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Showing content with the highest reputation on 10/14/21 in Posts

  1. Think you're asking for the guide links ye? IDE Set up. https://osbot.org/forum/topic/154399-script-development-setup/ If you already know some basic Java then start here. https://osbot.org/forum/topic/115124-explvs-scripting-101/ Other wise go complete the code academy course on Java and that should get you started for just some basic scripting. If you want to do anything more advanced like bossing scripts then you will need to learn more Java. You can read through this to learn more Java/reference https://www.programiz.com/java-programming
    2 points
  2. NEW! Added Gemstone Crab! 81 Hours at Cows Brutal Black Dragon support Sulphur Nagua support Blue Dragon 99 ranged 99 Ranged at Gemstone Crab 81 Range F2p Safespotting Hill Giants Hotkey List // F1 = set cannon tile // F2 = hide paint // F3 = Set afk tile // F4 = reset afk tile // F6 = Set safespot tile // F7 = activate tile selector // F8 = Reset tile selector // F9 and F10 used by the client, EDIT: will re-assign as they are no longer used by client // F11 = Set breaks tile // F12 = Reset breaks tile User Interface Banking Tab Demo (handles everything with banking) You can copy inventory (to avoid adding individual items...), you can insert item names which have Auto-Fill (for you lazy folk!) and you can choose whether to block an item and avoid depositing it in bank, ideal for runes and ammo. Looting Tab Demo (From looting to alchemy, noted/stackable items too) You can choose whether to alch an item after looting it simply by enabling a checkbox, with a visual representation. All items are saved upon exiting the bot, for your convenience! Tasking Demo (Not to be confused with sequence mode, this is an individual task for leveling) You can set stop conditions, for example to stop the bot after looting a visage, you can have a leveling streak by changing attack styles and training all combat stats, you can have windows alert bubbles when an event occurs and an expansive layout for misc. options! Prayer Flick Demo (Just example, I made it faster after recording this GIF) There are two settings: Safe mode and efficient mode, this is safe mode: Fight Bounds Demo Allows you to setup the fight bounds easily! Simplified NPC chooser Either choose nearby (local) NPCs or enter an NPC name to find the nearest fight location! Simple interface, just click! Level Task Switch Demo (Switching to attack combat style after getting 5 defence) You can choose how often to keep levels together! e.g. switch styles every 3 levels Cannon Demo (Cannon is still experimental, beta mode!) Choose to kill npcs with a cannon, recharges at a random revolution after around 20-24 hits to make sure the cannon never goes empty too! Results Caged Ogres: How does this bot know where to find NPCs? This bot will find far-away npcs by simply typing the NPC name. All NPCs in the game, including their spawn points have been documented, the bot knows where they are. You can type 'Hill giant' while your account is in Lumbridge, and the bot will find it's way to the edgeville dungeon Hill giants area! Here is a visual representation of the spawn system in action (this is just a visual tool, map mode is not added due to it requiring too much CPU) Fight Area Example (How the bot searches for the npc 'Wolf') Walking System The script has 2 main walking options which have distinctive effects on the script. The walking system is basically a map with points and connections linking each point. It tells the script where to go, and decides the routes to take when walking to fightzones. Walking system 1 This uses a custom walking API written by myself and is constantly being updated as new fightzones are added. Pros: - Updates are instant, no waiting times - More fightzones are supported Cons: - Sometimes if an object is altered, the changes are not instant - Restarting the script too many times requires loading this webwalker each time which adds unnecessary memory (there is no way to make it only load at client startup since I don't control the client) Walking system 2 This is the default OSBot webwalking API - it is relatively new and very stable since the developers have built it, but is currently lacking certain fightzones (e.g. stronghold) and other high level requirement zones. It is perfect for normal walking (no object interactions or stairs, entrances etc) and never fails. Pros: - Stable, works perfect for normal walking - All scripters are giving code to improve the client webwalker - More efficient when restarting the script since it is loaded upon client start Cons: - No stronghold support yet - Some new/rare fightzones not supported yet - If there is a game-breaking update or an unsupported fightzone, it may take some time to add/repair (less than 24 hours usually) So which system should I choose? Whichever one suits your chosen fightzone best! There really shouldn't be any problems - the sole purpose of these options are for backup and emergency purposes, if the script ever messes up there is always the next option to select. Note: If the script ever fails, there will be immediate updates to fix the walking systems! Script Queue/Bot Manager: Script ID is 758, and the parameters will be the profile name that you saved in the fighter setup! Bug Report templates: New feature request - What is the new feature - Basic description of what the script should do - Basic actions for the script: 'Use item on item' etc. For when the script gets stuck on a tile (or continuous loop): - Which exact tile does the script get stuck on? (exact tile, not 'near the draynor village') - Plugin or normal script? - Did you try all 3 walking options? Script has a logic bug (e.g. dies while safespotting) or (cannon mode doesn't pickup arrows) - What is the bug - How did you make the bug happen - (optional) recommendation for the bug, e.g. 'make the script walk back' or something - Tried client restart? - Normal script or a plugin? - Which exact setup options are enabled? Afk mode, cannon mode, etc etc.
    1 point
  3. efficient & flawless Link: Script now live: Here Features Bypasses Jagex's camera movement bot trap. new! Uses ESC key to close the interface new! Uses the higher xp method (aligns the camera to the target so it closes the menu when it pops up) NEVER gets in combat, 'tower' method of getting out of combat isn't even there (deliberately). Logs out when no money left Equips bronze arrows when necessary Displays 'goal' information, e.g. (at 77 range it will also show details for 80 range, time left, xp left, etc) Automatically equips higher level gear such as d'hide chaps and vambs Runs away just in case of emergency! ................................................................................................................................ With the bots on OSBot, Czar promises to deliver yet another incredible piece to the CzarBot empire. This means you will get to run the script with no worries about bans and xp waste. LEGENDARY HALL OF FAME 100 hour progress report Configuring the bot and the result: Set the npc attack option to 'Hidden' if you want to avoid deaths forever! For extra XP FAQ Why should I use this script when there are millions out there? It is the best script. Simply. Why are you releasing this now? It's time to make it public, it was privately shared with some friends and has been working flawlessly. Instructions There are no instructions. We do the all the work for you. CzarScriptingβ„’ Tips If you are low level, you can use a ranging potion at level 33 ranged to get in the ranging guild. Try and have as high ranged bonus as possible. Gallery ANOTHER 1M TICKETS GAINED !!
    1 point
  4. Authed gl my friend, if powerfishing feel free to do longer botting sessions (up to 1.5 hrs) followed by breaks, that's the general strategy I used when I last got 99 a couple months ago ^^
    1 point
  5. May I grab a trial for this?
    1 point
  6. wasnt expecting a response this fast, thanks ! yup this is all i needed now i just have to put in the work
    1 point
  7. Im using maxed gear not having death issues
    1 point
  8. First step, get a good script I made it to 156 hours? I am sure I could have gone much longer but I wasn't trying to leave my computer online for ever. Also set it to take some breaks in between each game to be a bit safer I took 1-15 minute naps but I'd advise 1-30 minutes like OP says I think.
    1 point
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  10. Hi all! I've had buying working before, so I've used code again, however in this script when I call the grandExchange.buyItem() method it writes "Grimy guam leaf" 2 times over, confirms without settings how many to buy then it ends up sending "Grimy guam leaf" on chat as it writes it a third time! EDIT: ignore how many im buying and selling, it's purely just testing if (buy == true) { //Sell all guam sleep(random(500,900)); grandExchange.sellItem(250, 10, 50000); sleep(random(5000,6000)); grandExchange.confirm(); sleep(random(700,1300)); do { sleep(random(1,30)); } while (grandExchange.getStatus(GrandExchange.Box.BOX_1) == GrandExchange.Status.PENDING_SALE); grandExchange.collect(); getGrandExchange().buyItem(200, "Grimy guam leaf", 20, 100); sleep(random(700,1300)); do { sleep(random(700,1300)); } while (grandExchange.getStatus(GrandExchange.Box.BOX_1) == GrandExchange.Status.PENDING_BUY); grandExchange.collect(); buy = false; }
    1 point
  11. SOLVED THANKES TO Juggles__________________________________________________________________________________________________________ I'm making a script that involves checking the amount of coins a player has in their inventory. At the moment it doesn't do anything. It doesn't even open the bank. Here is my code case BANK: if (!getBank().isOpen()){ getBank().open(); } else if (inventory.getAmount("Coins") < 500) { getBank().withdrawAll("Coins"); } else { getBank().close(); } break; It's pretty similar to this, so I'm not sure what I'm doing wrong. http://osbot.org/forum/topic/68196-get-the-amount-of-items-in-inventory/ Thanks.
    1 point
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