Everything posted by Precise
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check if there are 26 of a certain item on a certain tile
if(getObjects().filter(obj -> (obj != null && obj.getPosition().equals(new Position(x, y, z)) && obj.getName().equals("name"))).size() == 26) { //do shizz }
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MirrorClient v1.054
well, just override the random solvers for the login with your own
- MirrorClient v1.054
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MirrorClient v1.054
why are you constantly logging in?
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Handing over control to random event handler
How does your script timeout? also post code of where in the script it handles the bank etc. The PIN handler shouldn't be posing any issues as it is the code you written which is causing it to conflict. post your code so we can see more of what is going on.
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This game is actually pretty addicting...
It is very addictive ;)
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This game is actually pretty addicting...
hahah been around my college for a while now. :P
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Private script
shoot me a pm man, ill happily see what i can do ^_^
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Thieving: Bandits/Menaphites
please re-read OP.
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Thieving: Bandits/Menaphites
You can request a script to be private, but no payment must be made on your part unless you want to donate to the scripter.
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Random Login Limit Exceeded
are you using a proxy at all? the only reason this would arise is because someone else is logged into using the same ip as you. this isnt to do with the mirror client.
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Bug report Mirror mode [Log in screen I guess]
The spamming of the same sentence is to do with activating run, the script is trying to access the data of your run energy when the script isn't logged in. the error you are getting is saying it cannot calculate a path to where ever you were going throwing this error i think. did you find your account off course when you logged in from tanning? This might be the issue as so the script cannot calculate a path. i dont think this is a mirror issue. do you get this when using normal? Precise
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Any working AIO combat scripts?
so you haven't tried any of the premium ones? i would have a look on each of the threads and see if anyone else is having issues.
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Any working AIO combat scripts?
Which scripts are you using?
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Any working AIO combat scripts?
maybe post this on the script thread instead of a topic
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imBlastFurnace [Impeccable Scripts] - 100% Efficient - Coming Soon
good job, ignore what i said lol. you changed it ^_^
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Webwalker
This is the most commonly used and i would recommend getting a good understanding of it! ^_^
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Local Scripts Not Working - 2.3.63
Am I reading this correctly? I have been exporting my jar file for the end of time meh. Got the mos up to date client?
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MirrorClient v1.054
Thanks man, great job! ^_^
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Random Pathwalking and more help?
Ah i see the issue you are having. you can only do this if you make your own method. how i would make my own method? i would make a method which is called getNextPositionOnPath(Path path) this should return the next position in the array which is walkable. i would make a for loop which goes from path.length-1 to 0 to find which finds which position is closest to you and return it. once you get the getNextPositionOnPath(Path path) assign it to a variable called nextPosition, make a new variable called newPosition= new Position(nextPosition.getX() + ***RANDOM NUMBER***, nextPosition.getY() + ***DIFFERENT RANDOM NUMBER***, nextPosition.getZ()) then make another method called walkPath which walks to the next position, once the distance < random number, getnextPosition and walk to it etc.
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Random Pathwalking and more help?
You can easily make it so you randomise each position when you plan on walking the preset path. Each time you call that position just randomise the x and y by 1 or more depending on the surrounding space you plan on walking through. If you want to take a completely different route either make a fair amount of pre set paths in an array, select a random number and walk that path in the array. The first one is the easiest one to do as you don't have to collect loads of data. The final way would be to retrieve the flags in the loaded region and use A* to calculate a path using the flags and checking if they are walkable. This should only be done if you have a good knowledge of how A* algorithm works and how to plement it into java. But you can load the flags 52 rules in every direction, so if you path is longer than this, use preset paths and randomise each position like I said above. I hope this helped and if you have anymore question feel free to ask ^_^
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script.interfaces is obsolete. What replaced it?
dont use a while loop
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Should TWC be allowed to middleman?
why do you have TWC then?
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stream error report
Does this ever happen when you're not out of memory? because i can see you're maxed out on memory for the client. i would recommend assigning more memory to the client so this won't occur as frequently ^_^. If this still occurs when not full memory then im not too sure. An error is occurring in the onExit() of Czar's script which might be an error on either his side or the client but we won't know as the client doesn't show where the bug is.
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Lowest ban rate
it is because your question isn't the right question to ask when asking about ban rate, no set skill as a lower ban rate than another skill, just do what I said above and you should be fine.