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Showing content with the highest reputation on 04/17/24 in all areas

  1. Hey, WEB WALKER: - Fixed various broken links - Added various teleports BOT MANAGER: - Added a right click option to a running bot to launch a different task whilest keeping the client online - Added a right click option to a running bot to change the display name MISC: - Added the posibility to modify account information (eg bankpin) for jagex accounts - Minor bug fixes. - The OSBot Team
    3 points
  2. trying to convince my buddy to get osbot and buy your vorkath script do u do trials?
    1 point
  3. There are a few webwalking errors at this moment, I'm working on fixing them; I've pushed an update to include some custom links, working on adding more in the mean time There are a few webwalking errors at this moment, I'm working on fixing them; I've pushed an update to include some custom links, working on adding more in the mean time There are a few webwalking errors at this moment, I'm working on fixing them; I've pushed an update to include some custom links, working on adding more in the mean time Yes, last month there were 4 new quests added; Press F3 while the GUI is open to toggle the beta questing mode where they are currently displayed Haven't looked into those yet, but will consider them Yes, there are a few recently added in the beta testing mode, press F3 while the GUI is open to enable them There are a few webwalking errors at this moment, I'm working on fixing them; I've pushed an update to include some custom links, working on adding more in the mean time There are a few webwalking errors at this moment, I'm working on fixing them; I've pushed an update to include some custom links, working on adding more in the mean time There are a few webwalking errors at this moment, I'm working on fixing them; I've pushed an update to include some custom links, working on adding more in the mean time Theoretically yes, but it's not really feasible as the script will need all items including teleport tabs and enchanted jewellery it uses for getting around the game Press F3 to toggle beta testing quest list, it's in there There are a few webwalking errors at this moment, I'm working on fixing them; I've pushed an update to include some custom links, working on adding more in the mean time
    1 point
  4. Tried Rock crabs far west and far east, both didn’t reset. I can try other locations/ try again when im home later today.
    1 point
  5. hi Czar. Can I get a trail?
    1 point
  6. Just bought, but it doesnt reset combat? It stays idle after crabs are not aggressive anymore?
    1 point
  7. Ty!! Next thing on the list is more travel options, then alching, lot of new updates coming Hey bro I never forget I just had to do some testing for it, can't release any updates without testing Done added in v345.0, it will automatically update within 24 hrs.
    1 point
  8. I've created this area array of 95 % of the banks in RS. I've been using it, and it works flawlessly. I've ordered the custom banks in an alphabetical order starting from A to Z. This is useful when you are using an AIO script and want to use the closest bank to you. I usually use getWalking.webWalk(banking); webWalk will then calculate the real distance to the closest bank to you. Real distance = Actual walkable tiles to reach your destination. I haven't included some of the banks that are underground, such as Burthorpe. I might update this thread with them later. Feel free to use it
    1 point
  9. Here is a quick bank util I made after running into issues with walking to the nearest bank only to have it be unaccessible due to quest/skill requirements. I haven't tested this yet but I may need to alter it so that the quest checks are cached once on initialization if it takes a long time to do all the checks. If anyone knows the config values for checking RFD sub-quest completion and is willing to share, let me know so I can add those checks in properly as well as the Lunar Diplomacy and Tree Gnome Stronghold values. Banks taken from here but I plan to add most if not all of the banks listed on the wiki when time permits. I think spoilers are broken so enjoy the long ass post Usage BankUtil.getAccessibleBanks(SomeMethodProvider); Source import org.osbot.rs07.api.Favour; import org.osbot.rs07.api.Quests; import org.osbot.rs07.api.map.Area; import org.osbot.rs07.api.map.constants.Banks; import org.osbot.rs07.api.ui.EquipmentSlot; import org.osbot.rs07.api.ui.Skill; import org.osbot.rs07.script.MethodProvider; import java.util.ArrayList; import java.util.Arrays; import java.util.List; public class BankUtil { enum Bank { AL_KHARID(Banks.AL_KHARID), ARCEUUS_HOUSE(Banks.ARCEUUS_HOUSE), ARDOUGNE_NORTH(Banks.ARDOUGNE_NORTH), ARDOUGNE_SOUTH(Banks.ARDOUGNE_SOUTH), CAMELOT(Banks.CAMELOT), CANIFIS(Banks.CANIFIS), CASTLE_WARS(Banks.CASTLE_WARS), CATHERBY(Banks.CATHERBY), DRAYNOR(Banks.DRAYNOR), DUEL_ARENA(Banks.DUEL_ARENA), EDGEVILLE(Banks.EDGEVILLE), FALADOR_EAST(Banks.FALADOR_EAST), FALADOR_WEST(Banks.FALADOR_WEST), GNOME_STRONGHOLD(Banks.GNOME_STRONGHOLD), GRAND_EXCHANGE(Banks.GRAND_EXCHANGE), HOSIDIUS_HOUSE(Banks.HOSIDIUS_HOUSE), LOVAKENGJ_HOUSE(Banks.LOVAKENGJ_HOUSE), LOVAKITE_MINE(Banks.LOVAKITE_MINE), LUMBRIDGE_LOWER(Banks.LUMBRIDGE_LOWER), LUMBRIDGE_UPPER(Banks.LUMBRIDGE_UPPER), PEST_CONTROL(Banks.PEST_CONTROL), PISCARILIUS_HOUSE(Banks.PISCARILIUS_HOUSE), SHAYZIEN_HOUSE(Banks.SHAYZIEN_HOUSE), TZHAAR(Banks.TZHAAR), VARROCK_EAST(Banks.VARROCK_EAST), VARROCK_WEST(Banks.VARROCK_WEST), YANILLE(Banks.YANILLE), BARBARIAN_ASSAULT(new Area(2534, 3576, 2537, 3572)), BURGH_DE_ROTT(new Area(3496, 3213, 3499, 3210)), CRAFTING_GUILD(new Area(2933, 3284, 2936, 3281)), ETCETERIA(new Area(2618, 3896, 2620, 3893)), FISHING_TRAWLER(new Area(2661, 3162, 2665, 3160)), FISHING_GUILD(new Area(2584, 3422, 2588, 3418)), GRAND_TREE_WEST(new Area(2440, 3489, 2442, 3487).setPlane(1)), GRAND_TREE_SOUTH(new Area(2448, 3482, 2450, 3479).setPlane(1)), JATISZO(new Area(2415, 3803, 2418, 3801)), KOUREND(new Area(1610, 3683, 1613, 3680).setPlane(2)), LLETYA(new Area(2350, 3163, 2354, 3162)), LUNAR_ISLE(new Area(2097, 3919, 2102, 3917)), LANDS_END(new Area(1508, 3423, 1511, 3419)), NARDAH(new Area(3424, 2892, 3430, 2889)), NEITIZNOT(new Area(2335, 3808, 2337, 3805)), PORT_PHASMATYS(new Area(3686, 3471, 3691, 3463)), PISCATORIS(new Area(2327, 3690, 2332, 3687)), SHILO_VILLAGE(new Area(2849, 2955, 2855, 2953)), SANDCRABS(new Area(1717, 3466, 1722, 3463)), SHANTAY_PASS(new Area(3305, 3123, 3308, 3119)), SULPHUR_MINE(new Area(1453, 3859, 1458, 3856)), TREE_GNOME_STRONGHOLD(new Area(2444, 3427, 2446, 3422).setPlane(1)), VINERY(new Area(1802, 3571, 1808, 3571)), WARRIORS_GUILD(new Area(2843, 3544, 2846, 3539)), WOODCUTTING_GUILD(new Area(1589, 3480, 1593, 3476)), ZEAH_COOKING(new Area(1653, 3613, 1658, 3607)); private final Area area; Bank(final Area area) { this.area = area; } public Area getArea() { return area; } } public static Area[] getBankAreas() { return Arrays.stream(Bank.values()).map(Bank::getArea).toArray(Area[]::new); } public static Area[] getAccessibleBanks(final MethodProvider api) { List<Area> accessibleBanks = new ArrayList<>(); // f2p accessibleBanks.add(Bank.AL_KHARID.getArea()); accessibleBanks.add(Bank.CASTLE_WARS.getArea()); accessibleBanks.add(Bank.DRAYNOR.getArea()); accessibleBanks.add(Bank.DUEL_ARENA.getArea()); accessibleBanks.add(Bank.EDGEVILLE.getArea()); accessibleBanks.add(Bank.FALADOR_EAST.getArea()); accessibleBanks.add(Bank.FALADOR_WEST.getArea()); accessibleBanks.add(Bank.GRAND_EXCHANGE.getArea()); accessibleBanks.add(Bank.LUMBRIDGE_UPPER.getArea()); accessibleBanks.add(Bank.VARROCK_EAST.getArea()); accessibleBanks.add(Bank.VARROCK_WEST.getArea()); accessibleBanks.add(Bank.SHANTAY_PASS.getArea()); if (api.getSkills().getVirtualLevel(Skill.CRAFTING) >= 40 && api.getEquipment().isWearingItem(EquipmentSlot.CHEST, "Brown apron")) { accessibleBanks.add(Bank.CRAFTING_GUILD.getArea()); } // p2p if (api.getClient().isMember() && api.getWorlds().isMembersWorld()) { accessibleBanks.add(Bank.ARCEUUS_HOUSE.getArea()); accessibleBanks.add(Bank.ARDOUGNE_NORTH.getArea()); accessibleBanks.add(Bank.ARDOUGNE_SOUTH.getArea()); accessibleBanks.add(Bank.CAMELOT.getArea()); accessibleBanks.add(Bank.CATHERBY.getArea()); accessibleBanks.add(Bank.GNOME_STRONGHOLD.getArea()); accessibleBanks.add(Bank.HOSIDIUS_HOUSE.getArea()); accessibleBanks.add(Bank.LOVAKENGJ_HOUSE.getArea()); accessibleBanks.add(Bank.LOVAKITE_MINE.getArea()); accessibleBanks.add(Bank.PEST_CONTROL.getArea()); accessibleBanks.add(Bank.PISCARILIUS_HOUSE.getArea()); accessibleBanks.add(Bank.SHAYZIEN_HOUSE.getArea()); accessibleBanks.add(Bank.TZHAAR.getArea()); accessibleBanks.add(Bank.YANILLE.getArea()); accessibleBanks.add(Bank.BARBARIAN_ASSAULT.getArea()); accessibleBanks.add(Bank.VINERY.getArea()); accessibleBanks.add(Bank.FISHING_TRAWLER.getArea()); accessibleBanks.add(Bank.KOUREND.getArea()); accessibleBanks.add(Bank.ZEAH_COOKING.getArea()); accessibleBanks.add(Bank.LANDS_END.getArea()); accessibleBanks.add(Bank.NARDAH.getArea()); accessibleBanks.add(Bank.SANDCRABS.getArea()); accessibleBanks.add(Bank.SULPHUR_MINE.getArea()); if (api.getQuests().isComplete(Quests.Quest.PRIEST_IN_PERIL)) { accessibleBanks.add(Bank.PORT_PHASMATYS.getArea()); accessibleBanks.add(Bank.CANIFIS.getArea()); } if (api.getQuests().isStarted(Quests.Quest.IN_AID_OF_THE_MYREQUE)) { accessibleBanks.add(Bank.BURGH_DE_ROTT.getArea()); } if (api.getQuests().isComplete(Quests.Quest.THE_FREMENNIK_TRIALS)) { accessibleBanks.add(Bank.ETCETERIA.getArea()); if (api.getQuests().isStarted(Quests.Quest.THE_FREMENNIK_ISLES)) { accessibleBanks.add(Bank.JATISZO.getArea()); accessibleBanks.add(Bank.NEITIZNOT.getArea()); } } if (api.getQuests().isComplete(Quests.Quest.SHILO_VILLAGE)) { accessibleBanks.add(Bank.SHILO_VILLAGE.getArea()); } if (api.getQuests().isStarted(Quests.Quest.MOURNINGS_END_PART_I)) { accessibleBanks.add(Bank.LLETYA.getArea()); } if (api.getQuests().isComplete(Quests.Quest.SWAN_SONG)) { accessibleBanks.add(Bank.PISCATORIS.getArea()); } if (api.getSkills().getVirtualLevel(Skill.FISHING) >= 68) { accessibleBanks.add(Bank.FISHING_GUILD.getArea()); } if (api.getSkills().getVirtualLevel(Skill.ATTACK) + api.getSkills().getVirtualLevel(Skill.STRENGTH) >= 130) { accessibleBanks.add(Bank.WARRIORS_GUILD.getArea()); } if (api.getSkills().getVirtualLevel(Skill.WOODCUTTING) >= 60 && api.getFavour().getFavour(Favour.House.HOSIDIUS) >= 75) { accessibleBanks.add(Bank.WOODCUTTING_GUILD.getArea()); } // First time entering minigame(?) Need to figure this out. if (false) { accessibleBanks.add(Bank.GRAND_TREE_WEST.getArea()); accessibleBanks.add(Bank.GRAND_TREE_SOUTH.getArea()); accessibleBanks.add(Bank.TREE_GNOME_STRONGHOLD.getArea()); } // Only needs partial completion, need to figure out the check for it. if (api.getQuests().isComplete(Quests.Quest.LUNAR_DIPLOMACY)) { accessibleBanks.add(Bank.LUNAR_ISLE.getArea()); } // Only needs one part finished, need to figure out the check for that as well. if (api.getQuests().isStarted(Quests.Quest.RECIPE_FOR_DISASTER)) { accessibleBanks.add(Bank.LUMBRIDGE_LOWER.getArea()); } } return accessibleBanks.toArray(new Area[0]); } }
    1 point
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