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Token

Scripter III
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Everything posted by Token

  1. Token replied to Token's topic in Others
    It will be good
  2. Token replied to Token's topic in Others
    It only supports 19 quests right now, but the quests it supports is not the issue. Before releasing this, I added 7 quests in 1 day. The main concern is the api that I had to write for this script which must be tested. I will publish a complete list of quests it supports for the first version once it's out of beta (hopefully next week). About 30 hours of coding to write the api, less than 10 hours for the quests themselves.
  3. Token replied to Token's topic in Accounts
    Bid noted thanks
  4. Token posted a topic in Accounts
    1. Pictures of the account stats 2. Pictures of the login details 3. Pictures of the total wealth (if there is any) None. 4. Pictures of the quests completed Animal Magnetism Cook's Assistant Doric's Quest Druidic Ritual Dwarf Cannon Ernest the Chicken Goblin Diplomacy Imp Catcher Jungle Potion Plague City Priest in Peril Recipe for Disaster (2 subquests: Cook and Goblin) Romeo and Juliet Rune Mysteries Sheep Shearer The Knight's Sword The Restless Gohst Vampire Slayer Witch's Potion 5. The price you will be starting bids at 0 6. The A/W (Auto-win) for your account sqrt(e^100) * 1/lg(pi) gp 7. The methods of payment you are accepting 07 gp 8. Your trading conditions I will go first if you are trusted, otherwise we can use a middleman 9. Pictures of the account status 10. Original/previous owners AND Original Email Address I am the original owner, the account does not have a registered email address.
  5. Token replied to Token's topic in Others
    Idk yet, it will be in beta testing for at least 1 week, during which it will be free.
  6. Token posted a topic in Others
    Stealth Quester Can also be purchased with OSRS gold using vouchers from here 70 Quests Supported Alfred Grimhand's Barcrawl Animal Magnetism A Porcine of Interest Big Chompy Bird Hunting Biohazard Black Knights Fortress Client Of Kourend Clock Tower Cook's Assistant Death Plateau Demon Slayer Dorics Quest Dragon Slayer Druidic Ritual Dwarf Cannon Elemental Workshop I Ernest The Chicken Fight Arena Fishing Contest Gertrude's Cat Goblin Diplomacy Hazeel Cult Holy Grail Imp Catcher Jungle Potion Lost City Merlin's Crystal Monkey Madness I Monk's Friend Mountain Daughter Nature Spirit Pirates Treasure Plague City Priest In Peril Prince Ali Rescue Regicide Rfd Cook Subquest Rfd Dwarf Subquest Rfd Evil Dave Subquest Rfd Goblin Subquest Rfd Pirate Subquest Rfd Ogre Subquest Romeo And Juliet Rune Mysteries Sea Slug Shadow Of The Storm Sheep Shearer Tears Of Guthix The Ascent Of Arceuus The Corsair Curse The Depths Of Despair The Dig Site The Feud The Golem The Grand Tree The Knights Sword The Restless Ghost The Tourist Trap Tree Gnome Village Tribal Totem Underground Pass Vampire Slayer Varrock Museum Quiz Waterfall Quest What Lies Below Witch's House Witch's Potion X Marks The Spot Instructions Click on quest names to queue them. Quests are completed in the order they are selected. Quests that are already completed will be skipped. Previously started quests/partially completed are not currently supported! Allow the script to finish the quest from start to finish for best results. In order to use armour/weapons/spells during quests, gear presets have to be created first. Equip the desired gear and set the attack style in game, then press the "Load Worn Equipment" button at the bottom left of the GUI, then give the preset a name. Click on the "Set Gear" button on the right side of a quest to set the gear preset to be used for that quest. If you want to use a combat spell for fights, make sure you are wielding a staff and have set the spell on offensive autocast. Only normal spells are currently supported. Ranged is not fully supported at this moment. Make sure you set the desired attack style in game to avoid gaining wrong XP. After selecting the desired options, either press the "Start" button to begin, or save the current settings by pressing "Save Current Settings" and giving the quest preset a name, and later running it faster by pressing "Run Saved Preset". You can delete gear/quest presets by right clicking them on the selection dialogue Special Mentions The script will stop upon death on all quests, except for Waterfall Quest. It is strongly recommended that you have decent Hitpoints level (20+) before attempting quests that contain boss fights. The script may not be able to continue previously started quests. If you really have to restart the script while it's doing a quest, use debug mode to continue that specific quest. This feature is accessed by pressing the F4 key while the GUI is in the foreground (focused application). The GUI title will change to Stealth Quester (debug mode) while in debug mode, and when started will not go to bank or Grand Exchange so all required items are assumed to be in the inventory. Monkey Madness I has a hard-coded requirement of 43 Prayer and 25 Hitpoints Underground Pass has a hard-coded requirement of 25 Hitpoints, and will use a bow as weapon. By default the script will use willow shortbow & mithril arrows. This can be configured on GUI throgh the "Configure Settings" button on the right side of the quest. Protect from melee will be used during the paladin fight if the account has 43 Prayer. The script will not use any weapon or ammo you set in the gear preset for this specific quest, as they will be replaced with a bow and arrows, and the attack style will be set to rapid. The script can complete this quest with level 1 Agility. The ability for the script to complete the quest will be limited by available food sources if it fails too many obstacles prior to reaching Iban's Lair where unlimited food is provided. Beta Testing Mode Enabled via script GUI using F3 key during startup Make sure the GUI window is focused and press F3 The quests which are currently in beta testing stage will be displayed on the list of available quests Debug Mode Enabled via script GUI using F4 key during startup Make sure the GUI window is focused and press F4 Title will change to Stealth Quester (debug mode) This can be used to resume the script execution after being interrupted. It is not guaranteed to work in all cases, but will work for over 95% of quest stages. You can also use this if you don't want the script to check bank/go to Grand Exchange. This means that you must have all items required by the script (not by quest guides), including the specific teleports it uses. It may work in some cases without teleports, but there is no guarantee. Ironman Mode Enabled via script GUI using F5 key during startup Make sure the GUI window is focused and press F5 Title will change to Stealth Quester (iron man mode) The script features a special ironman mode where it will automatically gather all required items. This mode supports at the present moment the following 9 quests: Cook's Assistant Romeo and Juliet The Restless Ghost Rune Mysteries Ernest the chicken Hazeel Cult Clock Tower The Corsair Curse X Marks the Spot No Food Mode Enabled via script GUI using F6 key during startup Make sure the GUI window is focused and press F6 Title will change to Stealth Quester (no food mode) Can be used for high level accounts when you are 100% sure you won't need food on some quests. There are quests like Underground Pass, Regicide, Monkey Madness, Shadow of the Storm, Holy Grail, Dragon Slayer and possibly others where this will not work. The script will stop when it fails to find food in bank in these cases. CLI Features Script ID is 845. The script supports CLI startup with custom user defined parameters. The parameters in this case are the name of the quest presets created on the GUI (with "Save Current Settings"). eg. -script 845:questpreset Bug Report Template 1. Stealth Injection or Mirror Mode: 2. Logger contents (press "Settings" on top right corner of the client, then "Toggle Logger", copy & paste on pastebin) : 3. Description: Skills required to run all quests: 51 Agility 49 Firemaking 41 Cooking 36 Woodcutting 35 Runecrafting 31 Crafting 30 Ranged 30 Thieving 20 Attack 20 Mining 20 Smithing 18 Slayer 12 Hunter 10 Fletching 10 Fishing The script can obtain a total of 117 QP on member worlds and 41 QP on free to play worlds. Additional Info by @krisped
  7. Most efficient way to use a mule is letting a script handle it. You obviously won't find any public scripts with mule support but if you plan to make money you will need private scripts anyway (sooner or later you will reach that conclusion even if you don't agree with it right now). As for the IP related questions, use the same protocol as for your other bots.
  8. Acne is impossible to cure :tears: But from my own experience, don't ever go for home remedies, if you just wait it will become worse. I'm on a blue light laser therapy for acne right now and that's definately helping me more than prescription products and at the same time it's not drying my skin at all.
  9. Looks great but when I read the name I thought it was an autoflamer for spamming clan chats
  10. The OSBot Grand Exchange API unfortunately doesn't support actual interactions with the Grand Exchange as in buy, sell and abort. The buy and sell methods are not properly named because they cannot buy or sell items, they only click a Grand Exchange box, as for the abort method, that doesn't even exist. In order to sell an item to the Grand Exchange, you don't have to click the sell button on a box, instead you have to click the item in your inventory. This cannot be done as usually because of the Grand Exchange interface being open. You will have to interact with the widget that contains the item you wish to sell instead of directly interacting with the item because OSBot will attempt to close the Grand Exchange interface if you want to interact with an inventory item. This method should properly offer an item: public boolean offerItem(String string) { for (int n = 0; n < 27; n++) { RS2Widget inventoryWidget = getWidgets().get(467, 0, n); if (getInventory().getItemInSlot(n).getName().contains(string)) { return inventoryWidget.interact("Offer"); } } return false; } Now all you have to do is set the price and quantity (either by using the OSBot Grand Exchange API, which might not work properly, or by interacting with widgets).
  11. You have to initialise your variable before the switch statement with an actual value. long buyPriceNew = 0; switch (...) { case A: buyPriceNew = grandExchange.getAmountSpent(Box.BOX_1); return; case B: ... // the variable is initialised here so you can use it } Use null as a default value for all types except for numerical ones.
  12. Read the AHK docs.
  13. That's just a basic mouse move. The mouse move has a parameter for speed which when set to 0 it's instant. From my own experience, it's not detectable at all even if you leave it running for hours instead of making it just a hotkey for a short action. Read the AHK docs.
  14. AHK is not related to runescape at all so you won't find anything runescape related. Read their documentation and write your own script. All you have to do is put 2 mouse clicks in a loop with a decent sleep. Don't forget to add a hotkey for stopping the script. EDIT: remove the loop part if you want to manually press a button for every alch cast.
  15. Did you really find a mouse pointer in your backyard
  16. Did you try reinstalling Java? Sounds like a JVM related error.
  17. If that works perfectly then reinstalling the windows will obviously do it
  18. Java Development Kit (only if you have that)
  19. Reinstall client, reinstall java, reinstall jdk, reinstall operating system
  20. Don't make the script report itself, that's all the antiban you need... More than that is just xp/gp waste
  21. Yes you can get banned if your bot accidentaly reports himself
  22. 1 min progress pic, even better than the 3 min one I saw yesterday
  23. Events are not accessible by Jagex through their game client. I don't think you understand though, all your "theoretical concepts" are nothing but special cases of mouse movements. Anything you mentioned can only be interpreted by jagex as a series of mouse movements, clicks, delays etc. And you cannot say a scripting concept has nothing to do with code when scripts are code, just like their bot detection system. PS: Just stop quoting me if you aren't even going to bother reading what I've told you ever since the first post, I'm not going to be wasting more time explaning the same thing 10000 times.
  24. You don't get what I'm saying. A bot detection system is a software. As any software it is written in a programming language, most likely Java. In any programming language, in order to assess whether the player has left the game screen or not you don't have a application.hasUserLeftGameScreen() method. They have to implement such thing by using CODE. The only possible way to do such thing is by verifying mouse position and movements. Can you think of any other way to tell if a player has left the game screen or not without checking his mouse? Or what exacly do you mean by "have nothing to do with code in a direct way"? Any piece of information is aquired by using code and there is no other possibility.
  25. You were talking about mouse movements. Moving the mouse out of the runescape window is a mouse movement. There is no other way to interpret it at code level. Delaying interactions means delaying mouse movements. Everything you mentioned can only be interpreted as mouse movement behaviour. EDIT: Just so you know, everything you mentioned and much more has been researched intensively on another botting site and their ban rates are no way different from ours. I cannot say which bot it is but all their scripts are required to implement lots of things similar to those but A LOT more. Yet there has been no difference, but they still do it.

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