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Chris

Scripter II
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Everything posted by Chris

  1. Chris replied to Jonny's topic in Spam/Off Topic
    can do for 5m 07 fren. plz use me haha hehehehe xd. waitjng for u reply fren. need ramun noodles now fren hungry need 5m 07 thx fren. me skype here: doodkleman.490 plz add me quick and i do this service asap frend xd
  2. hey fren im running for osbot. supoport me
  3. 1st rule of my regime. > dont talk about the list > dont target alphas
  4. Ban all foos! make osbot great again
  5. thou show support +1 press f for mod
  6. Let me tell ya I'll build a ban list. And it will be uuuuuuugggeeeeee. Deny my authority? The list just got bigger #chris4mod. *make osbot great again* /s. God bless osbot
  7. Chris replied to Czar's topic in Magic & Prayer
  8. it's not him lmfao. I would know
  9. i love her too
  10. Chris replied to Jake's topic in Spam/Off Topic
    dont target his feelings!
  11. http://osbot.org/forum/topic/96505-osbot-scripting-basics-and-snippets/ try this
  12. u can have my spot m8
  13. Chris replied to Bourbon's topic in Spam/Off Topic
    Definitely the cavs doesn't Messi play for them
  14. my dad left for a a few mins 15 years ago. Ill see the bastard soon since he is in jail
  15. Chris replied to Jonny's topic in Spam/Off Topic
    Should have stayed banned lmao
  16. Chris replied to Southwest's topic in Resource Crafting
    Look into ConditionalSleep
  17. Chris replied to Botre's topic in Snippets
    god bless for this snippet. Thanks daddy
  18. did you Build -> Build artifacts -> Build
  19. I use intellij so idk about eclipse. I'm off to bed now. Good luck
  20. Yes you need to import import org.osbot.rs07.api.filter.Filter; You could also use lambda NPC blah = getNpcs().closest(npc -> npc.getName().equals("Cat") && //other conditions); then interact View this thread for some helpful information.
  21. NPC chicken = getNpcs().closest(new Filter<NPC>() { @Override public boolean match(NPC npc) { return npc != null && npc.exists() && npc.getName().equals("Chicken") && npc.isAttackable(); } }); //ConditionalSleep example if (chicken != null){ if (chicken.interact("Attack")){ new ConditionalSleep(5000) { // 5000ms timeout @Override public boolean condition() throws InterruptedException { return myPlayer().isInteracting(chicken); } }.sleep(); } } Hope it helps
  22. yes At level 1 agility, run energy recharges at approximately 1 percent per 7.5 seconds whereas at level 50 agility, the rate is 1 energy per 4 seconds. This bonus is also applied in F2P worlds. Higher Agility levels may also allow you to avoid the damage taken when caught pickpocketing.

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