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  1. I would very much like to request charging wilderness weapons such as the viggora/ursine chainmace with revenant ether as a feature. Since using that is an easy way of best melee experience per hour at elder chaos druids as an example. As well as banking to get more when out of charges. We are probably talking about like 100-160k per hour exp rates. Any way you could add this feature?
  2. I am still curious about the possibility of adding Lovakengj bank as well through the Lovakengj Minecart Network. What do you think? It does need 65% favor tho. EDIT: oh i actually see it is selectable in the script, so it should work i guess.
  3. The walk isnt really that long, i usually only use teleports if they teleport me much closer to a bank. I think the only thing that would make undead druids a bit faster is Hosidius Kitchen bank support. Its a bit closer than Hosidius bank. Also Skills necklace use would take an inventory slot From what i gathered shortest trip to a bank and back would be Lovakengj Minecart Network, take that to Lovakengj station. Close bank there. This requires 65% Lovakengj favor. I found another problem, when dying and reclaim stuff from Death is ticked. Bot went to reclaim, took all the stuff and then started looping each time asks Death for items, leaves and then goes back asks again. Ticking the box for the main weapon does not fix the special attacks btw. It starts depositing/withdrawing the main weapon then when its done it about 5-7x it runs to the fight arena. Does 1 spec, thinks that it has low food(according to the logger), when inv is full of food, runs back to bank.
  4. symbol

    AIO MTA

    Nice script, for the telekinetic room i would suggest to add an option to bring x amount of stamina pots. The script always takes 2, which kinda makes it slower since it has to run to the bank. If i have more suggestions i will edit this post.
  5. symbol

    AIO MTA

    Could i have a trial, please?
  6. For some reason at Undead Druids the script keeps prayer on even after going to bank. Leaves a bit of a risky opening when entering the druids since it arrives with 0 prayer, goes and pulls a druid, then runs or sometimes has the luck to walk toward the altar, ive had a couple of near death situations. Otherwise Walk mode 1 works fine. Other modes dont work that well. They get stuck between the dungeon sign and church with the altar , run back and forth. Mode 1 walks a longer trajectory but at least doesnt get stuck zipping around. If Czar could add Hosidius Kitchen bank chest would speed it up a little. Btw i do have all the doors unlocked in that dungeon and altar as well. I think its going to be one of the best spots for training and making some gp as well. Found another problem. Special attacks and banking. If use spec attacks is checked the script switches to spec weapon at bank and deposits the other weapon. I did not find a way to fix this through different settings. This is quite an annoying problem, hoping for a quick fix.
  7. Well if you look at how Perfect Fighter itself fights compared to GDK plugin, there is a big difference, hehe. Also with Revenants the webwalker seems to only use the most risky entrance, level 40 wild one. I tested all the options. Cant wait for the Rev script tho, very nice to hear. I have one more question, Fairy ring use as transport, i wonder why the webwalker doesnt have it built in. Every scripter makes their own system i guess?
  8. Swapping to spec weapon doesnt work on GDK, at least for me while using Dragon sword(set as main) then Dragon dagger p++ set as spec. It only uses sword spec. Also world hopping with x player count in x radius does not work at all. It tried to world hop after detecting a pker, glory away and hovered hop, but didnt. Adding further to this, the behavior of GDK is very bot-like, kills dragon, pauses, picks item, pauses again. selects another dragon, sometimes tries to run in some direction of item on the floor, however interrupts it by attacking another dragon. Sometimes half hits dragon, runs a abit away and attacks a new one. It often even ignores the drops on the floor, then possibly later tries to pick them in janky way. Also another question, could you add charging etherium bracelet with revenant ether at bank? Maybe a custom amount if possible.
  9. Thoughts on support for Wilderness Slayer?
  10. Wilderness monsters seem to be broken entirely, couldnt get Green Dragon plugin to work, nor revenants nor Lava Dragons. Is this script capable of doing Lava dragons, 35-38 wilderness south of their isle, safespotting with magic, it would need to run to 30 and then use glory to bank. Actually got GDK to work, seems that some webwalker modes dont go to wildy, but i think nr 3 does.
  11. symbol

    Stealth Quester

    Was doing nature spirit, and the script does not equip ghostspeak amulet, gets stuck using the mirror on the ghost, which causes a loop. Manually equipping it continued the quest. Animal Magnetism seems to throw up a few errors as well. This shows after getting the undead chickens and the bot just goes to bank. Then error. Error: failed to withdraw items - Expected: Draynor manor teleport x 4Mithril axe x 1Holy symbol x 1Hard leather x 1Polished buttons x 1Hammer x 1Iron bar x 5Falador teleport x 1Stamina potion(4) x 2Undead chicken x 2Games necklace x 1 - Received: Draynor manor teleport x 4Mithril axe x 1Holy symbol x 1Hard leather x 1Polished buttons x 1Hammer x 1Iron bar x 5Falador teleport x 1Stamina potion(4) x 2Undead chicken x 2Games necklace x 1 Walking is also a bit problematic in the Draynor manor. With some manual intervention the script can continue tho. Some additional odd choices i noticed. I set the script to do Biohazard and Underground Pass. Set it to use Sharks and magic shortbow/amethyst arrows . It wanted to buy 3k amethyst arrows for some reason(same thing happened with maple shortbow/rune arrows) and only 3 sharks. That also happened with Monkfish. 300 Arrows would be plenty enough. It doesnt seem to take the weapon in the loadout into account. I equipped magic shortbow and adamant arrows on myself, it defaulted to a really weak willow shortbow and mithril arrows. Continuing on Underground Pass script halted when i talked with the king and needed to find Koftik. Who was west of ardy, the big gate was closed so that was the reason probably. i went there and opened it. Everything else was smooth.
  12. Could i get a trial? Thanks. Would you consider adding support for Wilderness Slayer?
  13. I mean that it shouldn't drink the magic level back to full. Just grab till magic falls below 37, then drink the Mind Bombs. Wouldn't that be better?
  14. I mean with 40+ magic it should last with 15 mind Bombs. The higher the magic level the less it should drink. Best would be if it only drinks them to keep above 37 magic. Right now my magic 49. During grabbing it falls to like 42 and then it drinks 3 in a row. Never gets a full inventory like this. And that's a bit of a waste. If you can optimize it so it gets full inventory by drinking less. Specially with like 50 magic. That would be perfect, Thanks!
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