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OSBot :: 2007 OSRS Botting

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Token

Script Officer
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Everything posted by Token

  1. Token replied to Token's topic in Construction
    Authed
  2. Token replied to Token's topic in Construction
    Authed
  3. Token replied to Token's topic in Construction
    @FrostBug
  4. Token replied to Token's topic in Construction
    Authed
  5. Token replied to Token's topic in Construction
    Authed Authed
  6. Token replied to Token's topic in Construction
    May have been an issue which was not fixed in the update, I tried the script now and it seems to work (if it was fixed in the last few hours?) Just a side note, you should start the script outside the house preferably at GE or anywhere close because it will check your bank and buy any missing supplies, so it will leave the house anyway if you start in there
  7. Token replied to Token's topic in Construction
    Sorry, had issues with my auth system due to resetting auths yesterday, should be fixed now
  8. Token replied to Token's topic in Construction
    Authed I was told all the client bugs were fixed at this moment, but if you are experiencing any issues let me know
  9. Token replied to Token's topic in Construction
    I'm pretty sure the OSBot client has been broken by yesterday's update
  10. Token replied to Token's topic in Construction
    Authed
  11. Token replied to Token's topic in Construction
    The rope and bolt of cloth shouldn't cause any inconvenience since they will eventually be in bank, but going to hire a butler every time is definitely a bug that I'm going to take a look at shortly. By going to hire a butler you mean teleporting to ardougne and going to the servants guild or just using the ardougne bank to restock? Does it realise it doesn't have to hire a butler just by entering the servants guild? Does the butler spawn on the ground floor when entering the house or is it upstairs/dungeon? The script was designed to provide 100% automation with 0 human input required at very fast xp rates for the whole construction skill. The script will go through a short initialization state when it's started, it gathers info about the context it's going to work with, such as looking in the bank to know what resources are available, going to house to verify the whole configuration and butler. It requires a lot of knowledge because the script is supposed to do literally everything. While most construction scripts require you to start the script with supplies in inventory and select an object to build then manually stop the script to change the object, 100% automation means it will even buy a house if you don't have one and is supposed to get 99 construction within 24 hours on a fresh account using the fast mode without any input. I didn't think the 5 min initialization would be a problem because the script wasns't supposed to be restarted at all. Are you experiencing any issues which force you to restart the script?
  12. Token replied to Token's topic in Construction
    Dungeon level is not supported yet, mahogany tables is featured for maximum xp in the fast mode atm, oak dungeon door will be added in the next version Did it get stuck trying to hire a butler?
  13. Token replied to Token's topic in Construction
    Default, just ignore the initial stuff, it will buy a rope and 4 bolts of cloth if you don't have in bank just in case it needs them. The point in this is it buys them together with planks/telports/other supplies so if it needs them it doesn't go to GE twice. First trip to house it learns your layout so it knows what it has to do, it will then either add necessary things like a rope pull/bedrooms/hire butler or just go to bank and get supplies.
  14. Token replied to Token's topic in Construction
    Authed
  15. Damn I really admire people who go on vacations, I couldn't ignore my responsibilities longer than 24 hours for the last 2 years
  16. Token replied to Token's topic in Construction
    Authed
  17. Token replied to Token's topic in Construction
    Authed
  18. Token replied to Token's topic in Construction
    I'll push another update in a moment
  19. Token replied to Token's topic in Construction
    Authed
  20. Token replied to Token's topic in Construction
    Authed
  21. Token replied to sudoinit6's topic in Scripting Help
    I guess the best logic for a script would be your own human logic
  22. Token replied to Token's topic in Construction
    I hardcoded a solution for the new bug with deleting the parlour at the beginning, it's been pending SDN approval for about a day so it should be there soon. Let me know if you are still having issues.
  23. Token replied to Token's topic in Construction
    Are you using lowcpu mode?
  24. Token replied to Token's topic in Construction
    Thanks, if you ever encounter the error please send me the logger when it destroys the room
  25. Token replied to Token's topic in Construction
    Authed Fill in the bug report template if you really aren't using mirror mode Authed

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