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Showing content with the highest reputation on 09/28/17 in all areas

  1. ๐Ÿ‘‘CzarScripts #1 Bots ๐Ÿ‘‘ ๐Ÿ‘‘ LATEST BOTS ๐Ÿ‘‘ If you want a trial - just post below with the script name, you can choose multiple too. ๐Ÿ‘‘ Requirements ๐Ÿ‘‘ Hit 'like' ๐Ÿ‘ on this thread
  2. NEW! supports new south + east shortcuts, new hopper (upstairs), and mouse invokes!!! (just like runelite!) 'the intelligent choice' By Czar 34-99 Mining on video!! Agility Shortcut Setup Window Preview 70 hours run time https://i.imgur.com/wiF6VPO.png
  3. About I played runescape back when 07 released because my buddies all played the OG game before the game got ruined by updates. I quit after a bit and came back because all my same friends started playing again and had maxed accounts. I remember botting for the hell of it right before I quit for the first time and I was immediately drawn into watching my bot play automatically, even though it was a hands free afkable activity I still found myself mesmerized by the bot. Fast forward to today and I find myself between jobs with an interesting skill set. I've been working in in Infosec/IT roles for a bit. While I have almost no experience with Java, I have been tinkering with C++ for a while and have been seriously using python, bash/shell scripting, and a few other languages for sys admin/linux engineering roles. Obviously my coding could be much better but with the right resources and API I should be able to write scripts as needed. Additionally, my experience with linux, automation, cloud deployment, security auditing, and programming I can see that while botting now has a high ban rate, with enough knowledge and self-made scripts, it can be quite profitable to run a full blown farming empire. Goals (x = complete, o = in progress, blank = not started) [x] Create Golden Image for VPN server allowing for scaleability as needed [x] Identify 1 niche farming methods for p2p or f2p [x] Write custom scripts handling farming & muling with redundancy for bans/disconnects/other issues across the supply chain [o] Do testing for accounts running at various hours and times to identify patterns for banning and max hours per bond before ban [x] 1 bot running with 1 mule [ ] 25 bots running at all times [ ] 50 bots running at all times [o] Identify more farming methods to diversify income, reduce bottleneck, and reduce ban rate [x] Farm first 1m [o] Farm first 25m [ ] Farm first 50m [ ] Farm first 100m [ ] Farm first 250m [ ] Farm first 500m [ ] Farm first 1b Journal 9/13/2017 - Began setting up infrastructure for botting. Already own/pay for a bunch of cloud infrastructure so I just spun up some containers with OpenVPN. Experimented with running proxy servers but its honestly not worth the effort so far. Not comfortable running unencrypted connections, and doing ssh proxychains magic isn't something I care to invest time into making stable and fault-proof/redundant, plus the current solutions are not up to my standards. Open for linux-based suggestions if someone has input. 9/17/2017 - Started running ~10 bots off various VPN connections on some Linux machines. Only doing F2P botting with various public scripts to understand ban rate, profit per hour, botting functions, and get a feel for what I'd like to implement and not. Collected decent data on time 2 ban for various duration of time. Strongly suspecting that detection results in a delayed ban, much like Valve Anti-Cheat. Likely core functions of the bot are detect that most people utilize or don't bother to custom make. Will do more testing with my own scripts though. Made my first 1m, but not counting this as its not my script and not using methods I want. Going to put it towards the Bonds buying fund. Beginning to look for methods to make money that are niche. 9/25/2017 - Identified a farming method with profits varying from 420k-600k/hr depending on market conditions. Scale-able to a degree and not well known. Working on my first script and quickly rummaging through some Java references to learn key differences between C++ and Java. (Side note: I've always hated Java and have purposely avoided learning it for years). Must have read almost every single post in the snippets section until I hit mid 2013s. Also looked for open source scripts which give me ideas on how people structure their scripts and handle situations. 9/26/2017 - First semblance of a functioning script coming into existence. Able to move between any locations, define areas, interact with NPCs, widgets, and handle combat. Had script at about 60% today and left it unsaved like an idiot when I went out to grab dinner with my girl. Came back and closed my development VM without thinking losing most of the work. Not discouraged, actually find it kind of funny. I'll remake it tomorrow better and build it more modular so that I can port functions to other future scripts and simply pass parameters as needed instead of hard coding information. 9/27/2017 - Woke up early today determined to make up for yesterday's mistake. Finished my script after a lot of fixing silly errors and babysitting the bot for a few hours. My first bot is pulling in ~500k / hour. Due to limited funds for bonds hopefully this one's profits will allow me to exponentially grow the amount of bots running this method until I can diversify. Working on a second script utilizing world-hopping but don't want to use the API's built in functions for that as I suspect that will have a higher ban rate. Trying to get ideas from other open-source solutions, likely will have to tackle this from scratch. 9/28/2017 - Giving my test bot an off-day while I offload my supply of farmed goods. Hoping for the best in terms of no ban, but if it happens I can dial in on detected techniques and work from there. Can't do much progress today as I have to drive 2 hours out of town to work at a client site that requires Incident Response and some policy work to reduce chance of further breach... I'd much rather be programming today! 9/29/2017 - Just got home, haven't slept in 36 hours of Incident Response work at a work site (Shoutouts to APT29 for being solid adversaries). I checked on my bot and hes not banned yet! Really didn't run the bot much as I ended up staying out of town due to the scale of work I was thrown into. Going to grab some food and crash for a bit, then start this project back up in the morning when I can think clearer. 10/4/2017 - Had to go back to the office for a few days again, had some trouble dumping some of my farmed items on the market so I'll have to rethink my initial money making strategy. I think I can layer it on top of a second one for a boost in income over the duration of the bond. I'm anticipating that with my current rate I will remain unbanned at the end of my bond. Missed a few days of botting here and there but the next attempt I will ramp up the hours and introduce 2 more farming methods. Still not ready to scale up yet. Found 1 new method two days ago for ~200k/hr, might need to add a third method to keep it rotating anyways. 10/11/2017 - Started a new job last week. Significant travel time for significant higher pay than what I was making at my last one. The downside is I have only 2 hours of free time or less per day during the week. By the time I eat dinner and catch a single episode of any show its time to hit the sack. I'll have to move the project to weekend only mode for now until I finish up my lease and move closer to the new job site. Made it through a bond and a half without any bans on the same bot, so I'm doing something right.
  4. 2 points
    Eagle Scripts' AIO Construction Script is on the SDN! Click the Icon to Purchase your own Copy! Click here to purchase with RSGP! What is AIO Construction? AIO Construction is the first script that flawlessly helps you gain 1 - 99 Construction! What does AIO Construction support? - Random object icon clicking Method - Castle Wars Teleport - Phials [Rimmington Un-noting] - Progressive mode *BETA* - Tabs - Checks for resources, if none --> logout! Discord https://discord.gg/xhsxa6g Why should I use this script? Interested in gaining 1 - 99 Construction without doing any training yourself? Because it supports Tabs! Because it supports 100+ Objects! Because it supports the Demon Butler! Because it supports Phials! Because it supports Progressive Leveling! Because you can choose whatever supported object you want to build! Requirements: 1. A House (At Rimmington) 2. level 40 Magic for Teleports 3. Or level 1 Magic with Teleport tabs. 4. Runes* , Tools** & Resources*** 5. Membership * Air runes, Water runes, Earth runes, Law runes, Fire runes ** Saw & Hammer *** (Iron)Nails & planks & others needed Objects Currently Supported 103 Objects Extra Info: Mahogany Tables are around 300k XP/H, if you have the money and want to gain 99 as soon as possible, making Mahogany Tables from level 52 to 74/99 is the way to go! To prevent bugs: Try to enable default to building mode on your character if you can, this can streamline things and prevent bugs from occurring. If you want to make objects that are in the Kitchen Room, you should only have a Kitchen room & not also a Dining room, also reverse wise --> if you want to make objects which are in the Dining Room, you can not have a Kitchen! The same applies to garden benches; they are not compatible with the dining room. How to start the Script CLI startup instructions You can start the script via CLI by using the script id 818 The parameters (and required format) are; itemAsPerComboBox/useHouseTabs/useVarrocksTabs/useCastleWars/usePhials Where 'itemAsPerComboBox' represents the exact name of the item in the GUI when selecting it (Note: replace spaces with an underscore '_'), and all other parameters can either be 'true' or 'false'. All parameters have to be in this exact order and separated by a slash '/'. Note that demon butler is not supported via CLI An example of making Oak chairs by using house teleport tabs and castle wars bank is: Oak_Chair/true/false/true/false Bug Report: If you run into any issues using this script, please fill out the form below and send it to me through the forum PM with the title/subject: AIO Construction Bug Report Changelog:
  5. โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€ PREMIUM SUITE โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€ โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€ FREE / VIP+ โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€ โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€ โŒ  Sand crabs - $4,99 | Rooftop Agility - $5,99 | AIO Smither - $4,99 | AIO Cooker - $3,99 | Unicow Killer - ยฃ3,99 | Chest Thiever - ยฃ2,99 | Rock crabs - $4,99 | Rune Sudoku - $9,99 โŒก โŒ  AIO Herblore - FREE & OPEN-SOURCE | Auto Alcher - FREE | Den Cooker - FREE | Gilded Altar - FREE | AIO Miner - VIP+ โŒก โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€ What is a trial? A trial is a chance for you to give any of my scripts a test run. After following the instructions below, you will receive unrestricted access to the respective script for 24 hours starting when the trial is assigned. Your trial request will be processed when I log in. The trial lasts for 24 hours to cater for time zones, such that no matter when I start the trial, you should still get a chance to use the script. Rules: Only 1 trial per user per script. How to get a trial: 'Like' this thread AND the corresponding script thread using the button at the bottom right of the original post. Reply to this thread with the name of the script you would like a trial for. Your request will be processed as soon as I log in. If i'm taking a while, i'm probably asleep! Check back in the morning Once I process your request, you will have the script in your collection (just like any other SDN script) for 24 hours. Private scripts: Unfortunately I do not currently offer private scripts. ________________________________________ Thanks in advance and enjoy your trial! -Apaec.
  6. 2 points
    Bob Ross would be so proud! Example code: import java.awt.Color; import java.awt.Graphics2D; import java.util.List; import org.osbot.rs07.api.map.Area; import org.osbot.rs07.api.model.NPC; import org.osbot.rs07.script.Script; import org.osbot.rs07.script.ScriptManifest; import com.liverare.api.PaintAPI; @ScriptManifest(author = "", info = "", logo = "", name = "Test", version = 0) public class Test extends Script { PaintAPI paint; Area safeSpace; List<NPC> guards; @Override public void onStart() throws InterruptedException { paint = new PaintAPI(); paint.exchangeContext(bot); safeSpace = myPlayer().getArea(5); } @Override public int onLoop() throws InterruptedException { guards = npcs.filter(Test::isGuard); return 100; } private static boolean isGuard(NPC npc) { return npc.getName().equals("Guard"); } @Override public void onPaint(Graphics2D g) { g.setColor(Color.BLACK); g.setBackground(Color.PINK); // dont worry bout checks fam, i do dat paint.drawMinimapArea(g, safeSpace); paint.drawEntities(g, guards, Test::guardToString, true, false, false, false, false, false, true); } private static String guardToString(NPC npc) { return "Health: " + npc.getHealthPercent() + ", xyz: " + npc.getPosition().toString(); } } Functions: public void drawLink(Graphics2D g, Entity entity1, Entity entity2) public void drawMinimapArea(Graphics2D g, org.osbot.rs07.api.map.Area area) public <T extends Position> void drawString(Graphics2D g, Function<T, String> toString, T position) public void drawString(Graphics2D g, String aString, Position position) public void drawString(Graphics2D g, String aString, Entity entity) public void drawEntity(Graphics2D g, Entity entity, String aString, boolean labelTile, boolean click, boolean cube, boolean minimap, boolean tile, boolean box, boolean wireframe) public void drawEntity(Graphics2D g, Entity entity, Function<T, String> getDescription, boolean labelTile, boolean click, boolean cube, boolean minimap, boolean tile, boolean box, boolean wireframe) public <T extends Entity> void drawEntities(Graphics2D g, Collection<T> entities, Function<T, String> getDescription, boolean labelTile, boolean click, boolean cube, boolean minimap, boolean tile, boolean tileCube, boolean wireframe) private void drawBox(Graphics2D g, Entity entity) private void drawBox(Graphics2D g, Position bottomTile, Position topTile) private void drawWireframe(Graphics2D g, Entity entity) private void drawClickBounds(Graphics2D g, Entity entity) private void drawCube(Graphics2D g, Entity entity) public void drawMinimapPoint(Graphics2D g, Vector3D v) public void drawMinimapLink(Graphics2D g, Vector3D a, Vector3D b) public void drawTile(Graphics2D g, Entity entity) public void drawTile(Graphics2D g, Position position) public static void drawPoint(Graphics2D g, Point point, int size) public static void drawPoint(Graphics2D g, int x, int y, int size) public static void drawShape(Graphics2D g, Shape shape) public static void drawString(Graphics2D g, String aString, int x, int y) public static void drawString(Graphics2D g, String aString, Point point) public static void drawString(Graphics2D g, String aString, Rectangle rectangle) Source:
  7. Introduction Hi all. I'm new here, so I figured I'd give a bit of background about myself. I'm a software engineer by trade (graduated with a CS degree several years ago and work full-time as a software engineer) and used to play a ton of Runescape. In the past, I've tried to get into script development, but always got sidetracked and gave up without producing anything. This time, I'm hoping to see it through by setting some short and long term goals to keep me motivated. I have experience in Java, although it's been a few years since I've used it; however, the OSBot devs did a great job with the API so I don't think it'll be too long till I'm making progress. Short Term Goals Develop script that can do tutorial island (DONE) This should give me a lot of practice as it's doing a large variety of tasks In order to not jump into this entirely blind, I've been looking at some open source tutorial island scripts as well (shout out to @lisabe96's RQ Tutorial Island Completer) This may end up being trashed if the ban rate is too high, but either way the scripting experience will be valuable. Write script to mine clay (DONE - With caveat. See Week 1 updates for more info) Build infrastructure to facilitate combining scripts well, and combine tutorial island + clay miner (DONE) This will aid in the future as I hope to have bots complete prerequisites, and then automatically jump to gold farming once those are finished Build script to automatically mule F2P Fishing Script (V1 Done, still a WIP to improve it to a gold-farm ready script) 10 mill automatically farmed and muled MySQL Server for managing bots and facilitating communication between them (see update for 9/25 for more info) Long Term Goals Automatic account replacement as they're banned Alerts (via email, twitter, or text message) when something seems off Profit in the black (should be a relatively quick one to complete as I won't be paying too much on servers at the start) Communication between bots (so I don't end up with to many on the same world, or to alert others should something go wrong (e.g. JMod in a certain world) 100m profit Progress 9/18: 9/19: 9/22: 9/23 9/24 9/25 9/28
  8. Use getTrade() and get the last requesting player. Then gets his name, and store it.
  9. Take a look at messagelistening, this will help notify you when you receive a message and give you the name of the player who sent it.
  10. Complaining when someone gives the answer. Write it yourself if you want it basic you pleb
  11. Thank you dad. I took inspiration from you. You're my hero. @d0nk3yk0ng12 is my 2nd hero.
  12. Welcome to Panda AIO Services Thread Discord: panda.lost Unique ID : 425674973781295104 Payment method: 07 GP / Crypto All services are done BY HAND and NO BOTS are used during the entire process. Available services: - Questing - Power Leveling - Fire Cape - Void - Defenders - Torso - Diaries - Outfits - Ironman Services - Kourend Favours Order format: - Did you add me on Skype or send me a PM? - What is the requested service? - Do you agree to the TOS? Terms of Service 1. You may not log into the account during a service unless you have permission from the owner of the service, doing so will result in the termination of the service with NO Refund. 2. You MUST NOT change the details of the account until the service has been completed, doing so will result in a void service with NO Refund. 3. If there are any items required for the service, it is between you and the service owner to come to an agreement on who covers them 4. You MUST change your password after the service is completed 5. If you have any substantial wealth on the account, it is your responsibility to protect it (Either Bank Pin/Transfer Trade) 6. Once the service is complete you must leave Feedback for the relevant parties involved 7. You MUST Post on the service thread to acknowledge their individual T.O.S and start the service 8. If the Service is requested to be done legit, any T.O.S related to bans/mutes become obsolete (Unless evidence can be provided of prior botting) Trusted with many various big banks, heres an example!
  13. NEW! Added Gemstone Crab! 81 Hours at Cows Brutal Black Dragon support Sulphur Nagua support Blue Dragon 99 ranged 99 Ranged at Gemstone Crab 81 Range F2p Safespotting Hill Giants Hotkey List // F1 = set cannon tile // F2 = hide paint // F3 = Set afk tile // F4 = reset afk tile // F6 = Set safespot tile // F7 = activate tile selector // F8 = Reset tile selector // F9 and F10 used by the client, EDIT: will re-assign as they are no longer used by client // F11 = Set breaks tile // F12 = Reset breaks tile User Interface Banking Tab Demo (handles everything with banking) You can copy inventory (to avoid adding individual items...), you can insert item names which have Auto-Fill (for you lazy folk!) and you can choose whether to block an item and avoid depositing it in bank, ideal for runes and ammo. Looting Tab Demo (From looting to alchemy, noted/stackable items too) You can choose whether to alch an item after looting it simply by enabling a checkbox, with a visual representation. All items are saved upon exiting the bot, for your convenience! Tasking Demo (Not to be confused with sequence mode, this is an individual task for leveling) You can set stop conditions, for example to stop the bot after looting a visage, you can have a leveling streak by changing attack styles and training all combat stats, you can have windows alert bubbles when an event occurs and an expansive layout for misc. options! Prayer Flick Demo (Just example, I made it faster after recording this GIF) There are two settings: Safe mode and efficient mode, this is safe mode: Fight Bounds Demo Allows you to setup the fight bounds easily! Simplified NPC chooser Either choose nearby (local) NPCs or enter an NPC name to find the nearest fight location! Simple interface, just click! Level Task Switch Demo (Switching to attack combat style after getting 5 defence) You can choose how often to keep levels together! e.g. switch styles every 3 levels Cannon Demo (Cannon is still experimental, beta mode!) Choose to kill npcs with a cannon, recharges at a random revolution after around 20-24 hits to make sure the cannon never goes empty too! Results Caged Ogres: How does this bot know where to find NPCs? This bot will find far-away npcs by simply typing the NPC name. All NPCs in the game, including their spawn points have been documented, the bot knows where they are. You can type 'Hill giant' while your account is in Lumbridge, and the bot will find it's way to the edgeville dungeon Hill giants area! Here is a visual representation of the spawn system in action (this is just a visual tool, map mode is not added due to it requiring too much CPU) Fight Area Example (How the bot searches for the npc 'Wolf') Walking System The script has 2 main walking options which have distinctive effects on the script. The walking system is basically a map with points and connections linking each point. It tells the script where to go, and decides the routes to take when walking to fightzones. Walking system 1 This uses a custom walking API written by myself and is constantly being updated as new fightzones are added. Pros: - Updates are instant, no waiting times - More fightzones are supported Cons: - Sometimes if an object is altered, the changes are not instant - Restarting the script too many times requires loading this webwalker each time which adds unnecessary memory (there is no way to make it only load at client startup since I don't control the client) Walking system 2 This is the default OSBot webwalking API - it is relatively new and very stable since the developers have built it, but is currently lacking certain fightzones (e.g. stronghold) and other high level requirement zones. It is perfect for normal walking (no object interactions or stairs, entrances etc) and never fails. Pros: - Stable, works perfect for normal walking - All scripters are giving code to improve the client webwalker - More efficient when restarting the script since it is loaded upon client start Cons: - No stronghold support yet - Some new/rare fightzones not supported yet - If there is a game-breaking update or an unsupported fightzone, it may take some time to add/repair (less than 24 hours usually) So which system should I choose? Whichever one suits your chosen fightzone best! There really shouldn't be any problems - the sole purpose of these options are for backup and emergency purposes, if the script ever messes up there is always the next option to select. Note: If the script ever fails, there will be immediate updates to fix the walking systems! Script Queue/Bot Manager: Script ID is 758, and the parameters will be the profile name that you saved in the fighter setup! Bug Report templates: New feature request - What is the new feature - Basic description of what the script should do - Basic actions for the script: 'Use item on item' etc. For when the script gets stuck on a tile (or continuous loop): - Which exact tile does the script get stuck on? (exact tile, not 'near the draynor village') - Plugin or normal script? - Did you try all 3 walking options? Script has a logic bug (e.g. dies while safespotting) or (cannon mode doesn't pickup arrows) - What is the bug - How did you make the bug happen - (optional) recommendation for the bug, e.g. 'make the script walk back' or something - Tried client restart? - Normal script or a plugin? - Which exact setup options are enabled? Afk mode, cannon mode, etc etc.
  14. by Czar Buy now (only $8.99!) 143 HOURS IN ONE GO!!!!! update: this bot is now featured on the front page of osbot! More reviews than every other fishing bot combined! 100 hour progress report!!! How to use Script Queue: ID is 552, and the parameters will be the profile name that you saved in setup! This process is really simple, just to save you headache
  15. 1 point
    Eagle Scripts' K-Fisher Currently on the SDN! Click the Icon to Purchase your own Copy! Click here to purchase with RSGP! What is K-Fisher? K-Fisher is a script that flawlessly fishes at Karamja [F2P] and banks the fish at Port Sarim. What does K-Fisher support? - Normal Mode (Banking) - Powerfishing Mode - Fish - - Lobster - Tuna/Swordfish - Shrimp/Anchovies - Bait Fishing Why should I use this script? Because it supports all fish! Because it supports both powerfishing & normal fishing Interested in making money with Fishing (F2P)? Are you done with spending atleast $8,00 on a premium fishing script while you only need Karamja Support? Do you need a flawless F2P Karamja Fisher for just a little price? Requirements: Fishing equipment & atleast 10,000 Coins Proggies: Extra Info: Please pm me your own progress reports and I will add them in here. If you like my script please leave feedback at the store & Like this thread. you'll make me happy with those! Bug Report: If you run into any issues using this script, please fill out the form below and send it to me through the forum PM with the title/subject: K-Fisher Bug Report Changelog: v1.0 Released on the SDN v1.1 Extra features (All fish supported now) + GUI have been added. v1.2 New Better Walking Method. v1.3 Added Powerfishing. v1.41 Fixed plank issue, added new Cursor, added new message when stopping script. v2.0 Rewritten entire script v2.1 Powerfishing no longer needs coins v2.2 Shrimp issue has been resolved v2.3 CLI support has been added. v2.4 Paint toggling has been added. v2.42 Ship traversing idling fixed. CLI Support Startup Instructions
  16. 1 point
    $9,99 for Lifetime use Visit the store HERE! Script Features: Highly customisable solving - continuous solve speed slider and a range of solve order modes Ability to choose exactly which runes to buy (with option to buy all runes without opening store) Real-time profit tracking with live exchange data to accurately model your profit estimates Web-walking - the script can be started anywhere, and will make its own way to Ali Morrisane Quick and easy to configure re-sizeable setup GUI Informative self-generating paint with hourly rate data displayed Smart Sudoku solving logic and board data reading means the script will never fail a Sudoku Error correction - the script can determine and overwrite incorrect rune tiles if necessary Mouse teleportation - If desired, the script can be configured to teleport the mouse between squares to solve sudokus at rapid speeds Optional debug settings show the Sudoku solve process and upcoming generated moves Stops and logs out when out of money to spend Rune Sudoku Requirements: Rune Mysteries Quest The Feud Quest 30 Thieving Start the Rogue Trader Minigame (details below) Before automating the solving process, you will have to start the Rogue Trader Minigame and solve a single Rune Sudoku puzzle. To do this, after the two above quests have been completed, talk to Ali Morrisane, agree to help him, then talk to Aubury in Varrock rune shop. Then, after returning to Ali Morrisane, the script can be started (note that there will be a slightly extended dialogue for the first solve). Things to consider before trying/buying: Due to the nature of this script, it can be considered quite risky to use, especially on the faster solve speed settings - a human would struggle to keep up. However, as we enter the era of third party clients with graphical overlays, the lines between humans and bots for puzzle solving draw closer - provided you use the script carefully with sensible precautions in place, this script should be no riskier than any other. Conditional vs. Unconditional solving - To allow you to personalise your session settings and ensure that the script runs differently every time you start the script, I added a continuous solve-speed slider on the startup interface. This slider, beyond a certain threshold, makes the script run in unconditional mode. This mode means that the script will move on to the next queued action before verifying that the previous action executed correctly. For example, when placing runes, the script will place one then move on to placing the next before ensuring that the previous one was placed correctly/successfully. Why would you want this? Well - when you click to place a rune, that rune appears on the next game tick. As a result, after clicking a rune tile, it can be up to 0.59 seconds before appearing which is 0.59 seconds the script can be doing something productive other than waiting! This means that solve speeds rapidly increase, however there is a very small - but present - chance for error. While this error is not a problem as the script has error-correction (the script will not get stuck no matter what state the Sudoku is in!), this may slow you down based on your latency. Try out different speed settings and see what works best for you! To ensure maximum efficiency, I would highly recommend enabling the 'Esc closes current interface' box in the Keybindings menu: The script uses the OSBot web-walking system. While it has proven very reliable, there are naturally some areas for which the web-walker may struggle. Prior to starting the script, I would recommend manually navigating your player to Ali Morrisane, who can be found here: Script Trials: I believe that trying a script before buying is paramount, however due to the high profitability that this script provides I am limiting the one-time trials to 12 hours in duration. If you're interested in a trial, please follow the instructions on my trials thread which can be found here. Progress reports: Updates: Development process:
  17. 1 point
    Molly's Thiever This script is designed to quickly and efficiently level your thieving! Check out the features below. Buy HERE Features: - Capable of 200k+ per hour and 30k+ exp/ph on mid-level thieving accounts. - Quickly reaches 38 thieving to get started on those master farmers for ranarr and snap seeds! - Fixes itself if stuck. - Hopping from bot-worlds. - Stun handling so the bot doesn't just continually spam click the npc. - Drops bad seeds if inventory is full at master farmers. - Eats any food at the hp of your choosing. Supports: -Lumbridge men -Varrock tea -Ardougne cake -Ardougne silk -Ardougne fur -Kourend Fruit Stalls -Ardougne/Draynor master farmer -Ardougne/Varrock/Falador guards -Ardougne knight -Ardougne paladin -Ardougne hero -Blackjacking bandits as well as Menaphite thugs, this has limitations, click the spoiler below to see them Setup: Select your option from the drop down menu, it will tell you the location where the target is located. Fill out the gui and hit start. Simple setup! Proggies: Proggy from an acc started at 38 theiving:
  18. Script Version: 3.6 | Last Updated: 4/27/21 [MM/DD/YYYY] Want a trial activated? Please leave a message under #request-a-trial in https://discord.gg/CGHsd4a Script features Media CLI Information Bug Report Template Status in the paint(Screenshot): Client Version: "Osbot x.x.x" Client Type(Mirror Mode OR Stealth Injection): Inventory layout: Equipment layout: GUI settings (Screenshot(s)): What is the error that is occurring? How can I replicate this error? Logger output (Screenshot):
  19. 1 point
    Let's work to make Wilderness bots great again! Example code: import java.util.List; import org.osbot.rs07.api.model.Player; import org.osbot.rs07.script.Script; import org.osbot.rs07.script.ScriptManifest; import com.liverare.api.WildernessAPI; @ScriptManifest(author = "", info = "", logo = "", name = "Test", version = 0) public class Test extends Script { WildernessAPI wilderness; @Override public void onStart() throws InterruptedException { wilderness = new WildernessAPI(); wilderness.exchangeContext(bot); } @Override public int onLoop() throws InterruptedException { Player workerBot = players.closest("W0rk3r B0t 5001"); handleRealThreats(); handlePotentialThreats(); saveWorkerBot(workerBot); return 100; } private void handleRealThreats() { List<Player> realThreats = wilderness.findRealThreats(); if (realThreats != null && !realThreats.isEmpty()) { // oh shit they can attack us // better check what they're wearing and what they're doing } } private void handlePotentialThreats() { List<Player> potentialThreats = wilderness.findPotentialThreats(); if (potentialThreats != null && !potentialThreats.isEmpty()) { // oh dear, we may be in trouble // we'd better not go deeper into the Wilderness, they may be // waiting for us to do exactly that! } } private void saveWorkerBot(Player workerBot) { List<Player> realThreatsToWorkerBot = wilderness.findRealThreats(workerBot); if (realThreatsToWorkerBot != null && !realThreatsToWorkerBot.isEmpty()) { // worker bot may be in trouble // perhaps we should attack baddie? lure them away? etc. } } } Methods: public int getSafeWildernessLevel(Player player) public int getSafeWildernessLevel(Player playerA, Player playerB) public List<Player> findPotentialThreats() public List<Player> findPotentialThreats(Player victim) public List<Player> findRealThreats() public List<Player> findRealThreats(Player victim) public static boolean canPlayerAFighterPlayerB(Player playerA, Player playerB) public static int calculateYCoordinate(Vector3D vector3d, boolean upperBound) public static int calculateYCoordinate(int wildernessLevel, boolean upperBound) public static int calculateWildernessLevel(Vector3D vector3d) public static int calculateWildernessLevel(int yCoordinate) Source:
  20. Hey everybody, coming back to OSBot after taking a long brake. Looking to build some reputation. Each service will be done on a new IP, and hardware ID. I can do deposits up to 15m. Skype: ratchandclanketservices@outlook.com My serivces Quests: All quests including any pure builds (turn around and price will be higher). PM for pricing. Skilling: Smithing: 7 gp/xp Firemaking: 10 gp/xp Thieving: 14 gp/xp Construction: 12 gp/xp Slayer: 50-80 gp/xp depends on stats Minigames services: Pest control: 20m novice, 15m intermediate (1 helmet). Fire cape: 75+ range, 43 prayer. 6m base Diary services: Can complete all diaries as long as skill requirements are met. Prices vary depending on tasks required to complete.
  21. @jamieonfire123 I have 2 of my own completed zulrah accounts, but cannot sell them yet. i will let you know!
  22. 1 point
    Definitely going to use this, thanks.
  23. trail please? wouold like to try wildy
  24. Can i get APA AIO Cooker trial?
  25. Look at all these sexy signatures ;)
  26. 1 point
    I was having the same issue as you. Don't use the script while using Mirror Mode (Advised by Apa). Ever since then, I've had no issues wit this.
  27. No need to call getMouse.move() because he can just click the item in the inventory directly. getInventory().getItem("Essence Pouch").interact("Empty"); Since shift clicking will make the left click the option "Empty" it'll just left click it
  28. You'll be fine. As long as you play by hand.
  29. hello, plz can i get a trail? its going down hill. bought pandemis aio fighter on there which is absolutly crap. gonna move to osbot i tink im a drambot user but
  30. lmfao ahahhaha this made my night
  31. Currently doesnt support using of potions at least in my case, script is taking all i need then starts hovering over the pots. and does nothing.
  32. Can i get a trial for this?
  33. @Czar Trying to mine and bank in the mining guild, but everytime it needs to bank it goes to the bank above ground and no the chest next to the mining guild. Am I doing something wrong?
  34. botting non stop on same ip never had main ban,ofc main is hand done
  35. 1 point
    Can I have a trial please?
  36. Same thing happens for me. Even if I set it to donโ€™t leave the fight zone. also, any plans in the future to add a slayer plug in?
  37. 1 point
    Changelog: -Improved bit logic behind Bank methods withdraw/swap modes -Removed index identifier from Spells -Updated Magic API, not reliant on static ids --Zach patched getSpellName() hook

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