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OSBot :: 2007 OSRS Botting

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Token

Script Officer
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Everything posted by Token

  1. Token replied to Token's topic in Others
    Authed
  2. Token replied to Token's topic in Others
    Authed Just wondering, have you found any bugs lately? It's been quite long since last time I heard from the beta testers so I have to assume the script doesn't have any bugs.
  3. Token replied to Token's topic in Others
    Authed Just reminding everyone, please use the bug template on the first page. Just try to fill in as much info as you can as there is no way I can address a bug if you just tell me quest x is not working. I have worked a lot on the debug side of the script which you should notice when you open your logger (all those [DEBUG] messages are very important). Also take your time to read the big warnings regarding mirror mode and Draynor Manor on F2P.
  4. Token replied to Token's topic in Others
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  5. Token replied to Token's topic in Others
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  6. Token replied to Token's topic in Others
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  7. Token replied to Token's topic in Others
    Yes they are generally 48 hours, but I can always reauth you if the auth ends during the beta. Could you be more specific on the bug though? There is a bug template on the first post. Authed Authed
  8. Token replied to Token's topic in Others
    Authed These are beta testing auths not actual trials though. The current version is a BETA version, not a stable build yet.
  9. Token replied to Token's topic in Others
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  10. Token replied to Token's topic in Others
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  11. Token replied to Token's topic in Others
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  12. Click on decimal display. Get the config values Format: [CONFIG] : [VALUE] is displayed as you play. if (script.configs.get(CONFIG) == VALUE1) { // in dream } else if (scripts.config.get(CONFIG) == VALUE2) { // not in dream }
  13. In config debugger you have 3 big buttons for hexadecimal, decimal and binary display. The hexadecimal one is completely useless because there is no case in runescape history where information is stored on nibbles but quite often on bits (hence we sometimes use binary values for example when I wrote Demon Slayer the incantation is written in the quest config). The internal representation of numbers is binary in 2's complement but if you write Ah, 10 or 1010b and compare them with each other you should always get an equality because regardless of base, they have the same internal representation.
  14. Why aren't you working with the decimal value?
  15. Token replied to Token's topic in Others
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  16. Token replied to Token's topic in Others
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  17. Token replied to Token's topic in Others
    It depends on when it was supposed to bank. The script is actually always banking at falador except for a few quests like Priest in Peril where it uses varrock east bank. If you ran it on F2P though then there might be a lot of walking that I'll try to fix before the official launch with an enhanced path comparing algorithm.
  18. Token replied to Token's topic in Others
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  19. Did you try without those underscores?
  20. Token replied to Token's topic in Others
  21. Token replied to Token's topic in Others
    Thank you for your feedback, I will try to find work arounds where possible for webwalking like the one I use in Ernest the Chicken and Vampire Slayer (on P2P worlds), they just take a lot of coding but should eventually work without bugs.
  22. I'm not sure if this is the case with that specific building which contains the chest but if you check for and x and y coordinates but not z and your player ends up standing on those exact coordinates but on ground floor the bot will get stuck. I generally compare the whole position of an object as that's 100% accurate and will not produce such bugs. The following code should work: if (myPosition() != new Position(2672, 3301, 1)) { state = "Walking to spot"; walking.webWalk(new Position(2672, 3301, 1)); }
  23. Token replied to Token's topic in Others
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  24. Token replied to Token's topic in Others
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  25. Token replied to Token's topic in Others
    Authed Did anyone test the new quest, Pirate's Treasure?

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