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OSBot :: 2007 OSRS Botting

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Flamezzz

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Everything posted by Flamezzz

  1. Or you could just write a tiny script and not waste resources on VMs?
  2. Flamezzz replied to Dieze's topic in Runescape 2007
    10m, $1.35/m
  3. Interact with widgets, ids are here (I think those are still correct): http://osbot.org/forum/topic/73580-ge-selection
  4. Got 25m, my skype is in my sig if you're interested in buying
  5. Ya just write a small decent script and you won't even have to maintain it. But it takes some time to get SDN access, upload your first script and then upload the 2nd. Scripts only get uploaded like once a week now...
  6. As far as I know it's done in a different thread, when a random event can activate the script is paused, once it's finished it is resumed. You don't have to worry about any of this. IDEA can't really decompile the random executor so I don't know that much about the internals.
  7. Flamezzz replied to Flamezzz's topic in Archive
    I'm not so sure if it's very simple. Either way I'm currently not creating any free scripts, for private scripts you can add my skype (a private script will be quite expensive tho).
  8. Flamezzz replied to empathy's topic in Archive
    You can just use log("....") Can you post your imports?
  9. if(dialogues.isPendingContinuation() || dialogues.clickContinue()) return random(...);
  10. Flamezzz replied to Crumped's topic in Archive
    Making teleport tabs using a host. Low req on skills but it does require some starting cash. Generally speaking methods with good gp/h either require starting cash, high level skills or both.
  11. I think you only have to delete OSBot/Local/settings
  12. Flamezzz replied to Pepinus's topic in Archive
    java -jar osbot.jar 1337
  13. Flamezzz replied to Wishy's topic in Archive
    500 clues and 20 rangers no way in hell xD It's 1/297 I think so that would be highly unlikely. Or I'm just unlucky as fck since I previously completed 700 meds without rangers but with 5 sandels and 4 wizard boots But well it would be nice gp/h anyway
  14. Flamezzz replied to Wishy's topic in Archive
    Interesting... I was actually looking for some locations to add to my med hunter, never knew cockatrices frequently drop med clues
  15. Oh well it really should work. If you post some of your code I can take a look at it.
  16. Ye you could do that. I remember this was discussed somewhere and there might be a better solution.
  17. The correct action is actually Smelt 10 <col=ff9040>Steel
  18. I think this would help http://osbot.org/forum/topic/80839-isanimating/ try to put the two things together
  19. It's similar to http://osbot.org/forum/topic/79422-cook-all-option/
  20. Finally a useful update.
  21. Download java 8.
  22. Flamezzz replied to Jinjo's topic in Scripting Help
    You could listen for game messages. I think getAnimation() != -1 is exactly what isAnimating() does
  23. You don't have to relaunch the client. Configure an artifact (or w/e it's called in your IDE) in the script folder and your IDE will replace it after each compilation. So all you have to do is refresh and restart the script. I think it's possible to just catch any exception in onStart and print its message. try { .... } catch(Exception e) { if(e.getMessage() != null) log(e.getMessage()); }

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