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OSBot :: 2007 OSRS Botting

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Reflected

Trade With Caution
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Everything posted by Reflected

  1. I'm sorry but I don't think you will get much out of this. There's a lot to be done and code to make it really functional with all that's needed for someone that's looking to start a private server website. With a bootstrap, that's ever easier to make for different platforms. And when we come to this, as a designer, the background you used is copyright protected. The buyer who uses this as his site might get some troubles. And as a designer you should know and respect that when you sell website or any designs.
  2. Reflected replied to Deceiver's topic in Gallery
    you need to work with the lighting and depth a lot. The outer glow on the hand looks silly at the bottom part of the hand and the glow should follow the lights and flow.
  3. Skype; RefGfx I´ll gladly help you out to get started.
  4. Reflected replied to Triumf's topic in Requests
    http://osbot.org/forum/topic/69072-reflected-designs/
  5. Reflected replied to Fruity's topic in Resources
    Good share!
  6. Reflected replied to Reflected's topic in Shops
    in english? Yes, talking in skype
  7. Reflected replied to Reflected's topic in Gallery
    Get me the font... I won´t do this third time ;) What kind of avatar?
  8. Reflected replied to Reflected's topic in Gallery
    Ye I can do that, but I will have to start all over again. Get me a font you like and PM me it please
  9. Reflected posted a topic in Gallery
  10. I meant 3M OSRS or 6$ Thanks for pointing out
  11. Reflected replied to Making Rice's topic in Gallery
    Not bad for a first time. My suggestions; 1. Add shadows to the edges of the background stock, and lightning in the middle. Works well with the borders too. 2. Subtext needs black stroke or drop shadows to pop more up. Main title would look sick, if you duplicate the original layer, place the new below the original, stretch it for like 5px, you´ll see when it looks good, and darken the layer with adjustments. It gives a great 3D feeling without overshooting. 3. Try to place the main title on top of the rest. it does not look good when it gets behind and that way loses focal point. 4. Id also reduce the size of the border/background. It´s a bit too wide
  12. You´re correct.
  13. Reflected replied to Reflected's topic in Shops
    MOST RECENT WORK:
  14. Nah, not this time. I used a font I liked that someone else has made to save time. Would be a way cooler tho if the typography would have been done by myself
  15. ...pssst! Oi mate... You can have a Signature like that for only 6$ or 3M ORSGP
  16. Reflected replied to jakeomatic's topic in Resources
    They would not update the softwares if the newer would not be better. Photoshop CS6 has very nice features and also the old features you are familiar with.
  17. Reflected replied to jakeomatic's topic in Resources
    Case Solved.
  18. WOOOOO! 30bucks. And tweeting about it. I smell attention whoring.
  19. PS

    Reflected replied to Terced's topic in Spam/Off Topic
    add me in skype and I´ll help you out. skype; RefGfx
  20. Change the texts to white gets very hard to read the texts when they are colored the same as background.
  21. Reflected replied to Watep's topic in Gallery
    Not bad. The background stock you used need some work on it. More work with ligthsources and additional lightsources. The colorscheme is good, but need more shadows/contrast. Also looks better when you darken the edges to drag focal more to the render.
  22. Good luck with the shop. I´d suggest to make the text more visible and take the duplicated text layer off from behind the main text frames. Also making the example more visible would be cool.
  23. Not bad for starter. You need to pick render with better movement and flow. You picked extremely hard ones to make a proper smudge. The renders also have poor colors, so the tags needs a lot of color adjustments, light source manipulation etc. And for last when you do smudge like that, use lighter and darker colors to create depth. Also when you smudge starting from the render to fit and blend it to the background, you use the same colors as the render had on that specific location you started smudging. HINTS: Follow the smudge tutorial you find from the tutorial section to get the basic knowledge how to use the tool and setting. Play around with them and test the outcomes. And when you use smudge tool, use ~90% hardness Keep it up!

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