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Showing content with the highest reputation on 11/12/13 in Posts
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Grand Exchange
3 pointsI cant see the fun of standing there for long time trying to buy items maybe its just me... People are always greedy too That's the problem, most of the people are greedy.. If they add the ge, most of it will be gone ! Yeah hopefully, people will always try to sell expensive :P Coin/lootshare will also come back if they add GE, which is good imo3 points
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OSBot is lame without new smilies..
2 pointsSupport4Gold $ Joke please support this or i really make my own personal smilie codes, and will leak them, maybe. ^ add those please mods, please...2 points
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Funny how things play out lol, check it out.
Soo osbot was offline for a good while a few days ago and everyone was quitting saying going to Advertising other bots isn't allowed. etc... Well upon looking earlier, i noticed Advertising other bots isn't allowed. has been offline for like 4 days lmfao and THERE developer is now inactive and not updating. Sooo for you guys that are quitting, or moving to Advertising other bots isn't allowed., i guess a lesson is learned, you can't run from anywhere ;p the problems will follow users from Advertising other bots isn't allowed. are now quitting and coming to Osbot lmao Its a big cycle2 points
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Most Beautiful Women Thread
2 points
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Free Movies
2 pointsGonna tryAnd i usually use the pirate bay just cbf waiting for downloads xD I prefer to wait a few minutes and get it in 720p (or even 1080p) than to watch a movie streaming which is buffering every minute If it's a seemingly good movie, I would download it in HD.2 points
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Uhhhh maybe ghost is hacked?
2 points
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Attention Insane Script Users!
2 pointsWell Im assuming if you have the Use Food button ticked you will select the amount, and if you dont want to sue food, it will be unticked. However, I will look into fixing this soon Also tav shortcuts been added ;)2 points
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Hey, Need your help!
2 pointsHey forums, been very busy lately and haven't made a post in awhile but today I'am asking you for your help. I come from a small town situated in eastern Canada. Due to the size of the town and population, we literally have nothing to do all day. About a year ago, someone decided to make a difference. She put in countless hours of preparation and planning to build our community a place to spend our time. I know some of you coming from larger populated areas have a skatepark/community park on every block (exaggeration) but this is a big thing here. There is one problem. In order to finish the park. We need more funding. Funding which can be donated by the avivacommunityfund. But in order to win money, we need votes. Seeing on how we have a small community rather then others. We lack the population to vote. This is why I'am posting here. All I ask is that if you could take the time to click the vote button once maybe twice a week if you remember it would help a an extreme amount. Thank you. Here is the link. To vote just click the Vote button. You may vote once every day. http://www.avivacommunityfund.org/ideas/acf172522 points
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YOLOSWAG IS AT 999 FB
2 points
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Ground floor Bank areas + some paths
import org.osbot.script.rs2.map.Position; import org.osbot.script.rs2.utility.Area; public class v { private final Area VarrockWestBank = new Area(3180, 3448,3191, 3433); private final Area VarrockEastBank = new Area(3250, 3425,3256, 3418); private final Area CanifisBank = new Area(3507, 3484,3516, 3476); private final Area EdgevilleBank = new Area(3090, 3501,3098, 3488); private final Area FaladorEastBank = new Area(3008, 3359,3022, 3352); private final Area FaladorWestBank = new Area(2942, 3374,2949, 3366); private final Area DraynorBank = new Area(3087, 3248,3097, 3241); private final Area ArdougneSouthBank = new Area(2645, 3289,2660, 3279); private final Area ArdougneNorthBank = new Area(2611, 3338,2622, 3329); private final Area SeersBank = new Area(2718, 3497,2731, 3489); private final Area YanilleBank = new Area(2607, 3098,2617, 3087); private final Area CastleWarsBank = new Area(2447, 3081,2435, 3099); private final Area ShiloBank = new Area(2862, 2951,2843, 2958); private final Area ShantayPassBank = new Area(3312, 3114,3298, 3128); private final Area NardahBank = new Area(3422, 2897,3431, 2886); private final Area AlkharidBank = new Area(3265, 3174,3273, 3160); private final Area DuelArenaBank = new Area(3386, 3265,3381, 3271); private final Area PestControlBank = new Area(2662, 2656,2672, 2648); // ^^ unsure. I heard its dynamic ^^ private final Area LletyaBank = new Area(2354, 3156,2349, 3167); private final Area EtceteriaBank = new Area(2617, 3897,2623, 3890); private final Area LunarIsleBank = new Area(2095, 3923,2107, 3916); private final Area NeitiznotBank = new Area(2334, 3809,2340, 3804); private final Area JatizsoBank = new Area(2412, 3805,2419, 3799); private final Area PiscatorisBank = new Area(2334, 3683,2326, 3696); private final Area PortKhazardDepositBox = new Area(2657, 3166,2666, 3156); private final Area FishingGuildBank = new Area(2580, 3424,2598, 3410); private final Area CatherbyBank = new Area(2805, 3447,2814, 3438); private final Area TutorialIslandBank = new Area(3116, 3127,3128, 3117); private final Area BurghDeRottBank = new Area(3491, 3216,3502, 3206); private final Area PortPhasmatysBank = new Area(3684, 3473,3699, 3461); private final Position[] LumbToVarrockWest = new Position[] { new Position(3220, 3219, 0), new Position(3225, 3219, 0), new Position(3230, 3219, 0), new Position(3233, 3223, 0), new Position(3238, 3225, 0), new Position(3243, 3225, 0), new Position(3248, 3225, 0), new Position(3253, 3225, 0), new Position(3258, 3226, 0), new Position(3259, 3231, 0), new Position(3259, 3236, 0), new Position(3259, 3241, 0), new Position(3256, 3245, 0), new Position(3254, 3250, 0), new Position(3251, 3254, 0), new Position(3249, 3259, 0), new Position(3249, 3264, 0), new Position(3246, 3268, 0), new Position(3243, 3272, 0), new Position(3241, 3277, 0), new Position(3239, 3282, 0), new Position(3239, 3287, 0), new Position(3239, 3292, 0), new Position(3239, 3297, 0), new Position(3239, 3302, 0), new Position(3239, 3307, 0), new Position(3236, 3311, 0), new Position(3231, 3312, 0), new Position(3226, 3312, 0), new Position(3223, 3316, 0), new Position(3220, 3320, 0), new Position(3217, 3324, 0), new Position(3216, 3329, 0), new Position(3213, 3333, 0), new Position(3210, 3337, 0), new Position(3207, 3341, 0), new Position(3206, 3346, 0), new Position(3203, 3351, 0), new Position(3203, 3356, 0), new Position(3203, 3361, 0), new Position(3202, 3366, 0), new Position(3200, 3371, 0), new Position(3196, 3374, 0), new Position(3192, 3377, 0), new Position(3187, 3379, 0), new Position(3182, 3380, 0), new Position(3178, 3383, 0), new Position(3175, 3387, 0), new Position(3171, 3390, 0), new Position(3168, 3394, 0), new Position(3167, 3399, 0), new Position(3166, 3404, 0), new Position(3166, 3409, 0), new Position(3166, 3414, 0), new Position(3166, 3419, 0), new Position(3167, 3424, 0), new Position(3167, 3429, 0), new Position(3172, 3430, 0), new Position(3177, 3430, 0), new Position(3182, 3430, 0), new Position(3183, 3435, 0) }; private final Position[] DraynorToMonkBoat = new Position[] { new Position(3094, 3243, 0), new Position(3094, 3248, 0), new Position(3089, 3248, 0), new Position(3084, 3248, 0), new Position(3079, 3249, 0), new Position(3074, 3249, 0), new Position(3072, 3254, 0), new Position(3072, 3259, 0), new Position(3072, 3264, 0), new Position(3072, 3269, 0), new Position(3072, 3274, 0), new Position(3067, 3276, 0), new Position(3067, 3271, 0), new Position(3067, 3266, 0), new Position(3067, 3261, 0), new Position(3063, 3258, 0), new Position(3062, 3253, 0), new Position(3057, 3252, 0), new Position(3054, 3248, 0), new Position(3049, 3247, 0), new Position(3044, 3247, 0), new Position(3042, 3242, 0), new Position(3041, 3237, 0), new Position(3046, 3235, 0) }; private final Position[] LumbToDraynor = new Position[] { new Position(3218, 3218, 0), new Position(3223, 3218, 0), new Position(3228, 3218, 0), new Position(3232, 3221, 0), new Position(3232, 3226, 0), new Position(3229, 3230, 0), new Position(3226, 3234, 0), new Position(3223, 3238, 0), new Position(3218, 3241, 0), new Position(3213, 3241, 0), new Position(3208, 3241, 0), new Position(3203, 3241, 0), new Position(3198, 3241, 0), new Position(3193, 3241, 0), new Position(3188, 3241, 0), new Position(3183, 3241, 0), new Position(3178, 3242, 0), new Position(3173, 3242, 0), new Position(3168, 3242, 0), new Position(3163, 3242, 0), new Position(3158, 3242, 0), new Position(3153, 3242, 0), new Position(3148, 3240, 0), new Position(3143, 3239, 0), new Position(3138, 3237, 0), new Position(3134, 3234, 0), new Position(3129, 3232, 0), new Position(3124, 3232, 0), new Position(3119, 3232, 0), new Position(3114, 3232, 0), new Position(3109, 3232, 0), new Position(3106, 3236, 0), new Position(3106, 3241, 0), new Position(3105, 3246, 0), new Position(3101, 3249, 0), new Position(3096, 3249, 0), new Position(3095, 3244, 0) }; private final Position[] LumbToVarrockEast = new Position[] { new Position(3218, 3219, 0), new Position(3223, 3218, 0), new Position(3228, 3218, 0), new Position(3233, 3218, 0), new Position(3236, 3222, 0), new Position(3239, 3226, 0), new Position(3244, 3226, 0), new Position(3249, 3226, 0), new Position(3254, 3226, 0), new Position(3258, 3229, 0), new Position(3257, 3234, 0), new Position(3257, 3239, 0), new Position(3257, 3244, 0), new Position(3254, 3249, 0), new Position(3251, 3253, 0), new Position(3248, 3257, 0), new Position(3245, 3261, 0), new Position(3243, 3266, 0), new Position(3242, 3271, 0), new Position(3242, 3276, 0), new Position(3241, 3281, 0), new Position(3240, 3286, 0), new Position(3238, 3291, 0), new Position(3237, 3296, 0), new Position(3236, 3301, 0), new Position(3236, 3306, 0), new Position(3237, 3311, 0), new Position(3241, 3314, 0), new Position(3245, 3317, 0), new Position(3250, 3318, 0), new Position(3255, 3320, 0), new Position(3260, 3323, 0), new Position(3265, 3325, 0), new Position(3267, 3330, 0), new Position(3271, 3333, 0), new Position(3276, 3333, 0), new Position(3281, 3333, 0), new Position(3286, 3333, 0), new Position(3291, 3334, 0), new Position(3295, 3337, 0), new Position(3299, 3340, 0), new Position(3302, 3344, 0), new Position(3304, 3349, 0), new Position(3304, 3354, 0), new Position(3301, 3358, 0), new Position(3299, 3363, 0), new Position(3298, 3368, 0), new Position(3296, 3373, 0), new Position(3295, 3378, 0), new Position(3294, 3383, 0), new Position(3293, 3388, 0), new Position(3292, 3393, 0), new Position(3292, 3398, 0), new Position(3291, 3403, 0), new Position(3291, 3408, 0), new Position(3289, 3413, 0), new Position(3286, 3417, 0), new Position(3282, 3420, 0), new Position(3279, 3424, 0), new Position(3275, 3427, 0), new Position(3270, 3429, 0), new Position(3265, 3429, 0), new Position(3260, 3428, 0), new Position(3255, 3427, 0), new Position(3251, 3424, 0), new Position(3253, 3420, 0) }; private final Position[] VarrWestToVarrEast = new Position[] { new Position(3182, 3437, 0), new Position(3182, 3432, 0), new Position(3187, 3431, 0), new Position(3192, 3431, 0), new Position(3197, 3431, 0), new Position(3202, 3431, 0), new Position(3207, 3431, 0), new Position(3212, 3431, 0), new Position(3217, 3430, 0), new Position(3222, 3430, 0), new Position(3227, 3430, 0), new Position(3232, 3430, 0), new Position(3237, 3430, 0), new Position(3242, 3430, 0), new Position(3247, 3430, 0), new Position(3253, 3430, 0), new Position(3253, 3425, 0), new Position(3256, 3421, 0), new Position(3252, 3420, 0) }; private final Position[] ArdougneToYanille = new Position[] { new Position(2614, 3340, 0), new Position(2619, 3340, 0), new Position(2624, 3338, 0), new Position(2629, 3337, 0), new Position(2634, 3337, 0), new Position(2639, 3336, 0), new Position(2644, 3334, 0), new Position(2647, 3330, 0), new Position(2649, 3325, 0), new Position(2650, 3320, 0), new Position(2654, 3317, 0), new Position(2657, 3313, 0), new Position(2658, 3308, 0), new Position(2661, 3304, 0), new Position(2662, 3299, 0), new Position(2664, 3294, 0), new Position(2664, 3289, 0), new Position(2664, 3284, 0), new Position(2664, 3279, 0), new Position(2659, 3278, 0), new Position(2654, 3278, 0), new Position(2649, 3278, 0), new Position(2644, 3277, 0), new Position(2641, 3273, 0), new Position(2640, 3268, 0), new Position(2638, 3263, 0), new Position(2637, 3258, 0), new Position(2637, 3253, 0), new Position(2637, 3248, 0), new Position(2637, 3243, 0), new Position(2637, 3238, 0), new Position(2636, 3233, 0), new Position(2634, 3228, 0), new Position(2632, 3223, 0), new Position(2627, 3221, 0), new Position(2625, 3216, 0), new Position(2626, 3211, 0), new Position(2628, 3206, 0), new Position(2627, 3201, 0), new Position(2625, 3196, 0), new Position(2625, 3191, 0), new Position(2625, 3186, 0), new Position(2623, 3181, 0), new Position(2622, 3176, 0), new Position(2623, 3171, 0), new Position(2623, 3166, 0), new Position(2623, 3161, 0), new Position(2622, 3156, 0), new Position(2623, 3151, 0), new Position(2624, 3146, 0), new Position(2619, 3147, 0), new Position(2619, 3142, 0), new Position(2618, 3137, 0), new Position(2621, 3133, 0), new Position(2620, 3128, 0), new Position(2621, 3123, 0), new Position(2621, 3118, 0), new Position(2621, 3112, 0), new Position(2623, 3107, 0), new Position(2619, 3104, 0), new Position(2614, 3103, 0), new Position(2610, 3100, 0), new Position(2605, 3098, 0), new Position(2606, 3093, 0), new Position(2611, 3091, 0), new Position(2616, 3092, 0) }; private final Position[] VarrToLumberyard = new Position[] { new Position(3181, 3430, 0), new Position(3186, 3430, 0), new Position(3191, 3429, 0), new Position(3196, 3429, 0), new Position(3201, 3429, 0), new Position(3206, 3428, 0), new Position(3211, 3428, 0), new Position(3216, 3428, 0), new Position(3221, 3428, 0), new Position(3226, 3428, 0), new Position(3231, 3428, 0), new Position(3236, 3428, 0), new Position(3241, 3428, 0), new Position(3246, 3428, 0), new Position(3251, 3428, 0), new Position(3256, 3428, 0), new Position(3261, 3428, 0), new Position(3266, 3428, 0), new Position(3271, 3428, 0), new Position(3276, 3428, 0), new Position(3281, 3430, 0), new Position(3283, 3435, 0), new Position(3283, 3440, 0), new Position(3283, 3445, 0), new Position(3284, 3450, 0), new Position(3284, 3455, 0), new Position(3287, 3459, 0), new Position(3292, 3459, 0), new Position(3294, 3464, 0), new Position(3294, 3469, 0), new Position(3294, 3474, 0), new Position(3298, 3477, 0), new Position(3301, 3481, 0), new Position(3302, 3486, 0), new Position(3304, 3491, 0) }; private final Position[] FaladorToDraynor = new Position[] { new Position(2946, 3372, 0), new Position(2949, 3376, 0), new Position(2952, 3380, 0), new Position(2957, 3380, 0), new Position(2962, 3380, 0), new Position(2967, 3380, 0), new Position(2972, 3379, 0), new Position(2977, 3378, 0), new Position(2982, 3377, 0), new Position(2987, 3375, 0), new Position(2992, 3373, 0), new Position(2997, 3371, 0), new Position(3000, 3367, 0), new Position(3005, 3365, 0), new Position(3010, 3365, 0), new Position(3012, 3360, 0), new Position(3007, 3358, 0), new Position(3007, 3353, 0), new Position(3006, 3348, 0), new Position(3007, 3343, 0), new Position(3008, 3338, 0), new Position(3008, 3333, 0), new Position(3008, 3328, 0), new Position(3008, 3323, 0), new Position(3008, 3318, 0), new Position(3008, 3313, 0), new Position(3008, 3308, 0), new Position(3008, 3303, 0), new Position(3008, 3298, 0), new Position(3008, 3293, 0), new Position(3009, 3288, 0), new Position(3009, 3283, 0), new Position(3009, 3278, 0), new Position(3014, 3278, 0), new Position(3019, 3278, 0), new Position(3024, 3278, 0), new Position(3029, 3278, 0), new Position(3034, 3278, 0), new Position(3039, 3278, 0), new Position(3044, 3278, 0), new Position(3049, 3278, 0), new Position(3054, 3278, 0), new Position(3059, 3278, 0), new Position(3064, 3278, 0), new Position(3069, 3277, 0), new Position(3074, 3277, 0), new Position(3075, 3272, 0), new Position(3076, 3267, 0), new Position(3080, 3264, 0), new Position(3083, 3260, 0), new Position(3083, 3255, 0), new Position(3086, 3251, 0), new Position(3090, 3247, 0), new Position(3093, 3243, 0) }; private final Position[] VarrWestToFaladorWest = new Position[] { new Position(3259, 3432, 0), new Position(3254, 3431, 0), new Position(3249, 3431, 0), new Position(3244, 3431, 0), new Position(3239, 3431, 0), new Position(3234, 3431, 0), new Position(3229, 3431, 0), new Position(3224, 3431, 0), new Position(3219, 3431, 0), new Position(3214, 3431, 0), new Position(3209, 3431, 0), new Position(3204, 3431, 0), new Position(3199, 3431, 0), new Position(3194, 3431, 0), new Position(3189, 3431, 0), new Position(3184, 3431, 0), new Position(3179, 3431, 0), new Position(3174, 3430, 0), new Position(3169, 3428, 0), new Position(3164, 3425, 0), new Position(3160, 3422, 0), new Position(3156, 3419, 0), new Position(3151, 3418, 0), new Position(3146, 3418, 0), new Position(3141, 3418, 0), new Position(3136, 3418, 0), new Position(3131, 3418, 0), new Position(3126, 3417, 0), new Position(3121, 3417, 0), new Position(3117, 3420, 0), new Position(3112, 3420, 0), new Position(3107, 3420, 0), new Position(3102, 3420, 0), new Position(3097, 3420, 0), new Position(3092, 3420, 0), new Position(3087, 3419, 0), new Position(3082, 3417, 0), new Position(3077, 3417, 0), new Position(3073, 3420, 0), new Position(3068, 3419, 0), new Position(3063, 3418, 0), new Position(3058, 3418, 0), new Position(3053, 3418, 0), new Position(3048, 3418, 0), new Position(3045, 3422, 0), new Position(3041, 3425, 0), new Position(3036, 3427, 0), new Position(3031, 3427, 0), new Position(3025, 3427, 0), new Position(3019, 3427, 0), new Position(3014, 3429, 0), new Position(3009, 3431, 0), new Position(3004, 3431, 0), new Position(2999, 3431, 0), new Position(2994, 3431, 0), new Position(2989, 3431, 0), new Position(2990, 3426, 0), new Position(2988, 3421, 0), new Position(2983, 3420, 0), new Position(2978, 3418, 0), new Position(2974, 3415, 0), new Position(2969, 3413, 0), new Position(2966, 3409, 0), new Position(2964, 3404, 0), new Position(2966, 3399, 0), new Position(2966, 3394, 0), new Position(2966, 3389, 0), new Position(2965, 3384, 0), new Position(2961, 3381, 0), new Position(2956, 3380, 0), new Position(2951, 3379, 0), new Position(2948, 3375, 0), new Position(2947, 3370, 0) }; private final Position[] VarrEastToVarrWest = new Position[] { new Position(3253, 3422, 0), new Position(3255, 3427, 0), new Position(3251, 3430, 0), new Position(3246, 3430, 0), new Position(3241, 3430, 0), new Position(3236, 3430, 0), new Position(3231, 3430, 0), new Position(3226, 3430, 0), new Position(3221, 3430, 0), new Position(3216, 3430, 0), new Position(3211, 3430, 0), new Position(3206, 3430, 0), new Position(3201, 3429, 0), new Position(3196, 3429, 0), new Position(3191, 3429, 0), new Position(3186, 3429, 0), new Position(3183, 3433, 0), new Position(3186, 3437, 0) }; private final Position[] VarrWestToEdgeville = new Position[] { new Position(3184, 3438, 0), new Position(3181, 3434, 0), new Position(3179, 3429, 0), new Position(3174, 3427, 0), new Position(3169, 3427, 0), new Position(3164, 3427, 0), new Position(3160, 3424, 0), new Position(3160, 3419, 0), new Position(3155, 3419, 0), new Position(3150, 3419, 0), new Position(3145, 3419, 0), new Position(3140, 3418, 0), new Position(3135, 3418, 0), new Position(3130, 3418, 0), new Position(3125, 3418, 0), new Position(3120, 3418, 0), new Position(3116, 3421, 0), new Position(3111, 3421, 0), new Position(3106, 3421, 0), new Position(3101, 3421, 0), new Position(3103, 3426, 0), new Position(3103, 3431, 0), new Position(3102, 3436, 0), new Position(3099, 3440, 0), new Position(3097, 3445, 0), new Position(3096, 3450, 0), new Position(3095, 3455, 0), new Position(3092, 3459, 0), new Position(3088, 3462, 0), new Position(3092, 3465, 0), new Position(3097, 3465, 0), new Position(3099, 3470, 0), new Position(3099, 3475, 0), new Position(3099, 3480, 0), new Position(3099, 3485, 0), new Position(3098, 3490, 0), new Position(3098, 3495, 0), new Position(3094, 3492, 0), new Position(3093, 3489, 0) }; private final Position[] EdgevilleToMonastery = new Position[] { new Position(3095, 3495, 0), new Position(3091, 3498, 0), new Position(3088, 3502, 0), new Position(3083, 3505, 0), new Position(3078, 3505, 0), new Position(3073, 3505, 0), new Position(3072, 3510, 0), new Position(3072, 3515, 0), new Position(3072, 3520, 0), new Position(3067, 3521, 0), new Position(3062, 3521, 0), new Position(3057, 3520, 0), new Position(3056, 3515, 0), new Position(3056, 3510, 0), new Position(3054, 3505, 0), new Position(3052, 3500, 0), new Position(3053, 3495, 0), new Position(3053, 3490, 0) }; private final Position[] SeersToCatherby = new Position[] { new Position(2725, 3492, 0), new Position(2725, 3487, 0), new Position(2729, 3484, 0), new Position(2734, 3484, 0), new Position(2739, 3483, 0), new Position(2744, 3482, 0), new Position(2749, 3480, 0), new Position(2754, 3478, 0), new Position(2756, 3473, 0), new Position(2760, 3469, 0), new Position(2764, 3466, 0), new Position(2765, 3461, 0), new Position(2768, 3457, 0), new Position(2771, 3453, 0), new Position(2775, 3450, 0), new Position(2778, 3446, 0), new Position(2782, 3443, 0), new Position(2786, 3440, 0), new Position(2790, 3437, 0), new Position(2794, 3434, 0), new Position(2799, 3434, 0), new Position(2804, 3433, 0), new Position(2809, 3433, 0), new Position(2811, 3438, 0), new Position(2811, 3442, 0) }; private final Position[] SeersToArdougneNorth = new Position[] { new Position(2759, 3478, 0), new Position(2754, 3478, 0), new Position(2749, 3479, 0), new Position(2745, 3482, 0), new Position(2740, 3483, 0), new Position(2735, 3484, 0), new Position(2730, 3487, 0), new Position(2725, 3488, 0), new Position(2720, 3488, 0), new Position(2715, 3488, 0), new Position(2710, 3488, 0), new Position(2705, 3487, 0), new Position(2700, 3487, 0), new Position(2695, 3487, 0), new Position(2690, 3486, 0), new Position(2685, 3483, 0), new Position(2685, 3478, 0), new Position(2681, 3475, 0), new Position(2677, 3472, 0), new Position(2675, 3467, 0), new Position(2672, 3463, 0), new Position(2670, 3458, 0), new Position(2668, 3453, 0), new Position(2664, 3450, 0), new Position(2660, 3447, 0), new Position(2656, 3443, 0), new Position(2653, 3439, 0), new Position(2650, 3435, 0), new Position(2647, 3431, 0), new Position(2644, 3427, 0), new Position(2643, 3422, 0), new Position(2643, 3417, 0), new Position(2644, 3412, 0), new Position(2644, 3407, 0), new Position(2644, 3402, 0), new Position(2644, 3397, 0), new Position(2644, 3392, 0), new Position(2644, 3387, 0), new Position(2644, 3382, 0), new Position(2645, 3377, 0), new Position(2641, 3374, 0), new Position(2637, 3371, 0), new Position(2637, 3366, 0), new Position(2637, 3361, 0), new Position(2637, 3356, 0), new Position(2637, 3351, 0), new Position(2637, 3346, 0), new Position(2637, 3341, 0), new Position(2633, 3338, 0), new Position(2628, 3337, 0), new Position(2623, 3337, 0), new Position(2618, 3338, 0), new Position(2617, 3333, 0) }; private final Position[] SeersToArdougneSouth = new Position[] { new Position(2758, 3477, 0), new Position(2754, 3480, 0), new Position(2749, 3481, 0), new Position(2744, 3481, 0), new Position(2739, 3483, 0), new Position(2734, 3485, 0), new Position(2737, 3481, 0), new Position(2742, 3479, 0), new Position(2747, 3478, 0), new Position(2751, 3475, 0), new Position(2756, 3475, 0), new Position(2754, 3470, 0), new Position(2754, 3465, 0), new Position(2749, 3464, 0), new Position(2744, 3463, 0), new Position(2740, 3460, 0), new Position(2737, 3456, 0), new Position(2732, 3453, 0), new Position(2727, 3451, 0), new Position(2723, 3448, 0), new Position(2723, 3443, 0), new Position(2723, 3438, 0), new Position(2723, 3432, 0), new Position(2722, 3427, 0), new Position(2722, 3422, 0), new Position(2723, 3417, 0), new Position(2725, 3412, 0), new Position(2725, 3407, 0), new Position(2724, 3402, 0), new Position(2719, 3399, 0), new Position(2717, 3394, 0), new Position(2714, 3389, 0), new Position(2711, 3385, 0), new Position(2709, 3380, 0), new Position(2706, 3376, 0), new Position(2703, 3372, 0), new Position(2701, 3367, 0), new Position(2699, 3362, 0), new Position(2697, 3357, 0), new Position(2693, 3353, 0), new Position(2690, 3349, 0), new Position(2688, 3344, 0), new Position(2687, 3339, 0), new Position(2686, 3334, 0), new Position(2687, 3329, 0), new Position(2689, 3324, 0), new Position(2688, 3319, 0), new Position(2689, 3314, 0), new Position(2690, 3309, 0), new Position(2690, 3304, 0), new Position(2685, 3302, 0), new Position(2680, 3302, 0), new Position(2675, 3304, 0), new Position(2670, 3305, 0), new Position(2665, 3305, 0), new Position(2663, 3300, 0), new Position(2663, 3295, 0), new Position(2662, 3290, 0), new Position(2662, 3285, 0), new Position(2657, 3285, 0), new Position(2652, 3285, 0) }; }1 point
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Need More Staff (REVISED AGAIN)
1 pointI am here, so hopefully I will be able to take some of the weight off. If you ever see a need or problem please alert me and if I am around I will try my best to handle the situation.1 point
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This Is A Sickening Routine If You've Been Lifting For More Than 1 Year
Swizz the 5x3-5 basically means how many repeats he does and how many sets. (Sets & reps in fitness "language) The 3-5 means he will do 3-5 excercise movements in order to complete one set. 3 is minimum, 5 is maximum. Hahahha thanks! He wrote it out weird so I was confused :p1 point
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Need More Staff (REVISED AGAIN)
1 pointim not at home :'( im doing it when i get home i know im sorry if you want replace the new picture with a more current one if you wish or wait for me for a few hours to get home and ill replace it mate you see a poll anywhere or anything?......... i dont dictate what other people say they are free to post whatever they want i dont tell anyone what to post1 point
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Need More Staff (REVISED AGAIN)
1 point
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Need More Staff (REVISED AGAIN)
1 point
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Prepare yourselves
1 point
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Demote Maldesto - Power Abuser
1 pointPlease read the new rule, Please PM another admin, Rule breaker.1 point
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Demote Maldesto - Power Abuser
1 point
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AnonFletch [All Logs][Fast][Flawless][Updated: 10/24/13 4:12 p.m.]
Wanted to do some fletching but I guess it will have to wait to see if this script gets fixed or not. Hopefully, because it was an awesome one.1 point
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Anon dickriders
1 pointNot to mention every other sig is a half naked girl, and most of us know where to find those, We don't need to Browse OSBot to look through pictures > . >1 point
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[FLAWLESS] BGDK - Kills Green Dragons For Profit [250k+/HR]
Pain, stop posting on my thread and stop spreading lies. As for the rest of you, I am on vacation so please stop messaging me. The script is working good.1 point
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[VIP] [TRUSTED] [40+ FEEDBACK] Cinnamon's Gold buying shop! [FAST AND EASY] [BEST RATES] **HOT**
1 pointCool beanss indeed GL with your macro stuff im screwed in my class though :'( pm me your skype lol1 point
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Virus detected on Version 1.7.62.jar of OSBOT?
Holy fucking shit people are dumb these days.1 point
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God is Dead
1 point1 point
- God is Dead
1 pointThis is some deep shit bro. Too deep for me when I'm this tired. I agree, he's dead. That is all.1 point- Wanting to leave? Think again.
1 pointFor those of you leaving by all means it is your choice go ahead But a new era is coming to osbot and it involves the ultimate beyond ultimate scripts The HQS team is hitting the spot, and already began starting some fantastic work. If you are needing new high quality scripts, hang on to your seats as new ultimate scripts are created and released We are in a work in progress as of right now, but with the way thing are going i see no reason in this not becoming successful, so be ready1 point- Most Beautiful Women Thread
1 point- Free Movies
1 point- Grand Exchange
1 pointI cant see the fun of standing there for long time trying to buy items maybe its just me... People are always greedy too1 point- Grand Exchange
1 point- Grand Exchange
1 pointYes, that's true, but that was at a time with trade limits etc. It was also a big change for RS at that time True, the trade limits and the limits on the ge ruined it that time.. Hope they won't make such a dumb mistake again1 point- Grand Exchange
1 pointI love the Mosh Pits, fighting with different text colours and different text effects. I believe this was a reason why users wanted Oldschool Runescape back1 point- Uhhhh maybe ghost is hacked?
1 pointI can confirm it is actually him. Checked his IP now vs. the past. They matched. Sooo, unless he's RAT'd hes just trying to fuck with us.1 point- Holy shit the amount of dls on my scripts
1 point- Holy shit the amount of dls on my scripts
1 point- Check out what I just did you jelly fuckers
Fuck you and your computer sucks you must be poor irl noob.1 point- Proggies
1 point1 point- Hello everyone!
1 pointWelcome to OSBot buddy, I'm sure the forums seem a little foreign to you so if you need anything cleared up feel free to PM me1 point- Timezone Fix.
1 point- PLEASEPLEASEPLEASE
1 point- Osbot gift email delay
1 point- Insane Ankou's by 5uck [FLAWLESS]
Here's a proggie if you need one its been flawless no issues except i recommend you use the bot client 1.7.49 cause that one works perfect all random and everything work fine http://i.imgur.com/y6YnHNL.png?11 point- [#1 Money Making Script] ~» Insane Druids V2.3! «~ [FLAWLESS] [3 LOCATIONS][175k-200k+ P/hr]
1 pointVersion 2.5 +Lantadyms should now only be looted when selected +PVP worlds have been black listed. +Slowed down mouse speed to make it more human like. +Added in wall short cut route to taverly (Auto-detects agility level and goes to proper path) +NEW ANTI-BAN! Joins CC's randomly (proven to lower ban rates) +Will now world hop after being pk'ed at edge! Testing these updates then I will push them once I can confirm they all work properly.1 point- #GG
1 point- So i'm getting this NASA Rig
1 pointAlthough it'll last you 5-6 years, how long will it last until it's outdated?1 point- Need More Staff (REVISED AGAIN)
1 pointI am newly promoted and in charge of staff promotions, I don't want to promote just because we are in desperate need, we want to filter through our choices thoroughly. It will be settled soon.1 point- Main level 112, Godwars Ready and great for staking!
Why would that account be worth only $5?1 point- God is Dead
1 pointFor those who have not yet emancipated themselves from their religion(s), good luck sheep. Great powers are at work in our universe, but I highly doubt any of those are relating to or coming from a god or any other "supernatural" being.1 point- Toph NMZ | Best Combat XP In the Game!
This script can run endlessly. All other NMZ (I could only find one?) scripts simply stop when you're out of supplies. Mine rebanks, finds a new host, trades, and starts over. Yes I have 20 posts. No, that doesn't mean I know nothing. I've been making scripts personally and for profit since years before this site's existence. Also, all SDN scripts' source code is visible to Admins. You really think I could sneak a virus in when the source code is out in the open? Please think before you hit that "Submit" button next time.1 point- Insane Ogres [King Lathas Training Grounds]
Have botted 30-70 and not one exp in defence. Works great. After a bit more fine tuning this script should definitely be paid.1 point - God is Dead