditionalSleep(50000) { @Override public boolean condition() throws InterruptedException { return (!combat.isFighting() || lowHealth() || loot != null && loot.isVisible()); } }.sleep(); I would do it like this if (HP<int) { //eat } else if (loot.exists) { //loot } else { if (!combat.isFighting()) { enemy.interact("Attack"); state = "Fighting a enemy."; new ConditionalSleep(5000) { @Override public boolean condition() throws InterruptedException { return (myPlayer().isFighting()); } }.sleep(); } else { } } Or you could do it like this. It will return state nothing when you are fighting since it is the last one that is true. if (HP<int) { return state.EAT; } if (loot.exists) { return state.LOOT; } if (!combat.isFighting) { return state.ATTACK; } return state.NOTHING; now in your loop you have case ATTACK; //Attack NPC //sleep until in enemy.interact("Attack"); state = "Fighting a enemy."; new ConditionalSleep(5000) { @Override public boolean condition() throws InterruptedException { return (myPlayer().isFighting()); } }.sleep(); break;
  21. Yes this is good. So it will sleep until you are fighting. Now you have a combat.isFighting state where it does nothing. If you have eating and looting prioritized, it will automatically go to those states

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